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1. Drones Interface - in Player Features and Ideas Discussion [original thread]
Edited by: Lekiss on 06/01/2010 12:01:53 I am a bit surprised that this doesn't come up as much as it is. But what the hell is up with the drones interface? It's the most awkward, RSI (repetitive strain injury) promoting, un-ergonomic interfac...
- by Lekiss - at 2010.01.06 11:58:00
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2. Looking for pseudo science - in Ships and Modules [original thread]
Not sure if this is the right forum area.. but I have no idea what area that would be for this question. I am starting a new project called EvE online stories (when it's done I'll post it in the eve movies section) Basically I will be modelling m...
- by Lekiss - at 2009.11.02 11:53:00
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3. Celestis teamed with a blackbird - in Ships and Modules [original thread]
Well incase you guys were curious, things went a bit wrnog when we bumped into a l BS gang with HAC support. So original plan went down the toilet. But I will say, damping the BS with the disrupter while my friend ecm'd the scrambling HACs did all...
- by Lekiss - at 2009.10.16 18:39:00
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4. Celestis teamed with a blackbird - in Ships and Modules [original thread]
So I'll be going into combat tonight, I normally fly the vexor but I thought I'd give a dampener Celestis a go despite the broken dampener situation. If I get blown up, I get blown up, whatever. The situation is that I'll be flying in a small fle...
- by Lekiss - at 2009.10.15 18:18:00
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5. Osprey-miner vs Vexor-miner - in Ships and Modules [original thread]
- by Lekiss - at 2006.09.04 11:37:00
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6. Low sec mining ops - in Science and Industry [original thread]
Edited by: Lekiss on 24/07/2006 11:27:44 delete this post please.. accidently double post
- by Lekiss - at 2006.07.24 11:21:00
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7. You are a pirate! - in Crime and Punishment [original thread]
Edited by: Lekiss on 20/07/2006 14:03:01 Real pirates, yarr: Picture
- by Lekiss - at 2006.07.20 14:03:00
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8. Nerf all guns, or increase all armor and shields - in Ships and Modules [original thread]
Originally by: Crellion Repeat after me: Prolonguing combat (which the Devs have sadly endorsed) is bad cause it negates skills - reflexes - surprise - placement - better warp ins for the hack and slash dynamics of "lets grind it out and ...
- by Lekiss - at 2006.06.27 15:18:00
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| Pages: [1] |
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