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1. [Recruitment] Norwegian Corp Recruiting -NorCorp Enterprise- - in Alliance and Corporation Recruitment Center [original thread]
*Bumpness!*
- by Odds - at 2010.04.01 21:18:00
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2. Quad Light Beam Laser II BPO - in Sell Orders [original thread]
I have an in-game offer of 220 mill. Though at present I feel more like trying to produce them myself and seeing what happens. Production cost is about 500k, so they're cheap, at least.
- by Odds - at 2004.11.11 09:14:00
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3. Quad Light Beam Laser II BPO - in Sell Orders [original thread]
I have an in-game offer of 220 mill. Though at present I feel more like trying to produce them myself and seeing what happens. Production cost is about 500k, so they're cheap, at least.
- by Odds - at 2004.11.11 09:14:00
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4. Quad Light Beam Laser II BPO - in Sell Orders [original thread]
I am considering selling this item. What would you offer? Does anyone actually use quad light beam lasers in the first place? -Odds
- by Odds - at 2004.11.10 12:21:00
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5. Quad Light Beam Laser II BPO - in Sell Orders [original thread]
I am considering selling this item. What would you offer? Does anyone actually use quad light beam lasers in the first place? -Odds
- by Odds - at 2004.11.10 12:21:00
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6. Shiva: Loyalty Points and Agent Offers - in Missions & Complexes [original thread]
Originally by: Pick Me Because high LP might be more attractive but how do you prevent someone from grabbing like all the small (something) variante and getting a monopoly on them? As our big smurfy benefactor already pointed out else...
- by Odds - at 2004.10.17 09:22:00
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7. Shiva: Loyalty Points and Agent Offers - in Missions & Complexes [original thread]
Originally by: Pick Me Because high LP might be more attractive but how do you prevent someone from grabbing like all the small (something) variante and getting a monopoly on them? As our big smurfy benefactor already pointed out else...
- by Odds - at 2004.10.17 09:22:00
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8. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Originally by: LJSilver Kashre, you got it backwards, the hoard of escorting warships are being protected by the carrier. The carrier can launch its own air and sea defense assets, and does not require assistance from the accompanying war...
- by Odds - at 2004.07.26 14:10:00
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9. DEVS what is the use of battleships? - in Ships and Modules [original thread]
Originally by: LJSilver Kashre, you got it backwards, the hoard of escorting warships are being protected by the carrier. The carrier can launch its own air and sea defense assets, and does not require assistance from the accompanying war...
- by Odds - at 2004.07.26 14:10:00
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10. Dreadnought & Flagship skill - in Skill Discussions [original thread]
Originally by: Asterian XVV Well eve is all mixed up if you think about it. A cruiser i believe is the largest ship in a fleet (next to aircraft carriers) A frigate was the largest ship back in the pirate days...And a battleship i believe ...
- by Odds - at 2004.04.22 07:45:00
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11. Deployable structures. - in Missions & Complexes [original thread]
I was wondering... Will the blueprints for the new deployable structures coming up in the Shiva patch be distributed to players through the Tech 2 'lottery', or through some other means? -Odds.
- by Odds - at 2004.04.16 22:15:00
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12. Thinking of selling a Medium Capacity Battery II blueprint original - in Market Discussions [original thread]
Sold.
- by Odds - at 2004.03.28 11:29:00
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13. Thinking of selling a Medium Capacity Battery II blueprint original - in Market Discussions [original thread]
Edited by: Odds on 28/03/2004 10:17:36 Edited by: Odds on 28/03/2004 10:15:26 Skills required for production: High energy physics 1, industry 5, quantum physics 1. Materials required for production: (perfect) Isogen 1 medium capacitor ba...
- by Odds - at 2004.03.28 10:12:00
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14. Thinking of selling a Medium Capacity Battery II blueprint original - in Market Discussions [original thread]
Edited by: Odds on 28/03/2004 10:19:44 Well, I now have an offer of 75 million and ten heatsink II's. Anyone higher? -Odds.
- by Odds - at 2004.03.28 09:17:00
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15. Thinking of selling a Medium Capacity Battery II blueprint original - in Market Discussions [original thread]
No interest at all? -Odds
- by Odds - at 2004.03.28 09:00:00
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16. Thinking of selling a Medium Capacity Battery II blueprint original - in Market Discussions [original thread]
The module stats: +336 cap, medium slot. 75 cpu, 75 powergrid. The production stats I may add later if there is interest.
- by Odds - at 2004.03.28 00:01:00
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17. Tools and Components Mineral Base Value List - in Missions & Complexes [original thread]
*bump*
- by Odds - at 2004.03.25 14:58:00
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18. Implant Corporations: by type - in Missions & Complexes [original thread]
Native Freshfood gives willpower implants.
- by Odds - at 2004.03.19 14:27:00
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19. 1405 patch notes: - in Missions & Complexes [original thread]
No, that's *not* what it said. What it said is that when the *total* RP in a certain BP-lottery (that is, the sum of your RPs, your friends' RP's, and the RP's of every other tom, **** and harry researching the skills leading to that blueprint) ...
- by Odds - at 2004.03.15 11:33:00
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