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1. Sticky:EVE Online: Incarna 1.1.2 Issues - in EVE Information Portal [original thread]
What does pinning do? There is not a single difference I can find except for changing the alpha transparency? I can still move / resize / dock / stack... a pinned window like an unpinned one. Reason I'm asking is because changing the pinned-state...
- by PaulTheWise - at 2011.10.22 10:58:00
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2. RORQUAL skilling guide... - in Science and Industry [original thread]
I do suppose you're not just randomly buying ships, but are actually going to use your Rorq... To me that would imply there already is a mining op, and they could use a Rorq. That makes it very easy: What are your miners mining? Learn those first...
- by PaulTheWise - at 2011.08.03 07:15:00
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3. remove concord support from players who steal salvage in missions - in Assembly Hall [original thread]
No, if you go out to sea and sink a bout, you should be shot for the pirate you are. If, however, said sinking would be legal, and you would be allowed to loot everything that comes from it (flotsam, jetsam, whatever), you should probably also be...
- by PaulTheWise - at 2010.01.26 23:29:00
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4. remove concord support from players who steal salvage in missions - in Assembly Hall [original thread]
Originally by: TeaDaze If you must quote real world examples I will once again quote how marine salvage rights work in the real world. Good. But then let me translate that quote to EVE: Originally by: Wikipedia Salvage law has...
- by PaulTheWise - at 2010.01.26 20:10:00
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5. remove concord support from players who steal salvage in missions - in Assembly Hall [original thread]
Originally by: Insa Rexion NO ... because in game lag is of much greater importance than forum whine spam True. But on the other hand, you nor I have any idea whatsoever how much, if any, lag this will cause. The only systems I get lag ...
- by PaulTheWise - at 2010.01.26 08:06:00
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6. remove concord support from players who steal salvage in missions - in Assembly Hall [original thread]
Bla bla, we've got one camp calling it intended game mechanics on the one side, and another camp calling it stupid game mechanics on the other side. As CCP is unlikely to change said game mechanics (for that, these kinds of threads have been way ...
- by PaulTheWise - at 2010.01.25 23:20:00
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7. Skill Queue Idea 24Hrs Queue or Max 2 Queue - in Player Features and Ideas Discussion [original thread]
Originally by: CyberGh0st Because EVE is not only about training, but also about social interaction. CCP wants you to get online, as they understand the possible detrimental effect of everyone training skills and no one getting online. Y...
- by PaulTheWise - at 2010.01.22 16:27:00
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8. Skill Queue Idea 24Hrs Queue or Max 2 Queue - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever give them a hand and they want the full arm. Ah, the age-old 'It used to be so ****ing hard, so it was a great improvement, yay. There is absolutely no way ever imaginable to improve further'... I'll raise ...
- by PaulTheWise - at 2010.01.22 13:39:00
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9. Splicing local in 0.0 to TCUs - in Player Features and Ideas Discussion [original thread]
I wouldn't know, I haven't seen them reply in 'Remove local plz ktnxbye signed, roaming ganker'-threads, and I'm not really following what CSM is doing either. If you have some links where they're stating so I'd like to read up :) And for all I c...
- by PaulTheWise - at 2010.01.18 19:00:00
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10. Splicing local in 0.0 to TCUs - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx Local is NOT an intel tool, but a CHAT CHANNEL. I'm afraid 99.99% of all 0.0 residents and roamers do not agree with you. Actually, it is just about the only intel tool available. D-scan and probes are laughable...
- by PaulTheWise - at 2010.01.18 14:22:00
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11. griefing in eve experience. - in Assembly Hall [original thread]
Please, use the enter key, it's there for a reason ;) And, as a miner, depending on where you are, you will also encounter can flippers. Are you sure you want to attack them using the few medium drones in your paper thin Retriever? Carebear-EVE ...
- by PaulTheWise - at 2010.01.12 13:15:00
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12. [Proposal] Provide services to improve account security - in Assembly Hall [original thread]
Edited by: PaulTheWise on 12/01/2010 13:07:15 Originally by: Vaal Erit Oh god not this again. 1) If you want to throw your money away on a useless authenticator then fine, but it will not make it impossible for your account to be stol...
- by PaulTheWise - at 2010.01.12 13:06:00
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13. More space inside Ammunition Assembly Array, or pull mins from cargo - in Player Features and Ideas Discussion [original thread]
Hi, I've recently started producing bombs. Shrapnel bombs, concussion bombs, scorch bombs and electron bombs. I'm doing this at a POS. However, bombs use (for ammo) a LOT of minerals, and are done in a snap. The ammo assembly array however, can ...
- by PaulTheWise - at 2010.01.12 12:32:00
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14. Custom built orca - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx 'A little diversity'? The ship is a command ship, a hauler and a small rorqual in one, what more could you want? Diversity is the price you pay for not being specialized. well, tbh the Orca is as close to specia...
- by PaulTheWise - at 2010.01.12 10:49:00
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15. socket closed (belkin wireless routers)"FIX" - in Issues, Workarounds & Localization [original thread]
After you've placed any PC in the 'DMZ' (though by the looks of it they mean a default server) any services offered by that PC are open to the whole world! If you use "file and printer sharing", default in Windows, someone entering your IP can br...
- by PaulTheWise - at 2010.01.09 22:58:00
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16. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: Marcus Gideon "Risk vs reward" and all that. This whole thread is full of ppl who want to substantially increase the risk for the peaceful inhabitants of 0.0 for their own benefit. However, there's nothing to increase the ...
- by PaulTheWise - at 2010.01.05 19:25:00
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17. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: Santiago Fahahrri I am a (mostly)peaceful denizen of 0.0 and I disagree. This change would benefit me and my corp mates. Hostiles would no longer have instant knowledge of our presence in a system. 1 360 degree max range ...
- by PaulTheWise - at 2010.01.04 18:47:00
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18. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: TeaDaze Why should you know if anyone in system isn't blue to you without having to take some action? It amuses me you talk about eve being all about PvP then bring up blues and allies which are more great ways to remove op...
- by PaulTheWise - at 2010.01.03 00:02:00
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19. [Proposal] Local change - in Assembly Hall [original thread]
Originally by: TeaDaze An MMO encouraging people to interact - shocking I don't have all that many experience in MMO's, some 2 years of Eve and a month in WoW (shocking, an EVE player playing both ) and both have its merit (heathen, bu...
- by PaulTheWise - at 2009.12.31 14:00:00
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20. Cargo Organization Slots - in Player Features and Ideas Discussion [original thread]
Second step is unneeded and even quite annoying (as you have to drag stuff into some container first to figure out its total size), just use the same mechanism as corp hangars, you can stow away 25k or 38k or 900k or whatever ship and skills allow...
- by PaulTheWise - at 2009.12.31 13:46:00
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