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1. Sticky:Buckingham: Requests for account reactivation - in Test Server Feedback [original thread]
Please reactivate this account, thanks.
- by Mordissian - at 2012.12.04 21:47:00
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2. WTS blockade running VIATOR, industrial ITERON V, freighter OBELISK pilot - in Character Bazaar [original thread]
Toon received, as described, fast transaction, AAA++++++ great ebayer!!11
- by Mordissian - at 2012.03.15 23:22:00
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3. WTS blockade running VIATOR, industrial ITERON V, freighter OBELISK pilot - in Character Bazaar [original thread]
ISK sent!
- by Mordissian - at 2012.03.15 05:00:00
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4. WTS blockade running VIATOR, industrial ITERON V, freighter OBELISK pilot - in Character Bazaar [original thread]
2.15 Bil B/O offered in game, covers what you originally paid for the toon.
- by Mordissian - at 2012.03.14 19:12:00
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5. Ulec Qel'droma's T3 Shop-moved from old fourm. - in Sell Orders [original thread]
Curious to know if your shop is still open for business?
- by Mordissian - at 2012.02.18 10:56:00
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6. WTS Loki Pilot - in Character Bazaar [original thread]
1 bil B/O
- by Mordissian - at 2012.02.18 10:52:00
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7. pi - cyno - pos defense - large t2 bubbles - min frig5 - CC5 - in Character Bazaar [original thread]
1 bil
- by Mordissian - at 2012.02.08 06:05:00
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8. Ulec Qel'droma's T3 Shop-moved from old fourm. - in Sell Orders [original thread]
Sent you a mail in game, but ill put the order here as well. Tengu Amplification Node Dissolution Sequencer Capacitor Regeneration Matrix Accelerated Ejection Bay Fuel Catalyst With an extra covert sub too thanks.
- by Mordissian - at 2012.02.03 23:07:00
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9. wormhole cyno for new balancing - in Player Features and Ideas Discussion [original thread]
Argyle Jones wrote: Interesting idea but I think you're forgetting something here: You would open W-Space to attack from the major null-sec alliances who have thousands of players and hundreds if not thousands of dreads. The volatility and mas...
- by Mordissian - at 2012.01.31 06:37:00
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10. Player Owned Hideouts (POH) - in Player Features and Ideas Discussion [original thread]
I think there is a simpler solution. Simple add a "Stealth field Array" POS module. It would use up CPU and PG, giving you a penalty for using. It would work like this: It could be mounted to any POS with enough CPU and PG, generating a field th...
- by Mordissian - at 2012.01.26 01:47:00
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11. Simple exploration idea - in Player Features and Ideas Discussion [original thread]
St Mio wrote: Deep Space Probes have a 256AU scan radius... :P Ok I think i have the solution for this. At 128 and 256 AU DSP will simply show a large red circle as these sigs would be weaker at this kind of range. So DSP will be able to tel...
- by Mordissian - at 2012.01.25 21:42:00
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12. Simple exploration idea - in Player Features and Ideas Discussion [original thread]
Yes you would either need to drop the DSP down to 128AU or have the sigs further out for it to be feasible or some kind of penalty on these type of sigs. Its a long train to use DSP's as well. The main point of my idea is adding some randomness t...
- by Mordissian - at 2012.01.25 10:19:00
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13. Do you like your portrait? - in EVE General Discussion [original thread]
I am Jovian.
- by Mordissian - at 2012.01.25 08:17:00
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14. CSM and WH changes - in EVE General Discussion [original thread]
Make Black Ops bridging possible in WH systems. Wormhole J systems are in a structured galaxy of their own so this is theoretically possible. Usage: Prober alt left in target WH, spread probers out through the known galaxy and the for sale sect...
- by Mordissian - at 2012.01.25 07:15:00
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15. Simple exploration idea - in Player Features and Ideas Discussion [original thread]
Signatures that can be probed out well beyond the celestials of a system. At present exploration is somewhat predictable so its not really exploration. These sigs would lead to 10/10s and other high ends sites and wormholes, the rest of the sigs r...
- by Mordissian - at 2012.01.25 06:26:00
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