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1. PI Customs Office Taxes - and your skills - in Science and Industry [original thread]
Considering this more for null / low sec
- by Momm - at 2012.02.18 18:19:00
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2. PI Customs Office Taxes - and your skills - in Science and Industry [original thread]
because you're not the one checking our imports and exports its your customs officers and they are sick of looking at my constant paperwork every day, day in and day out also could change the skill so that its a chance to "negotiate" to overlo...
- by Momm - at 2012.02.18 17:44:00
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3. PI Customs Office Taxes - and your skills - in Science and Industry [original thread]
Just wondering why / or at what point skills like Accounting will effect PI customs taxes or some sort of trade skill that would reduce taxes from customs offices For example ... if Accounting wouldnt be sufficient for reducing PI CO tax... a sk...
- by Momm - at 2012.02.18 02:36:00
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4. Is it worth coming back to EVE? - in EVE Trial Citizens Q&A [original thread]
I'm in the same boat as you, I just re-subbed and took the 2 month offer for 15 bucks. Things I've noticed so far (I'm a more I industrial minded pilot) Planetary interaction is pretty cool and a casual way to earn ISK though I've just done setu...
- by Momm - at 2012.01.09 14:01:00
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5. PI iPad/Tablet app - in Player Features and Ideas Discussion [original thread]
Hello dearies, I am returning after a 2 year break and am very happy to see the changes Eve has made. Planetary interaction being one of them. Probably will never happen but PI would be such a fun thing to monitor and adjust industry projects on...
- by Momm - at 2012.01.09 12:28:00
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6. Module insurance - in Player Features and Ideas Discussion [original thread]
Insurance should be as insurance is really... there needs to be mechanics that "underwrite"the risk Just as an example say a ship worth 10 million - how the value of the ship is determined is an issue I am unsure how to solve - possibly EVE dat...
- by Momm - at 2009.03.14 13:06:00
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7. Lab Module for Capital Industrials - in Player Features and Ideas Discussion [original thread]
Sure logged off Rorq's But the rorq could and should be consuming some sort of fuel and if you're so against an "invincible" research facility - only put 1 or 2 slots on and make it slower than all other research methods... I dont think its th...
- by Momm - at 2009.03.14 12:47:00
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8. Lab Module for Capital Industrials - in Player Features and Ideas Discussion [original thread]
I was reading about smaller corp / single player POS's - yes maybe a good idea But now I'm thinking as I am a casual EvEr, and I enjoy working with the market and in industry type roles. With the crazy population - its impossible to find a lab s...
- by Momm - at 2009.03.14 01:20:00
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9. Warp Core Stab question - in Ships and Modules [original thread]
Edited by: Momm on 01/03/2009 16:16:42 Yup number 2
- by Momm - at 2009.03.01 16:16:00
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10. Eve Fitting Tool - in Ships and Modules [original thread]
Hello Dearies, I am tired and frustrated .. so bear with me how do i install this i downloaded and now my bitzipper is just listing a bunch of .ico files theres an eft.exe file that when i open it says invalid file name then opens up what seem...
- by Momm - at 2009.02.28 04:44:00
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11. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Hello Dearies, Could I get my account/character reactivated/mirrored to the test server? Thank you -Momm
- by Momm - at 2009.02.17 21:24:00
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12. What if we could pay for a long skill to be done? - in Player Features and Ideas Discussion [original thread]
Edited by: Momm on 10/02/2009 00:46:23 Edited by: Momm on 10/02/2009 00:44:25 Hello Dearies, I am ABSOLUTELY AGAINST new accounts from just paying to skill up, its a game and would take legitimacy and pride out of veteran players. Though...
- by Momm - at 2009.02.10 00:43:00
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13. Housing with the new avatars? - in Player Features and Ideas Discussion [original thread]
One of the previews for 'Ambulation' is every pilot has their own quarters when you dock and get out of your capsule Where you can set it up, put stuff around/decorate etc Not sure if thats still the case, but seems to be what you're requesting
- by Momm - at 2009.02.09 02:06:00
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14. Certificates and how I love them - Thank you! - in Skill Discussions [original thread]
I'd almost like to see equipment get certificate requirements not all at once but slowly implemented as to not anger pilots Would give another reason for people to actually start looking at them as well as to get the certs that have little meani...
- by Momm - at 2009.02.07 23:11:00
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15. Hello Dearies - in Alliance and Corporation Recruitment Center [original thread]
Hello Dearies, Just wanted to bump! -Momm
- by Momm - at 2009.01.31 14:07:00
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16. Certificates and how I love them - Thank you! - in Skill Discussions [original thread]
Edited by: Momm on 31/01/2009 04:44:39 Hello Dearies, This post is basically for a moderator to see and hopefully get it passed onto the developers. I am absolutely enjoying certificates even though they do not "do" anything. They are hel...
- by Momm - at 2009.01.31 04:44:00
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17. Skill training complete external email? - in Player Features and Ideas Discussion [original thread]
Is there ANY way we could get an email sent to an external email address when completed? or forward eve-mail? I check my email plenty times a day at work and would enjoy help in reminding me when to switch skills.
- by Momm - at 2009.01.31 04:09:00
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18. Certificates and recruiting - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Momm on 31/01/2009 04:06:50 Hello Dearies, While coming back to the game and reviewing the certifcate system, I'm wondering if recruitment officers will begin using certificates as a basis for recruiting? It seems it may help new ...
- by Momm - at 2009.01.31 04:06:00
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19. Hello Dearies - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Momm on 31/01/2009 02:47:26 Edited by: Momm on 31/01/2009 02:40:38 Edited by: Momm on 31/01/2009 02:38:48 Hello Dearies, I have just recently come back to the game and in the process of convincing others from my corporation...
- by Momm - at 2009.01.31 02:38:00
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20. Buddy Program inquiry - in EVE General Discussion [original thread]
I see that we can get gametime for inviting a new friend to the game Is there a way to get gametime for convincing an old player to start up again?
- by Momm - at 2009.01.29 14:37:00
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