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1. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Orca Platypus wrote: Goons were pinged to whine NERF HISEC on forums back in 2013, when hisec was perceived by CFC as the biggest enemy, and some still think that ping is actual. They were given examples where to cry about incursions, missions ...
- by Magosian - at 2017.03.09 21:26:56
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2. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
O2 jayjay wrote: Lastly for the rorq change. Makes sense a HS incursion runner can make 34mil every 9 mins in a bil isk ship with very little risk involved. But shame on the null guy for spending 9 bil in a rorq and having other players on stan...
- by Magosian - at 2017.03.09 15:30:04
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3. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Tyberius Franklin wrote: ...Making them temporary preserves the market.... This is where we have vastly different conclusions then. I, for one, would never buy a skin that is temporary, and thus it becomes entirely worthless, at least to me.
- by Magosian - at 2015.04.22 00:57:03
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4. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Ned Thomas wrote: They are avoiding a version that you spend real world cash money on being rendered obsolete from the outset because the version you spend internet space money on is dirt cheap due to over abundance. Frankly, I think the rari...
- by Magosian - at 2015.04.22 00:41:50
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5. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Ned Thomas wrote: Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these,...
- by Magosian - at 2015.04.21 23:47:36
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6. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Dangeresque Too wrote: Magosian wrote: Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts o...
- by Magosian - at 2015.04.21 23:41:14
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7. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary.
- by Magosian - at 2015.04.21 23:37:43
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8. EVE decade 2 tactics: buy PLEX, buy toon, hire mercs, pay to win - in Warfare & Tactics [original thread]
I tried real hard to figure out what point(s) you were trying to make, but I'm coming up short. You complain about pay-to-win, which has always been there, but then go on about how nullsec is broken. I'm not seeing the correlation. You suggest l...
- by Magosian - at 2013.06.14 20:39:00
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9. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Strygaldwir Alorkym wrote: So, just to make certain I understand. If you kill a (made) member of the Mafia, you'd not expect them to take note and care? Even if it was completely justified by them having shot at you first. Hmmm.... Not my expe...
- by Magosian - at 2013.06.14 17:07:00
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10. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Haulie Berry wrote: Magosian wrote: I would kindly ask that you do not depict me as pouting, but presenting a rational debate instead. I would kindly ask that you stop pouting and present a rational debate instead. If I have conceded...
- by Magosian - at 2013.06.13 23:29:00
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11. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Haulie Berry wrote: Organizations-other-than-concord give ZERO fucks about the "lawfulness" of a kill, though. So it's not relevant. Why do you keep bringing it up when it doesn't matter? Can you explain that, at least? I thought I already d...
- by Magosian - at 2013.06.13 19:41:00
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12. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Tsukino Stareine wrote: security status and standings are 2 different things, though I guess you could liken sec status to standings with concord. True, to a degree. Concord standing is the same as sec status. You make a good point though, v...
- by Magosian - at 2013.06.13 18:10:00
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13. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Bad Messenger wrote: if losing standing is problem for you , do not pod, problem solved. This is what I am doing, specifically avoiding podkills of members in Fed Militia. I don't feel like I SHOULD though, that's the point. Maybe if I said ...
- by Magosian - at 2013.06.13 17:37:00
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14. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Haulie Berry wrote: In Case A, player corp standings are determined by, y'know. Players. There is no automatic system for player corp standings determination, although there's an almost-100%-chance the player-corp will set you red. True, a...
- by Magosian - at 2013.06.13 16:58:00
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15. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
Tsukino Stareine wrote: since when do you get aggression rights on pods? Since they added it 6ish months ago? The "cyan" background in the overview allows for a lawful shoot. Tsukino Stareine wrote: You're only allowed to pod suspects, c...
- by Magosian - at 2013.06.13 16:52:00
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16. Negative standing hits for pod-killing pilots in NPC corps? - in Warfare & Tactics [original thread]
This is pretty simple. With the recent advent of aggression changes (mostly for the better IMO, I might add), it would seem CCP is encouraging pod kills, since aggression and lawful engagement transfer to the pod after ship loss. I think thi...
- by Magosian - at 2013.06.13 16:40:00
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17. t3 locked out of 4/10 site - in EVE General Discussion [original thread]
nat longshot wrote: Ok over a year ago i got my Loki for ded 4/10 site and now there locked out of them WTF. T3 are ship to explore and you lock them out of 4/10's i understand 3/10 site but 4/10's. If t2 command ships can enter 4/10 sites wh...
- by Magosian - at 2013.06.06 17:22:00
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18. Battlecruisers Skill Changes Issues - in EVE General Discussion [original thread]
http://community.eveonline.com/news/news-channels/eve-online-news/caldari-battlecruiser-and-destroyer-skill-issues/
- by Magosian - at 2013.06.04 17:00:00
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19. A bit disappointed... - in EVE General Discussion [original thread]
Naes Mlahrend wrote: CCP Sisyphus wrote: yeah, we wanted to do more, but when it came to seeing ships move, many of the bigger ships would hit the undocking bay walls.. Which led to the question of re-doing station interiors etc etc etc... ...
- by Magosian - at 2013.06.04 16:52:00
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20. Sticky:The new launcher and the web server issues on the 21st of May: FAQ and up... - in EVE General Discussion [original thread]
It's been said several times, but it's worth saying again: the new launcher is absolutely atrocious for anyone wanting to run multiple clients. It is counter-intuitive, slow, bulky, and unnecessary (kinda like CQs!). Please don't make the same mi...
- by Magosian - at 2013.05.24 04:53:00
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