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381. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: but if mining become AFK, then the player can do more exciting things.... I'm not saying I'm right, I'm saying don't dismiss Belinda's idea out of hand There is people like me who WANT to do mining, in every game they play...
- by Kiddoomer - at 2015.04.09 13:33:38
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382. Miners need some love - in Player Features and Ideas Discussion [original thread]
What about making miners who do the active or mini-game stuff to get something different than ore ? Very little amount of moon goo ? gas ? PI or even ice ?
- by Kiddoomer - at 2015.04.08 12:20:14
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383. Miners need some love - in Player Features and Ideas Discussion [original thread]
Bump, this thread must not die :x I'm for a dedicated mining mini-game for a long time, but not a compulsory, something that add yield but don't prevent to get some.
- by Kiddoomer - at 2015.04.07 10:47:39
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384. Mining Depot idea - in Player Features and Ideas Discussion [original thread]
Gardav wrote: Dee O'Gee's Idea of a Mining Platform ?... I don't agree with. I personally think for the sake of the game that Mining needs to be an At The Keyboard activity (and yes I am a Miner and I stay at my keyboard while I Mine). I pe...
- by Kiddoomer - at 2015.04.07 10:44:51
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385. Mining Depot idea - in Player Features and Ideas Discussion [original thread]
Dee O'Gee wrote: So really, it could be deactivated by leaving the system or logging off. The ability to drop more than 1 as a learned skill could also be replaced with a ore hold increase instead so there isnt a swarm of drones. A pilot could ...
- by Kiddoomer - at 2015.04.05 21:56:15
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386. Mining ideas - in Player Features and Ideas Discussion [original thread]
Both a mining drone boat and mini-game would make it more oriented toward player skills (not skill book). Drone need management and a mini-game would make it no more afk able. Problem is a lot of people will no more be able to afk or multibox it, ...
- by Kiddoomer - at 2015.04.05 21:43:36
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387. Mining Depot idea - in Player Features and Ideas Discussion [original thread]
A mobile tractor is bad for solo mining if that's what you wanted to say, I tried it myself. A retriever is way better if a hauler isn't present. But at least with that, the miner need to press F1 from time to time and be in the belt with a relati...
- by Kiddoomer - at 2015.04.05 21:31:11
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388. Mining Depot idea - in Player Features and Ideas Discussion [original thread]
It seems like a afk miner wet dream, even if the yield of mining drones is atrocious.
- by Kiddoomer - at 2015.04.05 21:09:59
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389. Miners need some love - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Have you seen Megacyte and Zydrine prices? GO MINE NOW! Already doing that ^^ but seriously I think that it's time ccp look at mining gameplay mechanics, not urgent of course (as usual with peon stuff) but really nee...
- by Kiddoomer - at 2015.04.05 20:43:45
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390. Miners need some love - in Player Features and Ideas Discussion [original thread]
Black Pedro wrote: Kiddoomer wrote: Why not thinking it to be funnier instead ? Every isk earned, even if it stays a low income across the game, would make it more rewarding to the miners. I don't know for others but for me fun is way more i...
- by Kiddoomer - at 2015.04.05 12:57:07
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391. Miners need some love - in Player Features and Ideas Discussion [original thread]
Raphael Celestine wrote: There's no way to increase mining income across-the-board without causing major ripples in the rest of the game: mining's just too big a part of EVE's economy for that. The 'ore subvention' would create a massive new...
- by Kiddoomer - at 2015.04.05 11:26:43
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392. Miners need some love - in Player Features and Ideas Discussion [original thread]
A way more active mining gameplay would make go away a lot of afkers, each time a mining mini-game is proposed, there is always someone to say "may I say nay, I love my boring (aka easy to multibox) gameplay about pressing F1. But that's not what ...
- by Kiddoomer - at 2015.04.05 10:06:34
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393. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
After so many pages we could at least have something from CCP :x
- by Kiddoomer - at 2015.04.03 17:25:14
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394. Launch of a Minmatar craft. - in EVE General Discussion [original thread]
There's even a parachute on this thing, amazing :D For the engine, I think it's a "Smoke weed every day" edition x)
- by Kiddoomer - at 2015.04.03 17:15:09
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395. T3 Mining Ship - in Ships and Modules [original thread]
Just a thought, why not a "T3" uber (or not) mining drone instead of a ship ? ORE doesn't have a faction mining drone, which is strange considering they could be the only one interested in having that, while they already have some faction strip an...
- by Kiddoomer - at 2015.04.03 17:05:25
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396. Thinking about getting a POS - in Science and Industry [original thread]
Hello, it's been some months since I bought my small caldari POS, I can already say that I don't regret buying it. I use it to research some BPO (T2 components, missiles and mining crystals), invention (T2 mining crystal for me) and compression/re...
- by Kiddoomer - at 2015.04.03 10:00:53
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397. T3 Mining Ship - in Ships and Modules [original thread]
A vexor dedicated to mining drones and tech 2 miner can achieve the yield of a retriever :P no ore hold though.
- by Kiddoomer - at 2015.04.02 21:27:43
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398. New Mining Gameplay Prototypes - in Player Features and Ideas Discussion [original thread]
+1 This kind of new mining gameplay has been asked numerous times recently, but we never really have anything coming from cpp, not even a SoonGäó. I'm sure some work can be done around the survey scanner, but I don't think changing the way strip ...
- by Kiddoomer - at 2015.04.02 19:08:15
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399. New Exciting Lasers for Miners Please - in EVE General Discussion [original thread]
A spiral like for the Quake 2 railgun would be cool, and like asked numerous times : different colors for crystals dimmit, maybe not all of them, but at least 4-5 differents colors. +1
- by Kiddoomer - at 2015.04.01 11:57:18
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400. Torpedo raven vs. Blaster rohk - in Ships and Modules [original thread]
A torpedo raven ? How can you fit enough tank to support the incoming damage from the short distance with your torpedoes ? Maybe it's possible but most of the times, raven are fitted with a LMJD, a sensor booster and cruise missiles. No idea about...
- by Kiddoomer - at 2015.04.01 11:50:27
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