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1. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Edited by: Lasati on 28/10/2007 08:02:47 Edited by: Lasati on 28/10/2007 08:00:57 Originally by: Alski If this change does go through, IĈm almost going to be amused at the drama that will follow, all the people who think this chan...
- by Lasati - at 2007.10.28 07:56:00
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2. Story in the New York Times. - in EVE General Discussion [original thread]
Originally by: Windryder Perhaps this shouldn't be done by a vote - perhaps it would be better done as a lottery with a bias... Didn't CCP already try that with t2 bpos?
- by Lasati - at 2007.06.07 12:44:00
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3. Why would Tech 2 BS be uber - in Ships and Modules [original thread]
Edited by: Lasati on 07/06/2007 11:58:13 Here's my solution. Make two varieties of tech2 battleships: "Flagships" and "Science Vessels." Flagships are cap-ship killers. Also can fit fleet warfare mods. But they can't track anything smaller t...
- by Lasati - at 2007.06.07 11:57:00
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4. actually i think it's the player base of eve that are to blame. - in EVE General Discussion [original thread]
Originally by: Cipher7 Compare the wallets of the average pirate vs the average miner/industrialist/mission runner. 10-10 complexes are in 0.0... That's what, 4 bil a day? Don't say pirates can't make money.
- by Lasati - at 2007.06.04 04:16:00
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5. actually i think it's the player base of eve that are to blame. - in EVE General Discussion [original thread]
Originally by: Tommy Vercetti SP isn't the bottom line. 99/100 fights I've had had nothing to do with sp and more to do with fitting, tactics and mistakes. Basically the guy who made the most mistakes lost. Skillpoints are a factor but on...
- by Lasati - at 2007.06.04 04:12:00
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6. actually i think it's the player base of eve that are to blame. - in EVE General Discussion [original thread]
People play games to have fun. There are many different kinds of fun that people play for. The fantasy of being in a sci-fi universe. The challenge. The open-ended politics and free-market capitalism. Eve does this well. However, being ganked as ...
- by Lasati - at 2007.06.03 11:25:00
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7. Stuck in petition queue since the 3rd, no response... - in Issues, Workarounds & Localization [original thread]
I know with everybody who suffered serious problems from Kali, they are pretty backed up... but after 2 weeks I would have expected a response with "we're looking into it" or something. So I wonder if there is some problem with the queue and peti...
- by Lasati - at 2006.12.16 16:49:00
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8. Anyone had success scanning mission runners? - in Ships and Modules [original thread]
Originally by: Blind Picard It seems that is impossible to find a mission runner with the new patch. If they want to sell their loot, you can get em at the gate.
- by Lasati - at 2006.12.16 03:01:00
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9. 0.0 missions, feasibility, balance, risk/reward - in Missions & Complexes [original thread]
Great post, Sonorra. My proposed solution was when a person warps into dead-space and is not ganged with the mission owner, there is a 50% chance any ship in range will aggro him (whether or not it is currently engaged). But it seems risk v rewa...
- by Lasati - at 2006.12.14 04:18:00
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10. probing mission runners in 0.0 and low sec is fair atm - in Missions & Complexes [original thread]
Edited by: Lasati on 10/12/2006 03:07:11 The real problem is that PvP and Mission Running fittings are the complete opposite. The other problem is that on missions the NPCs can tackle you with everything a player can. You want to talk about ri...
- by Lasati - at 2006.12.10 03:06:00
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