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1. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Winter Archipelago wrote: You're reacting as if the game is going P2W just because the trial accounts are becoming time-unrestricted. That isn't the case. EVE is, has always been, and will still be, Pay-to-play. Having time-unrestricted trial ...
- by Liang Nuren - at 2016.09.03 17:22:04
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2. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Tyberius Franklin wrote: Why avoid this? Because alternatives are a true F2P/P2W game with literally distinct classes. I'm not sure why you want to turn the disadvantages class into anything other than a stepping stone for those that intend to...
- by Liang Nuren - at 2016.09.03 02:33:37
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3. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Tyberius Franklin wrote: The point wasn't to argue anything as far as specifics, it just picked off of a point you stated and worked from there in place of any broad set of capabilities that would make Alphas something other than long term tri...
- by Liang Nuren - at 2016.09.03 00:16:24
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4. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Tyberius Franklin wrote: I'm going with the extension to battleships you mentioned, so we're talking about the entirety of the T1 combat lineup in that hypothetical. And I'm sure a fair set of accounts could do without higher tier ships if it ...
- by Liang Nuren - at 2016.09.02 23:30:06
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5. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Tyberius Franklin wrote: At that point you're marginalizing the existence of Omega clones considerably. Especially for those who have no need of capital ship gameplay. You're also turning the program into something it's not trying to be by let...
- by Liang Nuren - at 2016.09.02 22:52:54
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6. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Daylan Vokan wrote: So what your trying to say now is that you would prefer CCP to do what blizzard did when the rumour mill started with there Free to Play option, Say its a free to play mode, which if you read through every single article th...
- by Liang Nuren - at 2016.09.02 22:30:39
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7. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Daylan Vokan wrote: Are you totally dense or purposely being obtuse, In every article i listed they say they have a free to play option but the game in it's entirety is still sub based and again you cherry pick snippets instead of the whole ar...
- by Liang Nuren - at 2016.09.02 21:29:12
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8. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Here, I'll underline the parts you are consistently missing: Daylan Vokan wrote: Oh like these quotes from the larger online media pools "After over a decade with a straight subscription model, the massively multiplayer space RPG EVE: Onl...
- by Liang Nuren - at 2016.09.02 20:29:07
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9. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Daylan Vokan wrote: A new feature of the game Clone states : Alpha is free, the games business model has not altered from subscription based, get your facts straight. The game's business model is kinda irrelevant. Right now the entire inter...
- by Liang Nuren - at 2016.09.02 20:04:53
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10. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
Daylan Vokan wrote: To have the "golden ammo" effect the game has to start out free i think that ship sailed 13 years ago, same BS different thread. The game is starting out free to new players. -Liang
- by Liang Nuren - at 2016.09.02 18:01:37
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11. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
I didn't see any reference to the fact that Eve is beginning to be marketed as free to play in the media. It's likely to be marketed the same way on Steam. How do we reconcile the fact that people are going to come in expecting free to play an...
- by Liang Nuren - at 2016.09.02 16:49:21
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12. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Marsha Mallow wrote: Liang, when was the last time you did small gang pvp in lowsec? The preferred ship I've seen in use both by friends I fly with and others I watch soloing on stream appears to be the tristan. They win fights in these ships a...
- by Liang Nuren - at 2016.09.02 00:52:40
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13. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Andrea Cemenotar wrote: ok guys thing is really simple here: single scenario: you have newcommer alpha clone player, he hooks up into the game and at some point decides to.. lets say go for some low sec PvP so he grabs his t1 desroyer, fit i...
- by Liang Nuren - at 2016.09.01 23:34:04
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14. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Malcanis wrote: No, they're what subscribers have always had. Regardless of the word "free" being used to describe what is factually an unlimited duration free trial, trial account restrictions don't make T2 ammo "pay to win" any more than the...
- by Liang Nuren - at 2016.09.01 22:34:22
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15. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Delt0r Garsk wrote: As for t2, are we still beating the dead horse of "but you can't play eve without a trillion SP" Really. In FW lots of people use t1. I use t1 for plenty of things. I'm not asking for a trillion SP and titans. I'm sayin...
- by Liang Nuren - at 2016.09.01 21:40:46
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16. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Daylan Vokan wrote: Like i said before there's always someone wanting to ramp up the drama " Over a dozen times " which actually translates to 3 times ...... If I were wanting to ramp up the drama I'd be whining about how the change will all...
- by Liang Nuren - at 2016.09.01 20:58:31
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17. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Daylan Vokan wrote: Cherry picking snippits is quite insulting to people with half a brain too, a Feature not the game but a feature within the game. Something you don't understand ?? Dude, seriously. The entire video was about playing Eve ...
- by Liang Nuren - at 2016.09.01 20:39:06
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18. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Daylan Vokan wrote: Liang Nuren wrote: Andrea Cemenotar wrote: [if gaming press was even remotely as decent nowaday as it used to in the past, the titles would be "EvE Online removes time limit from trial accounts"] No, that's actuall...
- by Liang Nuren - at 2016.09.01 20:21:00
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19. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Winter Archipelago wrote: In fewer words, it takes the pressure off new players from having to join while they're still learning. For many, many people (I would hazard to say most), having to make a pressured decision about whether or not to m...
- by Liang Nuren - at 2016.09.01 17:16:09
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20. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Andrea Cemenotar wrote: [if gaming press was even remotely as decent nowaday as it used to in the past, the titles would be "EvE Online removes time limit from trial accounts"] No, that's actually on CCP. They spent a lot of time talking ab...
- by Liang Nuren - at 2016.09.01 17:11:36
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