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21. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: JitaPriceChecker2 You dont get it. If you actually live in w-space system and you are more then solo farmer , you have poeple scanning doing sites minning travelling etc. there is really no need to spam button ever 2 se...
- by PaulTheWise - at 2009.12.31 11:10:00
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22. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: My nose'omg Edited by: My nose''omg on 31/12/2009 02:00:54 Supported. Local wins in WH space, why not 0.0? Because 0.0 isn't W-space. - A lot less players, so you won't have to POS/cloak up every 30 seconds - You kno...
- by PaulTheWise - at 2009.12.31 07:23:00
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23. - Orca - - in Player Features and Ideas Discussion [original thread]
Originally by: Rupicolous The Orca should be an Industrial Command Ship not a glorified hauler ......... Hmm, let me see, it can haul stuff, check, industrial. It can provide gang bonuses, check, command ship. Just where is it not...
- by PaulTheWise - at 2009.12.30 09:48:00
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24. Ore Size Normalization - in Player Features and Ideas Discussion [original thread]
The current mining system works entirely based on m3. Your proposal would make a hulk that currently mines (for instance) 10.000 veldspar per cycle all of the sudden mine 10.000 units or Arkonor in just one cycle I guess ^^ is the reason the or...
- by PaulTheWise - at 2009.12.30 07:39:00
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25. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
Whoops, missed that, sorry :) One question comes to mind: what would the implications of the range be? You're not mentioning any, so why wouldn't everyone leave it at 64 AU? Effectively you're removing the 'who is it specifically?' from local, if...
- by PaulTheWise - at 2009.12.30 00:09:00
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26. 10.000 m¦ Small Freighter Container - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever Edited by: darius mclever on 29/12/2009 19:02:04 in one word. courier contracts? That's two :P Besides, you can't create and accept a courier contract to/from yourself, so those are a pain to use for som...
- by PaulTheWise - at 2009.12.29 22:00:00
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27. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
Edited by: PaulTheWise on 29/12/2009 21:28:01 Edited by: PaulTheWise on 29/12/2009 21:25:07 Originally by: Xtover mixed you with 2 posts. My bad, I mixed up as well. Or rather, I thought you ment me. Quote: to an inty pilot...
- by PaulTheWise - at 2009.12.29 21:25:00
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28. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
Originally by: Xtover To the indy pilot who complained about being ganked before being able to scan fast enough... it happens.. use a blockade runner. 1) It was an inty scout for a freighter and 2) do blockade runners scan faster than fr...
- by PaulTheWise - at 2009.12.29 17:41:00
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29. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: Pistrik That's the thing though, every red and their mother AREN'T flying SBs. In actuality, if you see a multitude of reds in local, that usually points to a gang... which will have a mixed group of ships. In a gang, you'...
- by PaulTheWise - at 2009.12.29 17:33:00
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30. Jump Clones Change - in Player Features and Ideas Discussion [original thread]
Originally by: Cyberman Mastermind The main purpose of jump clones should be to travel great distances without the need of a ship or loss of time, not switching implants. Then why does it do exactly that: switching implants? CCP even fix...
- by PaulTheWise - at 2009.12.29 13:27:00
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31. Jump Clones Make EVE Small - in Assembly Hall [original thread]
Very true to form... The 'not supported'-crowd is once again too lazy to argue their point while the pro-side is providing arguments left, right and center.
- by PaulTheWise - at 2009.12.29 13:19:00
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32. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: Pistrik There's usually more than enough reds in total around, and with cov-ops cynos they can gank your freighter in seconds. And you are right we are (or at least I am) quite specifically targeting stealth bombers, as ...
- by PaulTheWise - at 2009.12.29 07:09:00
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33. [PROPOSAL] Ship Carrying Freighter - in Assembly Hall [original thread]
Sure, why not? You can transport just about anything in EVE in bulk, but not rigged ships. I could rephrase your question into "You basically want to have a single ship with the transport capacity of 20 industrials? LOL?" -> Enter freighter......
- by PaulTheWise - at 2009.12.28 23:25:00
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34. Jump Clones Make EVE Small - in Assembly Hall [original thread]
Supported. "EVE is too small already" (guess they never have flown a freighter :P ) is _the_ most heard argument against shortening the time between jumps (in fact, I think it's about the only one, as "defending your home territory becomes too e...
- by PaulTheWise - at 2009.12.28 23:08:00
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35. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: VCBee 2fast2furious Are you really that dense? AFK cloaked you don't have intel, you are no threat, you can't shoot anyting and indeed, I'll grant you that, you don't risk anything. You can come back to your keyboard and hop...
- by PaulTheWise - at 2009.12.28 22:54:00
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36. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
Originally by: Dani Leone All in all about 10-15 seconds. Yes, that's just about the time needed to gank me 3 times, and even if I'm not destroyed I still don't know if I can warp/jump the freighter in as I don't know _who_ the others ar...
- by PaulTheWise - at 2009.12.28 14:41:00
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37. Make BPOs visually distinctive from copies - in Player Features and Ideas Discussion [original thread]
Originally by: Inspiration select i.ID , i.SomeData , i.IsBluePrint , case when i.IsBluePrint = 0 then null else ( select d.IsBPC from dbo.Differential as d where d.ID = i.ID ) end as isBPC from dbo.Inventory as i ; Hmm, you'd stick...
- by PaulTheWise - at 2009.12.28 13:25:00
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38. more info in pre-reqs - in Player Features and Ideas Discussion [original thread]
Edited by: PaulTheWise on 28/12/2009 13:15:14 Evemon does this for skills, is that what you mean?
- by PaulTheWise - at 2009.12.28 13:15:00
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39. Alliance Maintained Local & AFK cloakers... - in Player Features and Ideas Discussion [original thread]
Originally by: Valandril he is not even in front of his pc and still for some reason he can lock-down whole system. You sir fail. I trust the 'you' in your post refers to CCP?
- by PaulTheWise - at 2009.12.28 12:52:00
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40. [proposal] cloaks - in Assembly Hall [original thread]
Ah, I see the cloaked trolls have found another thread to plug their "I want an I-Win-Button and be even more invisible" 'remove local' junk. 'Boo-hoo my fragile ship will blow up if the gate I go through is camped' tears won't help you, as just ...
- by PaulTheWise - at 2009.12.28 09:39:00
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