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1. Reprocessing Formula ? - in Science and Industry [original thread]
Anyone know the excel formula to calculate the minerals recovered from reprocessing an item.... given the base minerals, Refining rank, Refining Effeciency, Station yield and scrapmetal processing. I have not be able to create one or find one that...
- by Misty - at 2004.05.13 20:25:00
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2. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
Sure enuf! I ran the log server and launched Eve, logged a character, open 1 blueprint (100MN Afterburner) and looked at the attributes and the material requirements, then stopped the logserver. In the log server file, I found these two lines rela...
- by Misty - at 2004.04.29 22:16:00
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3. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
Quote: the log server records this infomation under GetFactoryInfo call. it transmits a bp id no (these ids are already known as they can be extracted from the cache) to quickly populate a database Ah... (this information includes curren...
- by Misty - at 2004.04.29 15:23:00
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4. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
Quote: user of said spreadsheet only has to input the ML and PE of a specific BP to determine the cost? Yes, but here in lies the problem... The ML and PE of a specific BP changes often.... and the Sales Staff, when out at a Sales locati...
- by Misty - at 2004.04.28 23:07:00
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5. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
The first scenario, I believe would only require a minimal amount of code on the client side. Remember, the server is already sending the specific blueprint information when you open a blueprint and the items and quantities when you open a hanger....
- by Misty - at 2004.04.28 22:43:00
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6. A way to get Accurate and timely blueprint data? - in Science and Industry [original thread]
I have an idea about a way to get accurate and timely blueprint data in a very easy way! Sorry for the long post, but I think this idea is worth discussing. IÆve just about finished a production excel spreadsheet. It was a little frustrating gett...
- by Misty - at 2004.04.28 14:32:00
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7. No good production/bp formulas - in Science and Industry [original thread]
Quote: On top of the bpdatasheet is a set of cells that will take perfect (bp shown) infomation and convert it into base values if you find an error Ah.... I didn't understand the directions for the use of the top part of your BPdata she...
- by Misty - at 2004.04.27 21:18:00
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8. No good production/bp formulas - in Science and Industry [original thread]
Quote: You could always use 2 tables, one containing the base values and the other containing the values originally used to calculate the base values. But the only bp that could be verified against the original would be a bp with the same ME...
- by Misty - at 2004.04.27 15:51:00
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9. No good production/bp formulas - in Science and Industry [original thread]
Quote: Could you please give some instructions on how to use it with your own skills etc. I'll take liberty and reply for Nirces... If you look at the last tab labeled "Skills" you will find the place to enter your specific skill levels....
- by Misty - at 2004.04.27 14:10:00
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10. No good production/bp formulas - in Science and Industry [original thread]
hmmm... so far so good. This forumula works for the 3 test I've done so far... :) Thanks You, Thank You! PS. Nirces, your value for the Mex on the 425 Railgun should be 8772 and you have 9771... probably a typo :)
- by Misty - at 2004.04.26 23:11:00
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11. No good production/bp formulas - in Science and Industry [original thread]
Nirces... Yours is the best that I have found, but you might check the mex requirement for the 425 railgun (the mex values from your SS don't match what my bp tells me) for example. More importantly, can you tell me how to extract the "base value"...
- by Misty - at 2004.04.26 22:31:00
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12. No good production/bp formulas - in Science and Industry [original thread]
Sorry.... they just don't exist. I have sought out 7 of the best recommended SS and have read evey forum thread about production formulas. I have merged the 7 and sorted and frankly, it is very rare to find any 2 that agree. Worse yet, I have test...
- by Misty - at 2004.04.26 21:39:00
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13. Recycling loot - in Science and Industry [original thread]
Ok - I did some checking with some alts and it does appear that someone with 0 refining rank losses 25% of the total base amount of a particular mineral in a loot item, but not exactly. There is definately a rounding factor involved as the loss is...
- by Misty - at 2003.11.19 06:38:00
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14. Recycling loot - in Science and Industry [original thread]
Ok this is good info - now I would like to build (or add to) a spreadsheet repo values for other levels of skills (i.e 5/5=99%. 5/4 = ?%, etc) Do you know the percentages at these other skill levels? thanks
- by Misty - at 2003.11.19 04:10:00
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