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1. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Leeham wrote: Going to just voice my dislike of this plan, bit late though since it's now live. While the idea of more skillpoints is good, there is no sense of earning it here. All that has been introduced is a chore. EVERYONE, when they laun...
- by Leeham - at 2016.05.24 17:53:00
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2. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Going to just voice my dislike of this plan, bit late though since it's now live. While the idea of more skillpoints is good, there is no sense of earning it here. All that has been introduced is a chore. EVERYONE, when they launch eve will log i...
- by Leeham - at 2016.05.24 17:26:15
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3. I am incredibly noob - in EVE New Citizens Q&A [original thread]
One small point I didnt see mentioned while on the subject of implants and dying never forget to upgrade your medical clone otherwise you will lose half your SP in your highest level skill which could be anything from 6 to 30days depending on the ...
- by Leeham - at 2010.03.07 11:40:00
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4. Scalding pass .. always the fun - in Corporation, Alliance and Organization Discussions [original thread]
Was a fun night and a good fight, I really love though how you all decided to primary my little T1 Maulus over anything else, madem e feel all special
- by Leeham - at 2010.03.05 01:06:00
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5. New outburst amongst the southern coalition??? - in Corporation, Alliance and Organization Discussions [original thread]
I used to remember a long time ago that any posts, nevermind topics by characters in npc corps were always removed quickly from CAOD, mods must be asleep or rules changed I guess Anyway to the OP you'll feel much better once out of IRC, I'm sure ...
- by Leeham - at 2010.03.04 11:08:00
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6. Looking for a C1 w-space system with a static empire exit: - in Missions & Complexes [original thread]
I doubt you will get any offers since the vast amjority of empire wormholes collapse after 24hours
- by Leeham - at 2010.02.18 13:03:00
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7. Finding Named Mining Upgrade Modules - in Missions & Complexes [original thread]
Only ever seen one. They drop only from trailer spawns which are rare belt rats that run rather than fight and usually drop a significant number of minerals when killed
- by Leeham - at 2010.02.18 12:58:00
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8. New player with some questions - in EVE New Citizens Q&A [original thread]
A quick tip on the subject of avoiding can flippers and ore thieves, start any combat mission and complete it but dont hand it in. Many mission sites are full of ore to mine and most thieves will be too lazy to use probes to find you when there ...
- by Leeham - at 2010.02.17 20:51:00
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9. E-War and racial ship bonuses - in Ships and Modules [original thread]
You think TD's are bad? Try sensor dampeners you need 3 scripted damps just to lock down a ship that has to be at least 40km away, any closer and its useless and even then a sensor booster (which a good majority of pvp ships fit) will negate the ...
- by Leeham - at 2010.02.10 16:45:00
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10. How is it possible for a new player to run pirate missions? - in EVE New Citizens Q&A [original thread]
Ok having made an alt to try pirate missions in the past here's my advice. It's NOT as profitable as empire missioning, while you do get the odd pirate mission here and there the missions you get will be exactly the same as what you get in empire ...
- by Leeham - at 2010.01.24 23:56:00
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11. 'Incompatible Build' - in Issues, Workarounds & Localization [original thread]
you need to wait until 12:00 when the patch has been fully deployed for the client to give the download notice for the update
- by Leeham - at 2009.12.08 10:58:00
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12. Petition To Remove The Green From Faction Ships - in Ships and Modules [original thread]
how about a peitiotn to return the green glowy windows to the Vindicator and the other serp ships case in point -
- by Leeham - at 2009.12.05 22:09:00
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13. Petition To Remove The Green From Faction Ships - in Ships and Modules [original thread]
Originally by: Duchess Starbuckington Originally by: Leeham Originally by: Erim Solfara Originally by: Duchess Starbuckington Because you are totally the worst off in terms of ship looks. COUNTER-RIPOSTE *...
- by Leeham - at 2009.12.05 21:50:00
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14. Dominion is a huge fail... Alliances punished and now taxed for sov - in EVE General Discussion [original thread]
So in RP terms how do the pirate faction gates fall into this scheme? Are the NC paying Guristas for their sov?
- by Leeham - at 2009.12.05 03:03:00
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15. Petition To Remove The Green From Faction Ships - in Ships and Modules [original thread]
Originally by: Erim Solfara Originally by: Duchess Starbuckington Because you are totally the worst off in terms of ship looks. COUNTER-RIPOSTE *Ahem!*
- by Leeham - at 2009.12.05 02:58:00
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16. The Worst Ship in EVE - in Ships and Modules [original thread]
Lets see Eos - A Droneboat command ship with the bandwidth of a T1 CRUISER! and no bonuses, fantastic idea Coercer - ok so im anti frigate now how can I fit a scram and AB/mwd into 1 mid slot? Destroyers in general Celestis/Maulus - dampeners ...
- by Leeham - at 2009.12.03 21:30:00
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17. portrait/preview icon corruption - in Issues, Workarounds & Localization [original thread]
I cleared the cache, no change. In fact it got worse Downloaded newest Radeon drivers (9.11) then cleared cache again and its fixed
- by Leeham - at 2009.12.03 15:19:00
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18. portrait/preview icon corruption - in Issues, Workarounds & Localization [original thread]
This started happening a couple of weeks prior to Dominion so I dont think that was the main cause basically when I do show info on a person or ship the preview icon only seems to load halfway and the other half is a mess of random colours. Now ...
- by Leeham - at 2009.12.02 18:47:00
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19. What is a 'point' and why is it needed? - in EVE New Citizens Q&A [original thread]
Its a common term that a lot of new players get confused about. As the poster above explained a 'point' refers to a warp scrambler/disruptor module and its use in a pvp environment The 2 modules commonly used are The warp disruptor - 20km+ rang...
- by Leeham - at 2009.11.21 14:25:00
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20. Damage - in EVE New Citizens Q&A [original thread]
Ok I don't use missiles so I cant comment on them. However for turrets the damage is calculated through the turret and ammo used For example a 150mm railgun I has a damage modifier of 2.75 and a rate of fire of 4.25 seconds Now lets load that u...
- by Leeham - at 2009.11.12 19:40:00
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