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81. Optional checkbox: turn off ship/can/pos polygons. - in Player Features and Ideas Discussion [original thread]
Edited by: Loedem on 11/10/2006 05:02:15 I was thinking even simpler than that...just keep their representive icons on the HUD and overview, but remove their polys entirely :) How that would affect collison detection I'm not sure..could proba...
- by Loedem - at 2006.10.11 04:56:00
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82. Optional checkbox: turn off ship/can/pos polygons. - in Player Features and Ideas Discussion [original thread]
This may have been mentioned before, I'm not sure. It's simple really, a checkbox to optionally turn off related models/polys for ships, cans, pos structures, and other related objects. While this would detract from the beauty of Eve (even moreso ...
- by Loedem - at 2006.10.11 04:25:00
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83. In flight controls - in Test Server Feedback [original thread]
Part of the reason it isn't done is because of resources. The server has to do less calculations when point-n-click because it's plotting out straight paths. Joystick control adds in continuous XYZ updates, and more prediction methods to prevent ...
- by Loedem - at 2006.09.12 15:53:00
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84. Computer reboots when quitting EVE - in EVE General Discussion [original thread]
IRQs, make sure your video IRQ isn't being shared with your NIC or soundcard (or USB). Reset (renumerate) configuration data in your BIOS, or move the NIC to a different slot etc. Some PnP devices just don't play well with video cards I've found :/
- by Loedem - at 2006.07.04 23:15:00
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85. Microsoft can doit, why cant CCP? - in EVE General Discussion [original thread]
I remember following the development of FL for years since it was meant to be a replacement for Privateer (another really good older space sim). Digital Anvil did most of the work really, and had some neat features in the works like virtual*****pi...
- by Loedem - at 2005.12.04 21:42:00
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86. EVE University under attack - in EVE General Discussion [original thread]
The biggest prob with beating up on new players is it turns them off the game very easily. Turning out profits is very slow in your first few weeks so losing a cruiser, which is not anything at all to a veteran player, is a huge setback for the ne...
- by Loedem - at 2005.11.14 21:42:00
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87. New Media for EVE videos - in My EVE [original thread]
A work in progress
- by Loedem - at 2005.10.28 01:14:00
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88. Navigation (basic tweaks) - in Player Features and Ideas Discussion [original thread]
Hello Eve community and developers. I'm fairly new here and am enjoying it. I do have just some basic tweak ideas to the traveling experience of Eve that I think could be looked at. These are slight nuances that kind of deter myself and a few othe...
- by Loedem - at 2005.10.16 17:01:00
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