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1. Assets around Eve - clean up New Eden - a bitter Vet lure - in Player Features and Ideas Discussion [original thread]
Fully understand the reservations but, I wonder how many other Vets unsubbed would take this single opportunity as an option to return. The single Plex cost was a thought at putting a cost, a penalty for taking the easy option. However, it was ne...
- by Otakanishj - at 2016.07.27 20:11:25
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2. Change How local operates - in Player Features and Ideas Discussion [original thread]
I could live with this change.. more importantly I want to be able to block local as a channel in one swift click please? I do not want to have to look at Jita local chat anymore I want to block it just before jump in. tyvm or challenge me to a ...
- by Otakanishj - at 2009.06.30 19:55:00
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3. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Originally by: Toramii Edited by: Toramii on 18/04/2009 08:19:53 1. Buff medium and large blasters (or dedicated blaster ships) CCP balancers seem to have overlooked 90% webifiers were originally designed to enable blaster ships to ...
- by Otakanishj - at 2009.06.27 16:56:00
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4. Ishkur, why no drone dmg bonus? - in Player Features and Ideas Discussion [original thread]
Assault Frigates need a boost in general. The fact that given a choice between Inty and AF for PvP the choice is pretty much always the former is not right. If they are assault class frigates they should be for sticking their nose in and out dama...
- by Otakanishj - at 2009.06.27 16:42:00
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5. tech II ECM can be scripted. - in Player Features and Ideas Discussion [original thread]
Originally by: Becq Starforged I'd like to see ECM modules scripted, but instead of range/strength scripting, I'd prefer type scripting. By default, I'd like there to be one ECM module, with the stats of the current multispectral. Adding s...
- by Otakanishj - at 2009.06.27 16:33:00
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