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1. Drones need a majour upgrade. - in Ships and Modules [original thread]
Sweet reading Hammer. All ideas after your post, looks good in my eyes But please introduce new skills with the new drones and hard skill req for tech 2. A general hard sp wise specialice tree will keep them from being over powered. Instead of...
- by MrJensen - at 2005.06.13 14:23:00
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2. Drones: Return and Scoop Command Wanted! - in Ships and Modules [original thread]
Signed
- by MrJensen - at 2005.06.13 08:19:00
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3. Drones need a majour upgrade. - in Ships and Modules [original thread]
I dont feel there is any need for better drones directly, but if CCP wants "Droner" to be a career option (like I do) they should release new drone related skills (the existing ones was at 5 over a year ago ) + modules so that people c...
- by MrJensen - at 2005.06.13 08:16:00
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4. Caldari and Minmatar heavy assault! - in Ships and Modules [original thread]
I rest my case.
- by MrJensen - at 2005.02.23 16:57:00
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5. Caldari and Minmatar heavy assault! - in Ships and Modules [original thread]
Originally by: Bad'Boy Edited by: Bad'Boy on 23/02/2005 15:34:00 1st of all, shooting NPC from 100km isnt exploit and 2nd...how can use use a billion on equipment for cruiser? even HAC... 3rd they do not fade compared to ammar/gallente...
- by MrJensen - at 2005.02.23 16:33:00
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6. Caldari and Minmatar heavy assault! - in Ships and Modules [original thread]
Yupp a standard equipped Cerberus sucks to high heaven in the damage department. As for using it in lvl4 missions in a way where you lay and pop enemies at 100km wich is very doable though slow, I would reckon qualify for exploiting game mecanics...
- by MrJensen - at 2005.02.23 15:24:00
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7. ishtar vs cerberus - in Ships and Modules [original thread]
well I for one agree that the Cerberus (or Heavy launcher) could need some love. with standard build it must be the least damage dealing hac.
- by MrJensen - at 2005.02.23 13:39:00
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8. Drones: Return and Scoop Command Wanted! - in Ships and Modules [original thread]
Very Signed!
- by MrJensen - at 2005.02.03 14:16:00
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9. No Faction Dominix - in Ships and Modules [original thread]
Originally by: Na'Axin Edited by: Na'Axin on 04/01/2005 20:43:07 not really sure if we need more :P We sertainly need a drone specialist faction batleship in my book.
- by MrJensen - at 2005.01.04 21:18:00
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10. No Faction Dominix - in Ships and Modules [original thread]
Originally by: theRaptor There are Navy Issue Dominix. Check EVE-I for the details. Hmm I can't see any Navy Issue Dominix at EVE-I. Can you post a Link?
- by MrJensen - at 2005.01.04 17:36:00
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11. Drone move to options needed. - in Ships and Modules [original thread]
Also a point that made me feel like crying(almost:) is that there seem to be no drone related faction ship. I would be willing to donate money if it could make you design a "faction" Dominix with more drone bonuses, more pg, slots and in general m...
- by MrJensen - at 2005.01.04 11:14:00
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12. Drone move to options needed. - in Ships and Modules [original thread]
Edited by: MrJensen on 03/01/2005 13:03:39 SIGNED My alt. has 5 in all drone skills, it's due time you give drones some love,, more skills + modules + drones, The dmg\rng modules for high slot you have stashed away somewhere(used to be in Chao...
- by MrJensen - at 2005.01.03 13:03:00
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