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201. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru Well thats my point, they can fight back. They just have to mission in LowSec. It has been stated MANY times by the Devs that salvage is not an owned item. So a ninja is acting perfectly within the law when he...
- by Kzintee - at 2009.10.20 17:26:00
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202. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru Why are there always people who have to turn it into a real world analogy that usually ends with them making some macho statment like "they would end up on the floor bleeding" or "Duh, me und me Paw wud shoot em...
- by Kzintee - at 2009.10.20 14:39:00
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203. Time to save the game we love and play so much: PVE Vs PVP - in EVE General Discussion [original thread]
Whoooosh is the sound a joke makes when it flies over your head. That's addressed to all the people who are replying with "troll", "no", "live with it", etc. 10/10
- by Kzintee - at 2009.10.19 17:09:00
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204. Experienced CNR Pliot Cross Training to Nightmare... - in Ships and Modules [original thread]
Originally by: Dr Fighter Originally by: Ralavina it'll be an improvement on bloodraider, sanshas and probably drone missions. nihgtmare does ok on merc and serp misisons too, angels and guristas are the ones where a drake is s...
- by Kzintee - at 2009.10.16 19:11:00
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205. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Economic risks can be manifested in lower incomes or higher expenditures than expected. Since we're talking about investments here, please explain to me how salvager sets an expected income and then how that income can be "lowered". You choose t...
- by Kzintee - at 2009.10.16 15:45:00
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206. paladin or nightmare? - in Missions & Complexes [original thread]
^^^^^^^^^^ This, except I don't use a Pith booster. One TC is swappable with AB. For rigs I use EM, Therm and Kin shield rigs. So what, my cap usage blows. 6.5 minutes running guns and hardeners. But I have booster charges. Nobody ever said your ...
- by Kzintee - at 2009.10.16 15:02:00
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207. Jump Clones - in Player Features and Ideas Discussion [original thread]
Originally by: Callente Galdari Edited by: Callente Galdari on 16/10/2009 13:38:44 It would be great if there was a skill that you could train that would enable you to use your jump clone more frequently. Obviously, it should cost lots...
- by Kzintee - at 2009.10.16 14:42:00
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208. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: Trigos Trilobi Originally by: Kzintee When you come in 2nd place in World Series of Poker and you make 5 mil, and guy in first place makes 12 mil...you did not lose 7 million, you won 5. There is no contradictio...
- by Kzintee - at 2009.10.16 14:29:00
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209. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: Trigos Trilobi That's funny, because it's true. Although I think you don't quite grasp it. At the core, we're talking about isk. Reward is income, risk is an expense. Lets take exploration since you brought it up and it al...
- by Kzintee - at 2009.10.16 01:18:00
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210. torp navy raven fit - in Ships and Modules [original thread]
Originally by: Ping Bong Well with my current regular raven i have only 300 sustained/800 max dps tank and never needed more (i avoid the EA chain but anything except that one) and cnr also has alot bigger buffer shield amount+more kill sp...
- by Kzintee - at 2009.10.15 23:04:00
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211. Level 5 missions solo - which ship? - in Missions & Complexes [original thread]
Originally by: Dracthera Originally by: CrazySpaceHobo Works for most lv5's, but the omni-damage (drone/minmatar) you have to have a logi friend for. I use my passive NH for drone/Min missions with no issues. Change some of yo...
- by Kzintee - at 2009.10.15 22:35:00
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212. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Edited by: Kzintee on 15/10/2009 22:31:17 Originally by: Trigos Trilobi That's amusing. Salvaging has the same 'risk' as any contested element in the game, the risk that someone profits out of it before you do. What you're trying to d...
- by Kzintee - at 2009.10.15 22:30:00
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213. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Edited by: Kzintee on 15/10/2009 21:30:21 Originally by: Annika Klar I think the current mechanics are fine with two exceptions: 1. Wrecks are only tractorable by those who make it. What kind of magic is this? 2. The inability to scan...
- by Kzintee - at 2009.10.15 21:30:00
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214. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: Trigos Trilobi I'm curious, where can I find this? Commonly Proposed Ideas sticky. Needed: Please suggest well written and constructive ideas that have little to no whining. Ninja Salvaging. Anything graphic related. ...
- by Kzintee - at 2009.10.15 19:26:00
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215. torp navy raven fit - in Ships and Modules [original thread]
6 launchers = use a regular Raven.
- by Kzintee - at 2009.10.15 18:00:00
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216. paladin or nightmare? - in Missions & Complexes [original thread]
Originally by: Miriiah [Paladin, SuperPaladin] Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Pithum A-Type Medium Shield Booster Photon S...
- by Kzintee - at 2009.10.15 17:54:00
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217. paladin or nightmare? - in Missions & Complexes [original thread]
Originally by: wallenbergaren NM seems a bit low on cap What about a booster on it? Means you don't need the CCCs either Cargohold optimization ftw :-P I have an experimental fit for NM with no CCCs (even my current 3xCCC fits have a ...
- by Kzintee - at 2009.10.15 17:49:00
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218. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: Annika Klar I know you don't salvage roids, but using a mining module on a roid in the same as using a salvage module on a wreck. It not a bug. This has been covered many times by CCP. So everything can be broken down into...
- by Kzintee - at 2009.10.15 17:41:00
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219. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
Originally by: Annika Klar 1. Salvage is not loot. It is a harvested item. 2. Salvaging is not looting. You don't loot roids for minerals, right? You don't salvage roids. You mine them. Quote: 3. It was designed this way so a...
- by Kzintee - at 2009.10.15 16:56:00
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220. [Proposal, ninja salvaging - mines and traps] - in Player Features and Ideas Discussion [original thread]
To be honest, I wouldn't use wreck traps in this case. I'd much rather just stick a few mines at the mission entry point. Yes, it's an endless conversation. I think the implementation today is half-assed. Kill rights for looting, none for salvage...
- by Kzintee - at 2009.10.15 14:50:00
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