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21. About drones causing full aggro - in Missions & Complexes [original thread]
WC is special/weird about buddy aggro. If a remote rep ship warps in to the 2nd stage and just reps you, he doesn't get aggro. If he does anything hostile, shoots at anyone, launches drones, etc, he gets full aggro. ---
- by Nvali - at 2007.05.14 20:11:00
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22. Extravaganzas: Where's the faction loot? - in Missions & Complexes [original thread]
Structure in the bonus stage. This weekend I got a DG passive thermal shield hardener. Worth maybe 30 mil? ---
- by Nvali - at 2007.05.14 20:07:00
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23. Character Sheet (XML Data/EVEMon/3rd party tools) disabled temporarily - in EVE General Discussion [original thread]
I hope CCP understands that at this point I'm not willing to play the game without Evemon. I probably spend more time planning skill swaps than I do in the game, and any load that puts on the server has to be less than the load of me actually logg...
- by Nvali - at 2007.04.26 05:17:00
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24. Hyperthreading - in Issues, Workarounds & Localization [original thread]
You need to install some MS patches to make dual cores work right. Make sure you have XP service pack 2 installed, it included various fixes to hyperhtreading/dual core issues. Make sure your computer is not using 'minimal power management': http...
- by Nvali - at 2007.04.13 20:28:00
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25. How to survive a missile sh*tstorm in a Myrmidon? - in Ships and Modules [original thread]
Originally by: WredStorm passive shield tank... Mids: 4x Large Shield Extender II, 1x Invuln. Field II Key thing to note: You actually don't have enough cap to run an invuln II forever on a passive myrmidon tank with 6 shield power r...
- by Nvali - at 2007.03.09 22:05:00
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26. Bloggers #55, TomB on Invention, Datacores, Research and more - in EVE Information Portal [original thread]
Some things (ammo!) can't currently be invented. Why do none of the end-of-the-lottery posts address this? ---
- by Nvali - at 2007.03.04 16:31:00
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27. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Polish the high-end game. Just because a feature is only used by a select few doesn't mean it shouldn't work right. ---
- by Nvali - at 2007.03.02 19:45:00
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28. Words from the GM Team, part 2. ISK Purchasing and You! - in EVE Information Portal [original thread]
Name and Shame. Get stats out there. Constantly. Not just occassionally with an illustrative example, but routinely - "We banned 371 macro miners *today*. Don't macro mine. You will be caught." - with an update every day, or week, or month - but r...
- by Nvali - at 2007.02.27 21:53:00
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29. 20mil Minmatar PVP'er / Soon dread pilot - in Alliance and Corporation Recruitment Center [original thread]
FYI, about Bon Mot: Corp thief of the worst kind - stole everything as CEO (Bon Mot is an alt of Achilles Thorongmor). http://oldforums.eveonline.com/?a=topic&threadID=479404&page=1#1 Your corp might be into that, just know what you're getting. -...
- by Nvali - at 2007.02.27 17:11:00
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30. D2 Titan Dead - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Nvali on 16/02/2007 23:21:52 Originally by: bulabuba When you close the window, you're done. You should not be aggro-able at that instant if you aren't already. This is actually true. Your aggro timer is set at the time...
- by Nvali - at 2007.02.16 23:25:00
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31. D2 Titan Dead - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Nvali on 16/02/2007 23:21:52 Originally by: bulabuba When you close the window, you're done. You should not be aggro-able at that instant if you aren't already. This is actually true. Your aggro timer is set at the time...
- by Nvali - at 2007.02.16 23:25:00
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32. Statement Dusk and Dawn - in Corporation, Alliance and Organization Discussions [original thread]
I haven't seen it mentioned yet, but presumably the titan didn't jump straight into the pos because of the known issue: "Forcefield passwords fail to allow entry to a ship jumping into them". From http://myeve.eve-online.com/updates/knownissues.as...
- by Nvali - at 2007.02.16 23:14:00
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33. Anybody know a complete implant guide? - in Skill Discussions [original thread]
Thanks. Evemon is good, but which of the implants it lists aren't really in the game? Like, most of the slot 6 implants in evemon are skill implants like "Hardwiring - Heavy Missiles I" ; do any of those exist? ---
- by Nvali - at 2007.02.14 23:19:00
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34. Anybody know a complete implant guide? - in Skill Discussions [original thread]
I've seen various hardwiring/implant guides, and the pirate faq, and such... but I don't know where to find a full list of implants, including weird stuff like the numon family heirloom armor tanking implant and Whelan Machorin's Ballistic Smartli...
- by Nvali - at 2007.02.13 21:10:00
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35. R&D Agents - in Missions & Complexes [original thread]
Get a better agent. I think I'm around one core per 5 or 6 days for L4 agents with me having level 4 skills. If you up your skills, your rp/d will immediately go up with your current agent, but it will never be as good as with a higher level agen...
- by Nvali - at 2007.01.30 21:12:00
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36. Wreck Interfacing Bug? - in Issues, Workarounds & Localization [original thread]
Another "Ditto". ---
- by Nvali - at 2007.01.27 19:51:00
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37. Is it true what they say about drone skills and fighters? - in Skill Discussions [original thread]
The guy controlling the fighters (often not the carrier pilot) has how many fighters he can be assigned limited by his own drones skill, and how far they can be engaged from limited by his own drone control range. ---
- by Nvali - at 2006.12.19 21:22:00
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38. Skills to reduce cap and CPU usage on mining turrets? - in Skill Discussions [original thread]
Note that Mining Laser II uses a lot more fitting and cap than the other mining lasers ; you can frequently make a tight fit work (such as a Brutix mining tank, or a Dominix with a T2 tank) by downgrading a few lasers to something like an XeCL las...
- by Nvali - at 2006.12.14 20:31:00
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39. Leadership skills - bugged or is it me not getting the new gang system - in Skill Discussions [original thread]
Bonuses stop trickling down as soon as there is a position that doesn't have an effective commander. So if you make a 2 man gang, you want to be squad commander, not fleet commander. That way the bonus will reach the 2nd person, rather than failin...
- by Nvali - at 2006.12.13 23:23:00
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40. I just returned to the game. Last played in '04. Some Calradi ship Q's - in Skill Discussions [original thread]
The Raven (Battleship - missiles/torps, shield tank) is the current gold standard for PvE, with the Drake (Battlecruiser - missiles/torps, shield tank) a close 2nd. The Rokh (Battleship - railguns, no tank) or the Drake are both good choices for P...
- by Nvali - at 2006.12.13 23:20:00
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