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1. Rookie ships! easily introducing newbies to fit theories. an idea! - in Player Features and Ideas Discussion [original thread]
yeap.
- by Lethin - at 2014.02.13 14:47:00
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2. Warbarge for Planetary Conquest & Skills to fly it on day 1 - in DUST 514 Information Portal [original thread]
Templar one had a great idea. One that fits into its own lore. Make it a module that fits on battle cruisers high slots. This same bc then needs to be at the planet's Fw beacon to deploy and then goes into a siege mod state unable to move until th...
- by Lethin - at 2013.11.23 00:10:00
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3. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Lethin wrote: Why not ad a debt option to margin sales? I'm allowed to hit 50% debt of that buy order before all my buy orders are cancelled with fees. Characters in debt cannot be deleted. Then address the bigger i...
- by Lethin - at 2013.11.21 22:24:00
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4. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Why not ad a debt option to margin sales? I'm allowed to hit 50% debt of that buy order before all my buy orders are cancelled with fees. Characters in debt cannot be deleted. Then address the bigger issue of throw away accounts... If ccp is seri...
- by Lethin - at 2013.11.21 21:37:00
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5. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Simple option? Once the margin isk is used up, require the character top up the % or the buy is flagged with color text showing its in default until topped up. Or do not show margin orders that have no isk behind them?
- by Lethin - at 2013.11.21 20:42:00
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6. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Um really shocked a local chat timer hasn't been suggested. Your in local when active. When an afk time is hit. You leave local. Or just make connecting to local a safety button option.. Where leaving local closes all comms except voice. or just g...
- by Lethin - at 2013.11.19 23:30:00
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7. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Habitat module, houses 1 clone, One can be dropped in a system. Local only, will supply your next clone if podded in system.
- by Lethin - at 2013.11.19 22:23:00
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8. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Hi! shotgun of ideas! some are ones i wished were in game. some are for themes, some just fo fun! AOE/Module: Worm Hole generator slot: High, Activate, only fits on dreads/carriers/black ops. upon activation, opens a worm hole to anywhere...
- by Lethin - at 2013.02.08 02:19:00
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9. Inject DUST players into Titans - in Player Features and Ideas Discussion [original thread]
What if, instead of "inject" it was a ship class or a module? like assault pods, or even that drop ship that keeps popping up in dust videos. just "dock" with target ship and let the mercs do their thing. and why not extend that to being able to c...
- by Lethin - at 2013.02.07 22:37:00
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10. Juggernauts III - in Player Features and Ideas Discussion [original thread]
i agree strongly with this idea partially because once you hit BS sized ships. your done. the jump to caps is too big for most casual players and current cap ships are very niche (except for carriers insane logi ability). there needs to be somethi...
- by Lethin - at 2012.11.04 14:16:00
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11. Missile sniping and you! Balance theory - in Player Features and Ideas Discussion [original thread]
Hello! Long time player, 1st time poster. warnings: long, bad spelling and grammar and i use wrong terms a lot. but you get it? following the heated HM debuff, i think there may be a way to fix some of the bigger issue missile sniper boats are...
- by Lethin - at 2012.09.27 23:30:00
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12. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Hello, not active on sisi but active on live
- by Lethin - at 2012.08.03 06:45:00
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13. WTB - GTC for 660M - in Timecode Bazaar [original thread]
up
- by Lethin - at 2011.01.28 06:39:00
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14. WTB 3x60day GTC for 545 each. online now and waiting - in Timecode Bazaar [original thread]
Edited by: Lethin on 01/09/2009 02:38:53 Offered to Pilotchik
- by Lethin - at 2009.09.01 02:37:00
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15. WTB 2x60day GTC for 540 each - in Timecode Bazaar [original thread]
sent
- by Lethin - at 2009.09.01 02:33:00
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16. Worlds collide. level 4 mission problems. - in Missions & Complexes [original thread]
Edited by: Lethin on 02/06/2009 04:09:12 Jotobar, the reason i wrote such a Long post was to get attention. it worked. those are actual quotes of the emails, and yes, changing systems, talking to the agent or logging out and back in all seem t...
- by Lethin - at 2009.06.02 04:08:00
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17. Worlds collide. level 4 mission problems. - in Missions & Complexes [original thread]
mission wasn't even close to being finished. i had at best cleared 1/10th the total spawns, hadn't even visited the mission trigger area, nor did i even get close to the acceleration gate leading to the mission critical. and i have had complete mi...
- by Lethin - at 2009.05.31 23:06:00
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18. Worlds collide. level 4 mission problems. - in Missions & Complexes [original thread]
Edited by: Lethin on 31/05/2009 19:15:55 Hello! my name isn't important, but let me tell you a short story. I live a good life, i work hard and enjoy the benefits it brings me, one of these are paying for internet and being able to afford to...
- by Lethin - at 2009.05.31 19:13:00
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19. wtb 2 X 60day GTC 580M online now - in Timecode Bazaar [original thread]
up.
- by Lethin - at 2008.12.14 03:49:00
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20. WTS 60 day GTC @ 600m - in Timecode Bazaar [original thread]
hit me with an eve mail, if i don't answer i'm sorry, i'm on call.
- by Lethin - at 2008.12.13 21:02:00
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