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41. What do i need to start a Raven - in Ships and Modules [original thread]
I threw the same stuff into eft...and i dont see a perma tank. It will last 12 minutes (which hey, is long) although admittedly with all level V skills it does become stable at 37%. Its interesting, although in any heavy EM mission id be a little ...
- by Moonduste - at 2010.04.20 11:31:00
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42. What do i need to start a Raven - in Ships and Modules [original thread]
So more musings and queries. I have a target painter but...cause of the rigs im using my missiles they only have a 165 M explosion (down from 300 after 45%). Cruisers seem to have a signature of 140-150. With 3 ranks of guided missile precision, ...
- by Moonduste - at 2010.04.20 04:15:00
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43. Tengu Vs Legion - in Ships and Modules [original thread]
Mmm using eft...with my mere raven, i cant see how a tengu compares to me in dps. I throw on what i imagine was a fairly good tengu build (I assume whatever I post will be torn apart, but i ussed to CCC in the rigs and 1 +10% damage missile rig, b...
- by Moonduste - at 2010.04.19 17:38:00
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44. What do i need to start a Raven - in Ships and Modules [original thread]
Edited by: Moonduste on 19/04/2010 17:17:47 Well I'm not debating that the CN Invuln is like..the dream team of tanking. Its nice. If you go the route of 1 specific and 1 invuln, then that might work. The Eve Survival ratios of damage seem fai...
- by Moonduste - at 2010.04.19 17:16:00
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45. What do i need to start a Raven - in Ships and Modules [original thread]
basically using 2 caldari invulns allows you to use the shield booster amplifier. If your ussing mission specific hardners, you need 3 slots generally (2x for your highest resist, 1 x for another). So...37.5 x 2 + 12% (unpenalized) Assuming a th...
- by Moonduste - at 2010.04.19 16:03:00
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46. What do i need to start a Raven - in Ships and Modules [original thread]
That seems in general far better than the CC builds ive seen. With the rigors your using, your gonna be putting the hurt out quite a bit more efficiently. While Cap Boosters have been something of a pain to get used to, they are not that bad..and ...
- by Moonduste - at 2010.04.19 14:53:00
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47. What do i need to start a Raven - in Ships and Modules [original thread]
Sure..however CNR gets me 1 more launcher for 480 or so million. Thats 17% more DPS just there...and it has quite a bit more tank. Using the same fit, + 1 launcher My effective health points go up 36K (70K to 106K) My sustained defense goes up...
- by Moonduste - at 2010.04.19 05:40:00
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48. What do i need to start a Raven - in Ships and Modules [original thread]
Some more days in, getting the hang of it more. Today i did two level 4's and between the killing and salvaging, made 40 million between them. Not shabby:) Going to be saving up next for my CNR ^_^
- by Moonduste - at 2010.04.18 21:28:00
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49. Black ops prices - in Ships and Modules [original thread]
Actually if you check out battle clinic there are a few Black Widow builds that i would HATE to encounter one on one: http://eve.battleclinic.com/loadout/31073-Hatter-039-s-Solo-Widow.html Expensive but goes to show a black ops could ruin your d...
- by Moonduste - at 2010.04.17 18:23:00
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50. What do i need to start a Raven - in Ships and Modules [original thread]
2 things: gonna keep the DCU for now. Once i get a hang of things, i might pick up a manager like you guys suggest. Not now. I also notice with like..premo skills you can do stuff like put on a cap recharger and a shield booster efficiency thingy ...
- by Moonduste - at 2010.04.16 18:07:00
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51. What do i need to start a Raven - in Ships and Modules [original thread]
Did my first level 4 last night. Surprised by how fast capacitors disappear! After flying the drake, this is a rude wake up call. First mission i warped out from, made me a bit skitish. I finished the second mission more or less no problem. Eve su...
- by Moonduste - at 2010.04.15 12:59:00
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52. What do i need to start a Raven - in Ships and Modules [original thread]
Thank you for the kind words! I have...well more questions. I'm going from a drake which i know has made me lazy (2 invuln fields, making me even ..well..more lazy). I noticed that the target painter at the moment might not give me a huge bang fo...
- by Moonduste - at 2010.04.14 17:19:00
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53. What do i need to start a Raven - in Ships and Modules [original thread]
12% stacking unpenalized shields, takes almost nothing to run, and will give me lots of insurance on how i fly my ship while i get used to it (since my armor and structure, if god forbid i somehow get into a close call, will last much longer).
- by Moonduste - at 2010.04.14 16:08:00
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54. What do i need to start a Raven - in Ships and Modules [original thread]
Alternatively i could focus on my dps and bring it up. Its fairly low it seems, and im not sure really how much more tank going from named to tech 2's will really net me. could be getting my dps us will be worth much more.
- by Moonduste - at 2010.04.14 15:12:00
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55. What do i need to start a Raven - in Ships and Modules [original thread]
Hey guys! Just got my ship yesterday [Raven, Raven 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Ballistic Control System II X-Large C5-L Emergency Shield Overload I Named Mission Hardne...
- by Moonduste - at 2010.04.14 14:41:00
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56. What do i need to start a Raven - in Ships and Modules [original thread]
Thing is L3 missions dont give a great amount. Some of them sure, from gurista extravaganza i made like 6 million the other day (woot!) but most missions is far less. I figure once i get in the Raven, i should start raking in alot more cash to off...
- by Moonduste - at 2010.03.29 17:15:00
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57. Caldari worst at pvp? - in Ships and Modules [original thread]
Torp Ravens are sick are generally far under estimated. Tackle Drakes are great. They have one of the nastiest stealth bomber types (most people like the hound, but it lacks the cpu to really do the thing I linked far above in this same thread). ...
- by Moonduste - at 2010.03.29 13:41:00
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58. What do i need to start a Raven - in Ships and Modules [original thread]
Thank you again for the advice. On Shield Skills; I know those particular ones arnt a priority, but it tickles me that in time, I can get the passive type specific hardeners to be as good/better than the active ones and save myself the cap drain....
- by Moonduste - at 2010.03.29 04:57:00
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59. Caldari worst at pvp? - in Ships and Modules [original thread]
Granted...it takes a lot of skills http://eve.battleclinic.com/loadout/22106-Manticore-with-T2-Siege-Launchers.html But when that sucker comes out and nukes you for 9-13 K depending on your ship size with their alpha strike I think you will hold...
- by Moonduste - at 2010.03.28 21:29:00
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60. What do i need to start a Raven - in Ships and Modules [original thread]
Note, someone earlier said shield compensation skills (thermal, em etc) were not good cuse its a multiplier to what you have (i.e whatever you get is not added but an increase over what the module gives). This seems false. I tested this with a pas...
- by Moonduste - at 2010.03.28 19:40:00
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