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21. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Nullsec is a carebear paradise. Or to put it another way. Have you caught any blockade runners recently? I am not against a dangerous null-sec (you caught the afk cloaky camping drone thought?). I am just against a dangerous nul...
- by Lugburz - at 2016.01.11 20:57:50
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22. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Lugburz wrote: Jerghul wrote: Its an issue. Specifically the AFK bit. Or to put it another way. The cloaky camping risk should be explicit. Someone doing it should be actively looking to blop someone (or otherwise engag...
- by Lugburz - at 2016.01.11 20:55:39
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23. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Its an issue. Specifically the AFK bit. Or to put it another way. The cloaky camping risk should be explicit. Someone doing it should be actively looking to blop someone (or otherwise engage). Or otherwise get hunted down for stu...
- by Lugburz - at 2016.01.11 20:47:06
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24. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Its really not an issue, look to bait and counter drop; you shouldnt be looking to 'make isk for pvp' when someone is potentially providing the catalyst to pvp for you. Ive popped plenty of cloaky blops droppers, and have also been dropped on; thi...
- by Lugburz - at 2016.01.11 20:23:44
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25. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
it doesnt limit play, it limits your area of play; leave system, simple.
- by Lugburz - at 2016.01.11 20:10:34
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26. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nullsec is supposed to be dangerous space, its not supposed to be 'safe'; you want sov, you best damn well protect it.
- by Lugburz - at 2016.01.11 19:45:01
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27. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Digiblast wrote: Another Local Vote CCP?? First local removal was really close. or was it the 2nd. Im in favour of local chat to be removed from null (like w-space) with the exception that sov holders should have some form of structure that ...
- by Lugburz - at 2016.01.11 19:44:07
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28. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: Lugz afk cloaky camping is a problem because it targets newer players (the idiots who actually depend on ratting and mining to fund peak time pew-pew fun); done free of cost by established, optimizing pilots Actual carebears li...
- by Lugburz - at 2016.01.11 19:41:57
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29. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
cloaky camping isnt much of an issue to me i must admit, i dont rat, i dont mine, i dont generally pve; the simple nfix to afk camping as i see it is simple, add a timer to cloaks; not a short timer of course, maybe an hour or so.. but to be reall...
- by Lugburz - at 2016.01.11 18:53:36
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30. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Jerghul wrote: I apologize profusely for so transparently thinking myself the smartest man in the room by far (though to be fair, the competition is not very robust). Cloaks are very OP. I sold 40k nanite repair paste last week. Producing them...
- by Lugburz - at 2016.01.11 18:44:04
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31. Dear DEV's of EVE: The crippled current and future path of EVE..... - in Player Features and Ideas Discussion [original thread]
i think not about change but additions, some minor some not so much; but in general yes, the same game just with more added in, as someone who has played since early 2007 its a little hard for me to find new things to do which i havent actually do...
- by Lugburz - at 2015.08.02 15:41:08
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32. Charge for standings - in Player Features and Ideas Discussion [original thread]
are you talking about charging for 'blue' standings? Not sure that would work, i was under the impression that fozziesov and player interaction with said systems is designed to reduce the space which alliances can operate in, in order to help mor...
- by Lugburz - at 2015.08.02 14:33:00
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33. Bounty Hunting - in Player Features and Ideas Discussion [original thread]
holdmybeer wrote: I suggest bounty hunting will be removed right away, since it's horrible. Everyone knows this, so I don't understand why it hasn't been removed already. Or maybe too many people are still in the illusion that bounty system wor...
- by Lugburz - at 2015.08.02 14:28:45
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34. Bring back capitals jump range - in Player Features and Ideas Discussion [original thread]
i think a jump range increase may be apt, you certainly need it if you want to jump a carrier into curse from lowsec; maybe an increase on range for the first jump and a decrease in range tied in with fatigue?
- by Lugburz - at 2015.08.02 14:23:56
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35. Charge for standings - in Player Features and Ideas Discussion [original thread]
What do you mean by 'charge for standings'?
- by Lugburz - at 2015.08.02 14:16:32
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36. Bounty Hunting - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Tied to kill rights this idea changes virtually nothing about the current bounty system save the addition of some skills. Currently you can buy as many kill rights as you want, yet your proposed skills places a limit on it wh...
- by Lugburz - at 2015.08.02 14:04:35
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37. War Dec System Needs To Change. - in Player Features and Ideas Discussion [original thread]
Colt Blackhawk wrote: wrong, you want safe pve rejoin npc corp as they cant be decked. Wrong. You can be ganked. Probably eves no1 new player killer. I dont view ganking as pvp but either way it is a part of eve and always has been, it ...
- by Lugburz - at 2015.08.02 13:41:24
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38. Bounty Hunting - in Player Features and Ideas Discussion [original thread]
I wish to exchange ideas with others in order to come up with a more ideal system for an actual bounty hunting career, im sure all your questions do have logical answers that perhaps i myself may be able to find but without even a hint of a sugges...
- by Lugburz - at 2015.08.02 12:48:41
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39. Bounty Hunting - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: It's your suggestion, if you can't answer basic questions about it, you probably shouldn't have posted it in the first place. you read the part where its said 'discuss' right? or the part when i stated it wasnt perfect?...
- by Lugburz - at 2015.08.02 12:30:31
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40. Bounty Hunting - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Lugburz wrote: Danika Princip wrote: I was asking a legitimate question. Does your proposal limit the ability of a person to place a bounty on whoever they want, and if so, what is that limit? Im not even sure t...
- by Lugburz - at 2015.08.02 12:20:33
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