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1. "Personal Disputes" - in Player Features and Ideas Discussion [original thread]
it takes an uber miner about 5 mins to fill a 3900m3 huge container. If you want to mine for a couple of hours, that's 24 cans, not really scaleable is it? Anyway, personally I think the idea of personal vendetta's is a good one, corp's can do it...
- by Minora - at 2003.08.21 10:41:00
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2. Problem: Players loging off - in Player Features and Ideas Discussion [original thread]
A possible solution : When they bring in tracking devices, make it so you can 'warp to target', that way, it's easy for someone to log off if no-one is chasing them, but if someone is after them and in the same system, there is no hiding place one...
- by Minora - at 2003.08.21 10:12:00
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3. Stackable training - in Player Features and Ideas Discussion [original thread]
Thanks for the links peeps, I've read through the first one and to be perfectly honest, I admire the dev that can be a-rsed to trawl through it. It's a simple request that doesn't affect the balance of the game. The nay-sayers and yay-sayers are ...
- by Minora - at 2003.08.20 13:26:00
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4. Stackable training - in Player Features and Ideas Discussion [original thread]
thanks for that, i did look around for a similar thread :/ ah well :) <thinking outside the box? there is no box>
- by Minora - at 2003.08.20 12:57:00
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5. Please increase heavy combat drones range to at least 40 km - in Player Features and Ideas Discussion [original thread]
but surely the scout drone skill refers to scout drones and not hvy drones? After all, the hvy drone skill doesn't increase damage of scout drones does it? <thinking outside the box? there is no box>
- by Minora - at 2003.08.20 12:15:00
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6. Stackable training - in Player Features and Ideas Discussion [original thread]
I'd like to propose the idea of being able to queue up your training. There have been many times when I would like to train several lv 1 and 2 skills in a row, but don't actually want to play that evening. Or perhaps when you are on holiday and d...
- by Minora - at 2003.08.20 12:06:00
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7. Resolution to Bounty issue - in Player Features and Ideas Discussion [original thread]
I've just read a thread over on eve-i that mentions that pirates are abusing the bounty system by shooting their mates and claiming the bounty. Not sure how much of a problem this is, but there is an easy way around it. Make all bounty hunters a...
- by Minora - at 2003.07.11 08:45:00
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8. Skill training time question - in Skill Discussions [original thread]
I've switched skills mid level loads of times and it keeps the current 'score' no matter what you do (at least in my experience) The training imminent/swithc to another skill works for me too. /2isk <thinking outside the box? there is no box>
- by Minora - at 2003.07.05 19:32:00
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9. The Market And Under Bidding. - in Market Discussions [original thread]
People seem to be hung up on this idea of a free economy, when we are missing the primary ingredient..consumers. Consider what we have in Eve, there usually several stations in a system, of those, some will have factory slots some will not. Taken...
- by Minora - at 2003.07.05 19:26:00
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10. Containers - in Player Features and Ideas Discussion [original thread]
A popular idea then :/ <thinking outside the box? there is no box>
- by Minora - at 2003.06.27 10:59:00
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11. Corp list and stats ? - in Corporation, Alliance and Organization Discussions [original thread]
I seem to recall viewing a list of all Corps with thier membership levels etc on a web page before Eve went live, but I can't seem to find it now. Does it still exist ? If so, please could you post a link ? I'm badly in need of Corporate members...
- by Minora - at 2003.06.17 11:52:00
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