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21. Skill training bug will turn temporary break into sub cancellation - in Skill Discussions [original thread]
Xasnevian wrote: next time you want attention, you might want to leave out how awesome you are and focus your writing skills on the actual problem. But IGÇÖm not trying to get attention nor help to solve a problem nor anything from anyone. Y...
- by Knowledgeminer - at 2014.12.09 21:47:51
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22. Skill training bug will turn temporary break into sub cancellation - in Skill Discussions [original thread]
I just got some additional info on this issue. My second petition had been left open with me asking why I didnGÇÖt get as many SPs reimbursed as I lost. I hadnGÇÖt got any response in days and thought the ticket would be automatically closed with...
- by Knowledgeminer - at 2014.12.09 12:12:54
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23. Skill training bug will turn temporary break into sub cancellation - in Skill Discussions [original thread]
IGÇÖll try to clarify some things, but please understand IGÇÖm not really willing to spend much time discussing this when IGÇÖve decided to stop spending time on the game itselfGǪ IGÇÖm not the first to have encountered this problem. I did my se...
- by Knowledgeminer - at 2014.12.09 11:42:44
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24. Skill training bug will turn temporary break into sub cancellation - in Skill Discussions [original thread]
Hello. IGÇÖve been a very active player with a significant impact on some markets in a few regions, but was considering to take a break from EVE and keep the subscriptions active just to continue training skills in case I want to come back some d...
- by Knowledgeminer - at 2014.12.06 12:31:17
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25. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
Specifying a minimum amount when searching for items in the assets window doesn't work for me anymore. That parameter is completely ignored and returned results are the same as if it hadn't been specified. I use that feature a lot, in fact I'd say...
- by Knowledgeminer - at 2014.11.05 23:46:27
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26. Whats the true formula for waste now? - in Science and Industry [original thread]
CCP Nullarbor wrote: Qoi wrote: required = MAX(Number of Runs, CEIL( baseAmount * Number of Runs * MaterialModifier)) Confirming this is the correct formula with MaterialModifier = 1 - (ME / 100) According to that formula, producing 6...
- by Knowledgeminer - at 2014.07.26 08:55:00
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27. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Scuzzy Logic wrote: Knowledgeminer wrote: First off, I'm mostly interested in PvE, not really interested in (and don't have time for) PvP at the moment. I usually do L4 missions, but also like to do L3 missions from time to time for a change...
- by Knowledgeminer - at 2013.02.28 16:00:00
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28. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
First off, I'm mostly interested in PvE, not really interested in (and don't have time for) PvP at the moment. I usually do L4 missions, but also like to do L3 missions from time to time for a change and to try ships. Missiles were my first weapo...
- by Knowledgeminer - at 2013.02.25 21:59:00
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29. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
Quote: With really good skills, NPC corp standing and a 50% base output NPC station you can now actually get a 100% refinery output. I don't understand this. Wasn't it already the case that you could refine ore with 100% yield at NPC statio...
- by Knowledgeminer - at 2013.02.25 18:43:00
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30. Cannot interact with agents in NPC corp info windows - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: well, seeing as you need to be docked at the station they're in in order to talk to them ... not sure what this helps with... Right, cause talking to them to get a mission is the only thing you may want to do with an agent....
- by Knowledgeminer - at 2012.08.22 16:57:00
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31. Cannot interact with agents in NPC corp info windows - in Player Features and Ideas Discussion [original thread]
Hello. I submitted this as a bug because that's what it looks to me, but was told to submit it here as a feature request instead. There appears to be no way to interact with agents in the agents tab of NPC corp info windows. They don-¦t have rig...
- by Knowledgeminer - at 2012.08.22 15:14:00
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32. Sticky:EVE Online: Inferno 1.2 Feedback - in EVE Information Portal [original thread]
I like this patch, seems an improvement and a step in the right direction overall, looting missions in particular seems to finally work as it should, but there is one thing that concerns me. I haven't been affected by the ship rebalancing done so...
- by Knowledgeminer - at 2012.08.09 22:59:00
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33. Sticky:Inferno 1.1 feedback thread - in EVE Information Portal [original thread]
Steijn wrote: No, looting is still a PITA and still has a massive delay as it removes each individual item from containers then places them into your hold. In my previous reply forgot to ask have you tried restarting EVE before starting a lo...
- by Knowledgeminer - at 2012.07.05 04:24:00
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34. Sticky:Inferno 1.1 feedback thread - in EVE Information Portal [original thread]
Steijn wrote: No, looting is still a PITA and still has a massive delay as it removes each individual item from containers then places them into your hold. Really? Interesting... I agree this was the case until today, but isn't anymore for m...
- by Knowledgeminer - at 2012.07.04 19:22:00
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35. Sticky:Inferno 1.1 feedback thread - in EVE Information Portal [original thread]
Was the horrible looting performance related to the AA settings or what? Because this is the first time since the release of Inferno that salvaging/looting missions has become practical again, but I have seen no mention of it in the 1.1.6 patch no...
- by Knowledgeminer - at 2012.07.04 18:03:00
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36. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
The new inventory system sucks... BIG time... in so many ways I can't be bothered to enumerate them all (thanks to those that have tried)... the biggest deal breaker for me is looting wrecks, which works horribly now... and that stupid window open...
- by Knowledgeminer - at 2012.05.22 17:10:00
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37. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
Whoever thought highlighting market orders placed in a station in my current route was a cool idea doesn't check buy orders while traveling around, ever, does he/she? I can't believe how dumb and annoying this utterly useless "feature" is... I me...
- by Knowledgeminer - at 2012.03.13 18:34:00
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38. Asset search broken? - in EVE General Discussion [original thread]
Hello. The crucible patch notes say "The asset search window now has a parser which allows you use keywords like GÇÿtypeGÇÖ, GÇÿgroupGÇÖ, GÇÿcategoryGÇÖ, GÇÿminGÇÖ and GÇÿmaxGÇÖ to narrow searches." So how does that work? Where is the parser syn...
- by Knowledgeminer - at 2011.11.30 04:20:00
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