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1. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
While the idea behind a lot of these changes seems good, not removing major tools or information sources in doing so is pretty critical as well. Stuff like distance being available for fleet warp target selection being the most important of course...
- by Nethras - at 2013.05.09 05:28:00
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2. New Scanning System (6.1.86367) + Suggestions - in Test Server Feedback [original thread]
Originally by: Space Wanderer Edited by: Space Wanderer on 02/04/2009 18:43:25 Ok. Tried the new system. On one hand I have to admit it makes a lot of sense. If different probes are able to combine different signals from the same site,...
- by Nethras - at 2009.04.02 19:48:00
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3. New Scanning System (6.1.86367) + Suggestions - in Test Server Feedback [original thread]
Originally by: AndrewNardella As for remote bookmarking I think the feature is complete rubbish. There are already options for that: Cloak Go in your pod Send a friend in fleet Be really quick Remote bookmarking has some major advantag...
- by Nethras - at 2009.04.02 17:44:00
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4. Feedback on Thursday's Sleeper fighting session - in Test Server Feedback [original thread]
Originally by: Imperator Jora'h I am curious if anyone has tested what the Sleepers do if a second group shows up? CCP mentioned they may well target newly arrived ships but it sounds like the Sleepers will focus on people actually hurtin...
- by Nethras - at 2009.02.26 21:04:00
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5. *scratch head* about the WSpace physics - in Test Server Feedback [original thread]
Originally by: Marlenus Originally by: CCP Prism X There's no such thing as too much of a deathtrap. I saw this answer coming a mile away. ... At this point I also fully expect something creatively unpleasant to happen to the f...
- by Nethras - at 2009.02.26 20:37:00
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6. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: Gut Punch Quote: Minmatar Offensive Subsystem 2 - Projectile Rate of Fire / Falloff / Optimal Range Bonus Can anyone confirm that this works? I'm looking at a Loki with 220mms and Offensive Subsystems 3 and the sta...
- by Nethras - at 2009.02.26 19:47:00
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7. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Originally by: Manfred Rickenbocker Originally by: CCP Nozh Gallente Propulsion Subsystem 1 - MWD Signature Radius Penalty Reduction Seems silly because speed should functionally outweigh the signature penalty. That is unle...
- by Nethras - at 2009.02.23 18:02:00
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8. In station active modules - in Test Server Feedback [original thread]
While either being able to toggle modules for readout purposes on the fitting screen in station, or having the fitting screen in station show 3 levels of resists, modules off, modules on, and modules overheated would be a nice convenience at times...
- by Nethras - at 2009.02.18 21:49:00
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9. The great big WORMHOLES AND SCANNING megathread of fun and win - in Test Server Feedback [original thread]
Originally by: Xelios Edited by: Xelios on 15/02/2009 18:49:19 Don't think so, I've found some hacking sites. Though they seem to be really rare, maybe some of the unscannables are hacking sites. 0.16% Wormhole 0.20% Central _____ Su...
- by Nethras - at 2009.02.16 04:09:00
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