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61. Right click > Set default orbit / keep at range missing? - in Test Server Feedback [original thread]
The current version of the client on SISI does not allow me to right click the orbit / keep at range buttons and set the ship default anymore. Intended change?
- by Khanh'rhh - at 2012.03.12 16:26:00
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62. Convoys ? - in Test Server Feedback [original thread]
They never left ... Go check out any station. EDIT: though perhaps you had a different overview on Sisi which showed them, whereas you don't normally.
- by Khanh'rhh - at 2011.11.18 18:02:00
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63. Winter release now on Sisi - known issues and general resources thread - in Test Server Feedback [original thread]
I am still getting a terribly "choppy cam" style effect. Bad enough that it makes the game near unplayable. I have tried adjusting the "interval" but it has no effect.
- by Khanh'rhh - at 2011.11.11 23:18:00
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64. Faction items seeded on Sisi - in Test Server Feedback [original thread]
Sooo. You want us to test / provide feedback on the veracity of a 25% damage buff to destroyers, whilst suffering a 15% damage penalty "because it's about bugs" So what am I meant to conclude from a fight I narrowly lose ... that it would work o...
- by Khanh'rhh - at 2011.11.11 22:58:00
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65. September 8th patch, what's new - in Test Server Feedback [original thread]
Vincent Athena wrote: Khanh'rhh wrote: Untelo1 wrote: Hey thats pretty cool. But on the subject of turret effects, could you change shooting at a shielded POS, so that you actually hit where the line drawn between your ship and the tower ...
- by Khanh'rhh - at 2011.11.09 19:26:00
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66. September 8th patch, what's new - in Test Server Feedback [original thread]
Untelo1 wrote: Hey thats pretty cool. But on the subject of turret effects, could you change shooting at a shielded POS, so that you actually hit where the line drawn between your ship and the tower intersects the shield? We are shooting at the...
- by Khanh'rhh - at 2011.11.09 15:34:00
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67. September 8th patch, what's new - in Test Server Feedback [original thread]
Banechild wrote: Clanden wrote: So if they can miss visually now, how about hits being placed randomly on the ship instead of perfect mathematical center? That would require a lot more work I think, but would be nice to have different hit...
- by Khanh'rhh - at 2011.11.09 11:29:00
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68. CCP - Whats up with the seeding? - in Test Server Feedback [original thread]
Missile War wrote: and again people just want to test their failfits for use on TQ(90% atleast,some actually do have good intensions). while they have no intentions on trying to find bugs. CCP: "We want feedback on the Hybrid fixes" Players:...
- by Khanh'rhh - at 2011.11.05 23:38:00
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69. it looks DAH SAME!! - in Test Server Feedback [original thread]
I don't like the design of the Raven at all. However, I think the redesign is exactly how it should be done. You *still* get people whining that they preferred the old scorpion model, so it's wise not to change a ship that seemingly 90% of highse...
- by Khanh'rhh - at 2011.11.05 23:24:00
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