Pages: 1 2 3 4 5 6 7 8 9 10 20 |
401. I like mining - in Science and Industry [original thread]
Mining too, I trained for L1 to L4 missions to gain standings for LP store (implants and such) but mine 90% of my gametime in highsec and by very short period in provi to have enough nocxium megacyte mercoxit and such. Manufacturing, be it T1 or ...
- by Kiddoomer - at 2015.03.31 21:22:59
|
402. cargogold UI icon status - in Player Features and Ideas Discussion [original thread]
Quintessen wrote: I've long wanted an info panel that shows the various volumes remaining in the different cargo-bays, going so far as to show partitioning as well for those of use with containers in cargo. Pardon the ASCII art. Cargo: ...
- by Kiddoomer - at 2015.03.30 20:30:07
|
403. Heat Mitigation Stuff - in Player Features and Ideas Discussion [original thread]
In before totally invulnerable Deep space transport fleet ^^
- by Kiddoomer - at 2015.03.30 18:00:22
|
404. survey scanner broken ? - in Science and Industry [original thread]
Is it me who's hallucinating or this thing show asteroids way out of its range ? It's supposed to have a 22 km range but show me asteroids at 34 km or so.
- by Kiddoomer - at 2015.03.30 08:27:46
|
405. Deployable: Resource Territorial Unit (RTU) - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Kiddoomer wrote: The idea of claiming a belt is cool, but yes make everyone who enters it being flagged is not a good idea. It would be better if activating a miner laser or strip miner while not being in the corp of ...
- by Kiddoomer - at 2015.03.29 10:27:17
|
406. Deployable: Resource Territorial Unit (RTU) - in Player Features and Ideas Discussion [original thread]
The idea of claiming a belt is cool, but yes make everyone who enters it being flagged is not a good idea. It would be better if activating a miner laser or strip miner while not being in the corp of the one who deployed it would flagged them. F...
- by Kiddoomer - at 2015.03.29 10:11:43
|
407. mining drones - bit of info and skill request - in Player Features and Ideas Discussion [original thread]
While not add medium mining drones already ? The harvester are a old relic but yet the next new icons for ship and drones have medium mining drones, plus and more important the Covetor and the 3 Exhumer can deploy 5 five medium drones, with the Sk...
- by Kiddoomer - at 2015.03.26 19:47:08
|
408. Raven Skins - in Ships and Modules [original thread]
The first bunch of skins is for the april update as far as I know.
- by Kiddoomer - at 2015.03.26 19:25:20
|
409. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
I would really like to see these drilling platform be able to track down comets and "anchor" them and then give a bookmark to let miners (actual players) able to mine these. It could be one gigantic comet with ore, ice and gas around and in it.
- by Kiddoomer - at 2015.03.24 14:49:54
|
410. Proactive steps for miners - in Science and Industry [original thread]
Amarrchecko wrote: Kiddoomer wrote: EDIT 2 : I just discovered that there is implant set called Harvester, are the low or mid grade worth the price ? I'm mining 80% of my gametime. Maybe I am missing the point of that implant set, but hun...
- by Kiddoomer - at 2015.03.23 18:55:58
|
411. Proactive steps for miners - in Science and Industry [original thread]
Amarrchecko wrote: ECM drones are nice too, just another thing to consider yield v. safety (t2 mining drones actually are pretty good miners if you're flying close to asteroids, compared to 5 ECM drones giving you maybe a 40-60% chance of jammi...
- by Kiddoomer - at 2015.03.23 17:57:23
|
412. Proactive steps for miners - in Science and Industry [original thread]
Honestly, loosing once and only once a Mackinaw was enough for me to actually learn what a Higgs anchor is and how to use it, with this, using ecm drones, mining at full speed and with thermal + kinetic tank took me something like 1 hour to find o...
- by Kiddoomer - at 2015.03.23 11:28:38
|
413. Polarized Weapons - in EVE General Discussion [original thread]
I tried blitzing L3 with polarized HAM in a Cerberus (large shield booster and two boost amplifier), at first it was cool and them BOOM, I got rekt. Meh. :x
- by Kiddoomer - at 2015.03.22 19:01:58
|
414. Raven Navy Issue - in Ships and Modules [original thread]
2 rigors (missile rigs) are a good start, the third one could be a specific shield resistance or a capacitor control circuit.
- by Kiddoomer - at 2015.03.22 18:34:22
|
415. Talk to me about damaged Laser Crystals... - in Ships and Modules [original thread]
Iroquoiss Pliskin wrote: The eternal problem. What do you do with them? If it's T2, you can recycle nor sell them, if it's Faction - recycling is possible. They can't be stacked, so I have at times 200 of them sitting in a station. Regard...
- by Kiddoomer - at 2015.03.22 17:43:12
|
416. Planetart Interaction - in Science and Industry [original thread]
EVE-Uni have some setups and general advices http://wiki.eveuniversity.org/Planetary_Interaction and I use this website too : http://www.thonky.com/eve-online-guide/planetary-interaction/ , it's still relevant to me update-wise.
- by Kiddoomer - at 2015.03.22 15:46:01
|
417. Jackdaw?!? Seriously? - in EVE General Discussion [original thread]
Nicolai Serkanner wrote: Jackdaw is a excellent name for an EvE ship. At least the Jackdaw is a lot more intelligent than a lot of the other posters in this topic. https://upload.wikimedia.org/wikipedia/commons/thumb/b/b1/Coloeus_monedula_-...
- by Kiddoomer - at 2015.03.22 12:21:14
|
418. Make the Iteron line a single modular ship - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: I am completely ambivalent on the subject. I wouldn't have been opposed if they had made it that way initially, but I really can't see a decent reason to change it now. If it's not broke, don't encourage them to "fix" it. ...
- by Kiddoomer - at 2015.03.21 16:46:01
|
419. Make the Iteron line a single modular ship - in Player Features and Ideas Discussion [original thread]
While flying one of these Iteron variation (Eptihal, Mark V, Kryos, etc.), I had a idea : Why not making all these ships into a single modular one ? With just one subsystem, to change the type of the second hold or give one bigger normal cargoho...
- by Kiddoomer - at 2015.03.21 16:32:04
|
420. New Caracal and Chimera models - in Ships and Modules [original thread]
The Caracal is really awesome, and I wonder how the Cerberus will look like. This new Caldari design make these new ships really stand out to me, a jar of cookies to artists
- by Kiddoomer - at 2015.03.21 13:53:14
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |