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41. Raise the age restrictions to EVE to 18+ - in Player Features and Ideas Discussion [original thread]
Well, we would have had them like Asuka showed with the screenshot, but some players revolted and canceled their subscriptions, leading to CCP changing its working focus. So, changes like that are going to be post-poned to something like 2013, si...
- by LeHarfang - at 2012.01.14 10:20:00
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42. Nerf < Counter - in Player Features and Ideas Discussion [original thread]
Valei Khurelem wrote: If we made a cap on the amount of ISK based on how many players there are subscribed and active then there wouldn't be that much of a problem in the first place with inflation because players wouldn't be able to inflate th...
- by LeHarfang - at 2012.01.14 09:16:00
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43. Nerf < Counter - in Player Features and Ideas Discussion [original thread]
I kinda agree with you. Seeing solo battleships annihilate an entire NPC fleet is indeed ridiculous. Even if it is a pirate battleship that the player has, the ennemies should have the same kind of strong battleship as its main force. Or are the s...
- by LeHarfang - at 2012.01.14 09:03:00
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44. Corp Logos - in Player Features and Ideas Discussion [original thread]
Having people post their images in pixel data would take more space for high resolution images, but again, i'm not the one managing their servers.
- by LeHarfang - at 2012.01.14 07:58:00
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45. Corp Logos - in Player Features and Ideas Discussion [original thread]
What coudl be done by CCP is offer both the b+¬zier lines and premade figures options. Or simply allow the possibility of using vector graphics as corp logos. About drawing, that has nothing to do with vector graphics, unless you want to make a s...
- by LeHarfang - at 2012.01.14 07:51:00
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46. Whole Character Re-Creation Features - in Player Features and Ideas Discussion [original thread]
Mikuru Chan wrote: Nova Fox wrote: Aur = Plex You want to delete plex? Okay. No, I want that CCP del- ....wait...WUT?! Yep, you get Aurum by buying Plex.
- by LeHarfang - at 2012.01.14 05:42:00
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47. Corp Logos - in Player Features and Ideas Discussion [original thread]
Yes it would require moderation concerning the logos just so that we dont see lots of corps with d*** on them. However, the current process is a bit too long. Having a system where people could report logos that arent allowed would be more appropr...
- by LeHarfang - at 2012.01.14 05:29:00
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48. Idea to change up PvE/PvP (Change Missiles) - in Player Features and Ideas Discussion [original thread]
Same as drones, with experience you'll tim your missiles correctly and not lose too many. However, since drones can be shot and lost (it is a huge downside, trust me), missiles needs to have a disadvantage somewhere or they would be OP compared to...
- by LeHarfang - at 2012.01.13 07:44:00
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49. Where did all the commercial stuff go after you enter lowsec and null sec? - in Player Features and Ideas Discussion [original thread]
+1 Holding a system should allow for more announcment on the owner's behalf. If they want to announce that it is their system to strangers, why not give them this opportunity. In wars, those (billboards) could either be destroyed or they would swi...
- by LeHarfang - at 2012.01.13 07:28:00
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50. Why can't we queue skills we'll be able to use as queued? - in Player Features and Ideas Discussion [original thread]
I agreed with the OP: it is annoying not to be able to put a new skill in the queue when the prereq is still being trained and has less than a day left. Also, this kind of bug can easily be tested and found while it is still on SiSi or Duality. He...
- by LeHarfang - at 2012.01.13 07:23:00
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51. Player Retention - in Player Features and Ideas Discussion [original thread]
As long as the rewards stay esthetic only and does'nt give any advantage whatsoever, i dont mind. You know, like those clothes you can buy for your characters? Reminds of TF2 without the guns, of course, since they are reusable in there, unlike ...
- by LeHarfang - at 2012.01.13 07:16:00
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52. More Hotkeys - in Player Features and Ideas Discussion [original thread]
Anything that helps commanding drones is a yes for me. Another one i would like is a key to call all active drones back to drone bay.
- by LeHarfang - at 2012.01.13 07:07:00
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53. Corp Logos - in Player Features and Ideas Discussion [original thread]
Yeah, well, the horse, unicorn, stars, skull,etc. are getting old and the more corps are made, the more the same images are used and the more they get even older. I don't know for you, but me, i would'nt mind more diversity in the eve universe. ...
- by LeHarfang - at 2012.01.13 06:46:00
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54. Fix the 'Self Destruct, I win' Button. - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: (its not logoffski, which the reason was to run away and fight another day like the Gallente French strategy. SD ships don't come back ) Off-Topic: Gallente strategy is'nt to flee, it's quite the other way in fact: Those bl...
- by LeHarfang - at 2012.01.12 08:15:00
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55. For the 100th time: Free Flight will bring people to EVE. - in Player Features and Ideas Discussion [original thread]
Just to remind the people who are saying they want a free flight game, Eve Online is'nt a FPS or flight simulator. It is an RPG (You know? Role Playing!), which involves the piloting of huge slow ships. Whats fun with these is just that, that yo...
- by LeHarfang - at 2012.01.12 07:39:00
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56. self destruct notice icon - in Player Features and Ideas Discussion [original thread]
If we go logically, it should, yes, generate a killmail. I mean, the pilots who attacked him are still the cause of his loss. If he decided to give up, that means his ennemy have won and should be credited for it like in all other combat situation...
- by LeHarfang - at 2012.01.12 06:49:00
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57. Turrets and Remote Repair - How a minor tweak can revitalise combat - in Jita Park Speakers Corner [original thread]
I agree, an entire blob of BSs that uses Large guns should'nt be able to one hit frigates and certainly not capital ships which have guns made for killing other capitals and lay seige upon stations and POSes. If they want to kill frigates, they sh...
- by LeHarfang - at 2012.01.11 07:51:00
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58. Outsourcing some of Eve's development - in Player Features and Ideas Discussion [original thread]
For the nebulaes, CCP only paid to use the third party rendering software and machines. The intellectual property was still owned by them and thus, they dont have to give anyone any part of their profit.
- by LeHarfang - at 2012.01.09 00:52:00
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59. Fix Warping Sideways - in Player Features and Ideas Discussion [original thread]
bump
- by LeHarfang - at 2012.01.08 04:13:00
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60. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
I really dont get it that you arent going to port it on PC as well. I mean, the argument of unfair advantage for PC users doesn't even stand since PS3s can use keyboards and mouses as well and you said Dust will be compatible with them. I mean, ...
- by LeHarfang - at 2012.01.08 03:40:00
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