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61. Anyone else unable to connect? - in EVE General Discussion [original thread]
Edited by: Lebouse on 14/09/2007 19:23:22 Ok, I am in Murini/Kador region as well.
- by Lebouse - at 2007.09.14 19:23:00
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62. Anyone else unable to connect? - in EVE General Discussion [original thread]
Edited by: Lebouse on 14/09/2007 19:20:15 I can pick my character but I hang at the "entering game as..." window going on 10 minutes now?
- by Lebouse - at 2007.09.14 19:20:00
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63. WTB 3 X 90 Day GTC - in Timecode Bazaar [original thread]
Edited by: Lebouse on 09/08/2007 18:46:18 Paying 370-380 mil each. Chat me up in game or send an eve mail.
- by Lebouse - at 2007.08.09 18:36:00
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64. I'm loving the new cache - in EVE General Discussion [original thread]
All my clients have a blended login, same login data, no bookmark folders. Fun, fun, fun.
- by Lebouse - at 2007.06.20 01:24:00
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65. Remote Selling Broken! - in EVE General Discussion [original thread]
I can only sell in the system I am in, even 1 system over it gives me a window: Your current trade skills level only allows you to issue remote orders bound to stations within 50 jumps distance from your location. Awesome, I must have my market ...
- by Lebouse - at 2007.03.22 01:33:00
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66. How many cancellations so far CCP? - in EVE General Discussion [original thread]
Edited by: Lebouse on 18/02/2007 03:04:07 I understand why someone would cheat at cards or games of chance: to make money. I understand why big brothers might cheat their younger siblings (or vice versa) on board games: to punk them even more....
- by Lebouse - at 2007.02.18 03:07:00
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67. WTS have 5 -90 day GTCs for 350 ISK - in Sell Orders [original thread]
Bought 3 X 90 Day GTC. Very fast service, will do business with him again.
- by Lebouse - at 2007.01.26 00:23:00
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68. WTB: 3 X 90 Day GTC - in Want Ads & Trades [original thread]
Contact me ingame. If I am afk send me an eve-mail.
- by Lebouse - at 2007.01.25 20:19:00
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69. Why not just have a minimum probe scan speed of 3 minutes? - in EVE General Discussion [original thread]
Originally by: Siege Oh, I get it now.... Those 60 second or less scans that I am getting now, they can catch cowards who log-off to escape their death! Now, after they log I can scan them, pop them anyways, and laugh about them FINALLY ...
- by Lebouse - at 2006.12.25 05:41:00
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70. Why not just have a minimum probe scan speed of 3 minutes? - in EVE General Discussion [original thread]
Quote: "Adapt" lol
- by Lebouse - at 2006.12.24 16:41:00
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71. Why not just have a minimum probe scan speed of 3 minutes? - in EVE General Discussion [original thread]
I have a reason: how about balance? Every whine or nerf that happens in this game comes about because of "balance". We constantly read about how "overpowered" this is, how "risk free" that is. Every ship, mod, mission, (insert whatever here) has ...
- by Lebouse - at 2006.12.24 16:23:00
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72. Cyno fields - in Ships and Modules [original thread]
I have searched the forums, so if this has been posted before I apologize in advance. I have read that you are supposed to be AND not supposed to be able to lock the person creating a cyno field, does anyone have the actual answer? Not that it re...
- by Lebouse - at 2006.12.16 02:50:00
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73. Cap Bug is Back - in Ships and Modules [original thread]
Edited by: Lebouse on 13/12/2006 04:29:41 I had the same problem AND I had the multiple approaches, backward warping after getting to gates, gauges not working...you name it. Do this it works: Linkage After I had the problems intermittent...
- by Lebouse - at 2006.12.13 04:29:00
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74. Overview Really Buggy - in Issues, Workarounds & Localization [original thread]
The only time I get ships that are AU's away in my overview is during some sort of server issue or bad lag. The gang broadcast buttons going from horizontal to vertical, I was able to resolve that by opening/re-closing that part of the gang window.
- by Lebouse - at 2006.12.13 04:00:00
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75. Overview Really Buggy - in Issues, Workarounds & Localization [original thread]
I am having several different bugs, some of them I can resolve by simply closing/re-opening, but some the others I cannot get resolved at all. The one that is really getting on my nerves has to do with the ships that display. Like most of us I h...
- by Lebouse - at 2006.12.13 03:13:00
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76. 0.0 Can Suggestion - in EVE General Discussion [original thread]
Time and practicality aside, bringing a freighter load of those cans down might work for an individual, but would hardly be feasible for mass distribution. The station cans were put in the game for a reason, that reason still exists in 0.0. I wa...
- by Lebouse - at 2006.12.05 19:43:00
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77. 0.0 Can Suggestion - in EVE General Discussion [original thread]
Can CCP maybe seed some of the rat spawns with some BPCs for cans in 0.0? From a stand point of being able to do business, having access to station size or even freighter size cans would be awesome. I am sure there are some role play, alliance ...
- by Lebouse - at 2006.12.05 19:01:00
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78. Blasters... HACs, damage nerfed? - in Ships and Modules [original thread]
Quote: In the meantime, reflect a while on how in the future its best not to train for the latest fad, and remember that following fashions is not necessarily the best long-term strategy in EVE This is a joke right? First off, I started...
- by Lebouse - at 2006.12.04 14:26:00
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79. Blasters... HACs, damage nerfed? - in Ships and Modules [original thread]
Edited by: Lebouse on 04/12/2006 12:54:46 As I stated here: Linkage It's all about money. When I started playing there were 3 ships in game, frigs, cruisers and BS. At that point everyone jumped around to whatever BS was uber and skilled ...
- by Lebouse - at 2006.12.04 12:52:00
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80. Blasters... HACs, damage nerfed? - in Ships and Modules [original thread]
There are two reasons why ships vs ships in this game are so fuxxed up: 1. CCP is going for the money. Hence the reason they insist on nerfing older players in favor of younger ones. Previous patches boosted frigs so that BS couldn't do much to t...
- by Lebouse - at 2006.12.03 16:45:00
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