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1. What qualifies as a "Fleet Ship" ? - in Ships and Modules [original thread]
As the subject states. _______________________________________________________
- by Malwyn - at 2007.12.23 13:12:00
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2. How do you protect your mining ship? - in Ships and Modules [original thread]
I've noticed a lot more people out with Battleships mining... and not just the "Alt Protector".. but actually doing the mining in those ships. What steps do you take to defend yourself? Do you add extra shield armor, equip webbers...ect? _______...
- by Malwyn - at 2006.03.21 01:41:00
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3. CCP Take a second to read. - in Ships and Modules [original thread]
The only part of this I really agree with is the lack of a counter. I have no problem with the fact that ships can be jammed (left dead in space). The problem with a lack of counter is that the majority of ships out there equip a jammer. Any "I wi...
- by Malwyn - at 2006.03.01 05:54:00
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4. Favorite ship design? - in Ships and Modules [original thread]
Mine has to be the Amarr Shuttle. I wish, Wish, WISH I could have a fighting ship that looked like that. ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.03.01 05:47:00
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5. Mining Barges: WTF? - in Ships and Modules [original thread]
I haven't gotten into drones yet. You need "Target" slots to control Drones? ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.03.01 05:06:00
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6. Mining Barges: WTF? - in Ships and Modules [original thread]
Mining barges say they have the special ability to equip strip mining lasers... yet, when I pull up the stats on one in-game I see ZERO turrets. Also, the Retriever can lock 4 targets, yet has only 2 HIGH Slots. Wtf? _____________________________...
- by Malwyn - at 2006.03.01 04:58:00
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7. More high slots than turrents? - in Ships and Modules [original thread]
Originally by: Stratosfear it's turrets Negative. F*ck, *ssh*l*, sh*t... now THAT'S turrets. ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.02.28 07:02:00
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8. More high slots than turrents? - in Ships and Modules [original thread]
Is there anything that can go into a high slot that does take a turrent or launcher slot? ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.02.28 06:05:00
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9. Blaster ships?? - in Ships and Modules [original thread]
I'm still new, so bare with me here. There are lasers, torpedos, auto-cannons... so what weapon is a "Blaster" weapon? The lasers? ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.02.24 00:52:00
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10. Solo Mining, making round trips. Help. - in Ships and Modules [original thread]
Other Suggestions? ________________________________ When you're broke, take this to heart: If you can blast it, it's worth the rISK.
- by Malwyn - at 2006.02.23 23:22:00
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11. Solo Mining, making round trips. Help. - in Ships and Modules [original thread]
I need a good ship for doing this. I don't care for deploying drones, or jet can mining. I like to run in, fill up with ore, and run out to sell it. (Call me a glutton for punishment). Any ship suggestions for this? ______________________________...
- by Malwyn - at 2006.02.23 09:56:00
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