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1. Flickering after 04/02/2014 patch - in Linux [original thread]
CCP Snorlax wrote: We hope to have a fix for this in tomorrow's patch. I'll keep investigating on the side if the issue persists. I really appreciate the note CCP Snorlax. Having the same glitchy graphics as everyone else at the character se...
- by Momoro - at 2014.02.06 05:55:00
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2. Mobile Siphon Unit - Feedback - in Test Server Feedback [original thread]
Upset Cesaille wrote: Good to see CCP caved in to their favorite 0.0 player base crying again and made these useless. I bought 20 a few days ago to play around with in an abandoned lowsec constellation with a bunch of r16s and r32s. 2 days la...
- by Momoro - at 2013.11.25 18:47:00
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3. Submit Button Missing for PI - in Issues, Workarounds & Localization [original thread]
I am trying to do Planetary Interaction. Sometimes, however, I try to install a new program, but the Submit changes button never appears. Actually the entire "Edits pending" panel does not show up at all. I can exit Planetary Interaction, but then...
- by Momoro - at 2013.11.07 06:11:00
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4. Trying to calculate how moon mining is even profitable - in Science and Industry [original thread]
The extra CPU of Caldari poses actually is quite significant unlike what a previous poster suggested. You can run a complex and a simple reactor with a silo between the reactors on a Caldari POS which is critical for doing low volume reactions lik...
- by Momoro - at 2013.11.02 10:05:00
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5. Icon Rendering Corrupted on Mac Hardware - Call for information - in Macintosh [original thread]
Hey guys, I was having a similar problem on Linux for a while. Since an upgrade of AMD graphic card drivers (fglrx) from version 9 to 12.104 caused a blank screen to appear when starting Eve through Wine. I was able to fix the corrupted icons by...
- by Momoro - at 2013.09.09 03:01:00
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6. Corrupted Icons - in Linux [original thread]
Interestingly, I made this problem go away by downgrading my fglrx drivers. This happened because precise-updates tried to move me to version 12.104 from 9.000: From /var/log/apt/history.log: Upgrade: fglrx-updates:amd64 (9.000-0ubuntu0.3, 12.104...
- by Momoro - at 2013.09.09 02:51:00
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7. Corrupted Icons - in Linux [original thread]
I am getting some corrupted icons in my inventory screens. The corruption appears on blueprints and other icons. It appears to be a problem with composition. When I delete my cache files and then scroll quickly, I can see the item icons momentaril...
- by Momoro - at 2013.08.12 05:01:00
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8. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Antoine Jordan wrote: Should one of the Scandiums in the first column not be Tungsten? Yea, what about this? 100 Scandium + 100 Chromium -> 1 Unrefined Solerium -> 20 Solerium + 90 Chromium 100 Scandium + 100 Cadmium -> 1 Unrefined...
- by Momoro - at 2012.08.04 03:25:00
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9. Ubuntu 11.04 C++ runtime error - in Linux [original thread]
Areale wrote: So I have discovered additional details that may help explain my issue. I have installed the trial version of crossover and attempted to run the came from within that tool. Unfortunately i did not get any further when I launched ...
- by Momoro - at 2012.04.27 07:44:00
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10. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Is there a way to import the raw XML files (as downloaded from the API server)? I would like to load in old XML files I have saved to look at older snapshots of my assets. Also, I would like to load in XML files in places where I do not have an I...
- by Momoro - at 2012.04.26 17:09:00
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11. Ubuntu 11.04 C++ runtime error - in Linux [original thread]
Can you elaborate on what the "standard c++ runtime error" is? Do you mean "R6034 An Application has made an attempt load the C runtime library incorrectly." ? I am currently running msvcr80 and msvcr90 as native,builtin while msvcr100 is builtin...
- by Momoro - at 2012.04.25 07:08:00
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12. eve with FGLRX driver - in Linux [original thread]
Just to make sure, you have already followed the protocol here: http://appdb.winehq.org/objectManager.php?sClass=version&iId=25544 Your turn, what version of software are you using? When does it crash? Is there an error message?
- by Momoro - at 2012.04.05 01:07:00
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13. eve with FGLRX driver - in Linux [original thread]
Yes, I do have EVE working on a HD 6450 with the fglxr drivers version Version 2:8.950-0ubuntu1 with wine 1.4.
- by Momoro - at 2012.04.04 05:36:00
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14. New patch Update 1.5 launcher broke - in Linux [original thread]
Wyack wrote: Still, ExeFile.exe does not walk-around the problem for me (dlls builtin first): "The ExeFile.exe program encounter a serious problem and has to be stopped. We are sorry..." When using eve.exe or launcher.exe (dlls builtin firs...
- by Momoro - at 2012.03.17 18:13:00
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15. Has anybody tried the new Launcher? - in Linux [original thread]
lluu wrote: LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 WINEDLLOVERRIDES="*msvcrt,*msvcr100,*msvcr80=b,n" wine Program\ Files/CCP/EVE/bin/ExeFile.exe I only need to override msvcr100 if I am executing ExeFile.exe directly.
- by Momoro - at 2012.03.17 07:51:00
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16. New patch Update 1.5 launcher broke - in Linux [original thread]
You can skip the launcher by running bin\ExeFile.exe directly rather than eve.exe: https://forums.eveonline.com/default.aspx?g=posts&t=82532&find=unread So if you cannot patch, then you might be able to at least use the offline installe...
- by Momoro - at 2012.03.17 07:14:00
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17. Skipping the launcher (more dlls as native,builtin) - in Linux [original thread]
You can skip the launcher by running bin\ExeFile.exe directly: > wine explorer /desktop=0,1024x768 "C:\Program Files\CCP\EVE\bin\ExeFile.exe" This allows me to run the game with only msvcr100 set to builtin,native. msvcr80 and msvcr90 can be ...
- by Momoro - at 2012.03.17 06:54:00
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18. Crucible Issues & Workarounds - in Issues, Workarounds & Localization [original thread]
Elder Ozzian wrote: Fitting and unfitting modules in space (POS) freezes ui for a minute. .. per module. .. the whole ui. .... CCP exe has stopped responding - no wait, you are fitting something. I am also experiencing this. The entire cl...
- by Momoro - at 2011.12.06 06:25:00
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19. Major lag when using ship fitting service from Orca or Ship Maintenance Array at... - in Issues, Workarounds & Localization [original thread]
Drazzz wrote: I looked through the forum a bit and I'm not seeing anything on this. Everyone in my Alliance is experiencing this issue. Is this a known issue? It's taking almost a full minute to swap out one module. You're not alone. I am al...
- by Momoro - at 2011.12.06 06:06:00
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20. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Dracus Algor wrote: why not carry out the half and half solution fully ..... add blocks ..... WITHOUT REMOVING THE OLD WAY everybody wins .... the math impaired can get a simple solution .... and those who have .... oh say ... spent hundreds...
- by Momoro - at 2011.11.08 08:08:00
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