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1. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Was getting shot at by Eyie Soikutsu on station, didn't stop even after I asked him to. Screenshot below. http://imgur.com/Nv3IWFS
- by Kosetzu - at 2016.04.21 19:14:34
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2. "Your character is located within Jita, which is currently stuc... - in Test Server Feedback [original thread]
Giga Slave wrote: I'm having the same issue but in Dodixie. What's the fix? The only fix right now is CCP intervention, but it only happened to me when I used moveme so avoid using that if you don't want to experience this bug.
- by Kosetzu - at 2016.01.10 21:37:56
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3. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
My TCU and almost my iHub was reinforced in B-DYQ by Crypke and victoria russell (possibly also Andrew Russel). Had to kill them at the iHub to get them to stop. Keeps trashtalking in local afterwards. No killmails since nothing died and TCU/iHu...
- by Kosetzu - at 2016.01.06 13:49:09
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4. "Your character is located within Jita, which is currently stuc... - in Test Server Feedback [original thread]
Can confirm the error is still happening. Stuck with multiple characters in Jita from moveme now.
- by Kosetzu - at 2015.12.18 02:45:08
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5. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Head one of my characters get blapped on a gate far from the combat systems from a character called Mekkii in a Moros. Image of attack Pastebin of killmail
- by Kosetzu - at 2015.12.04 20:02:43
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6. Changes to gridsize - in Test Server Feedback [original thread]
Vespula Vulgaris wrote: Will this normalize grid sizes? At the moment, I imagine a grid is around 250 km if I'm sitting in a safe spot(?), whereas a stations grid is much larger. Will all grids be the same size with this change, seeing as the u...
- by Kosetzu - at 2015.11.23 13:56:22
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7. Changes to gridsize - in Test Server Feedback [original thread]
CCP Claymore wrote: I will take a look at your character and try and fix your ship issue on sisi, it is fallout from another change we made, getting quite a few reports about it and trying to fix as we speak. Really do not want that hitting TQ...
- by Kosetzu - at 2015.11.16 14:54:08
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8. Changes to gridsize - in Test Server Feedback [original thread]
CCP Claymore wrote: Anthar Thebess wrote: Disable this grids on gates , pls - make them a special case. When you jump in to a 1k local , the last thing you want is to die before even loading the grid. This is to be tested yet, but it...
- by Kosetzu - at 2015.11.15 01:31:29
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9. Mass Test mail function? - in Test Server Feedback [original thread]
Ohh woups, wasn't aware that it existed. Thanks
- by Kosetzu - at 2015.09.22 11:00:48
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10. Mass Test mail function? - in Test Server Feedback [original thread]
Would it be possible to have some opt-in function to be notified by evemail about upcoming mass tests as they are announced?
- by Kosetzu - at 2015.09.21 13:00:42
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11. Mass test this week, please? - in Test Server Feedback [original thread]
Jenshae Chiroptera wrote: Okay. *Sniffles* (Can't the data be recorded and evaluated on Monday?) They still need devs to be on during the test itself =) Also needs something they need to test for a mass test to occur. They do have other thi...
- by Kosetzu - at 2015.09.07 20:14:09
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12. Account validation error - in Test Server Feedback [original thread]
The fix Habakuk posted worked for me on this issue at least.
- by Kosetzu - at 2014.11.06 22:06:04
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13. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Got killed while helping out a titan fitting up at cap rotation. Killmail Image
- by Kosetzu - at 2014.10.13 14:06:35
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14. Sigh.. - in Test Server Feedback [original thread]
Worked fine yesterday, suddenly bugged today.
- by Kosetzu - at 2014.10.12 10:18:00
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15. Mass test on Singularity on Tuesday, 14th of October, at 17:00 UTC - in Test Server Feedback [original thread]
So just to make sure people bring the right stuff for capitals, gate jumps 3 times, jump drives 2 times? Need to make room for the 'topes between all the DDs is all =)
- by Kosetzu - at 2014.10.12 10:11:00
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16. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
My pos and carrier got killed in EZA just now. Please rid the test server of these people who obviously disrupt testing purposes with illegal combat. Image of them shooting and DDing my carrier. And pos mails from reinforcing (first 3), and at...
- by Kosetzu - at 2014.10.11 21:24:38
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17. Cloaked ships decloaking each other - in Test Server Feedback [original thread]
Aurelius Valentius wrote: I thought cloaked ships in same fleet could see ships in same as cloaked effects to keep from slamming into each other? well if not that would be a nice deal for cloak fleet antics. Nope, cloaked ships can't be seen ...
- by Kosetzu - at 2014.10.11 16:43:00
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18. Cloaked ships decloaking each other - in Test Server Feedback [original thread]
I sure hope this is one of the insanely many bugs that have appeared now... You can't even see cloaked people in your fleet and you are supposed to avoid them >_>
- by Kosetzu - at 2014.10.11 11:34:00
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19. Seeding Suggestions - in Test Server Feedback [original thread]
CCP Goliath wrote: I actually posted about this in a different thread, but right now my favourite solution (which also would be an enabler to mirror much more rapidly once the tech is in place for that) is an implant that reduces build (and may...
- by Kosetzu - at 2014.09.16 18:21:00
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20. Burner missions? - in Test Server Feedback [original thread]
Jenn aSide wrote: Dinsdale Pirannha wrote: So Burner mission agents have not been added to Singularity yet, and we can't test these things yet????? There will be now such thing as 'burner mission agents'. You'll get the missions from exis...
- by Kosetzu - at 2014.08.19 19:23:00
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