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121. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
As a casual ice miner, these changes are great. Anything that makes it harder for BOT's is a good thing. Some of the claims in this thread are pretty ridiculous, claims of Normal ORE belts all being empty within an hour of Downtime, maybe try go...
- by PhatController - at 2013.08.11 07:38:00
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122. War on ISBoxers - in Warfare & Tactics [original thread]
What?
- by PhatController - at 2013.08.11 04:58:00
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123. Rokh vs. Raven for Lvl4's - in Missions & Complexes [original thread]
Steve Spooner wrote: Or you can invest in a navy space potato, drop drones, afk, turn in mission. Rinse repeat. In terms of speed the Naga actually does more DPS than the Rokh which is sad and funny. Depending on the rats you're fighting if the...
- by PhatController - at 2013.08.10 17:44:00
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124. Rokh vs. Raven for Lvl4's - in Missions & Complexes [original thread]
The Spod wrote: PhatController wrote: Thinking of going for Scorpion Navy Issue instead, more dps, more tank and probably better applied dps with the extra mids being used for target painters. 3 warhead rigor rigs, 4 ballistics (at least ...
- by PhatController - at 2013.08.10 14:08:00
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125. Rokh vs. Raven for Lvl4's - in Missions & Complexes [original thread]
Thinking of going for Scorpion Navy Issue instead, more dps, more tank and probably better applied dps with the extra mids being used for target painters.
- by PhatController - at 2013.08.10 09:18:00
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126. Applying patch stuck at 3/4 - in Issues, Workarounds & Localization [original thread]
I ended up deleting re-installing eve, it's a pain but did the trick.
- by PhatController - at 2013.08.10 09:16:00
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127. Rokh vs. Raven for Lvl4's - in Missions & Complexes [original thread]
Looking at trying a few level fours, I have better gunnery skills than missiles, so trying to decide weather I should look at a rokh, or stick with the tried and true raven. My shield skills are mostly at lvl4 and a couple lvl 5's and cap skills ...
- by PhatController - at 2013.08.08 02:55:00
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128. Applying patch stuck at 3/4 - in Issues, Workarounds & Localization [original thread]
My eve Launcher is stuck at "3/4): APPLYING EVE_ONLINE_575759-575759_WIN.PATCH: 100.0%" I've tried running the repair tool, restarting etc, any ideas on how to get this working?
- by PhatController - at 2013.08.01 02:38:00
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129. Navy Scorpions Sensor Res - in Ships and Modules [original thread]
Flown both the CNR and SNI, I'd take the SNI for lvl's over the CNR any day. To be fair, locks times on BS's are so long that the second or two difference in lock times is barely noticeable when it already takes 30 seconds to lock a ship. If it's ...
- by PhatController - at 2013.07.26 18:25:00
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130. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Dark Drifter wrote: 9 varient Ventures roll bonus (+2 warp strength, 50% bonus to cycle time, 2500m3 ore hold) 1: gass harvesting bonus only 2: mining bonus only 3: ice mining bonuses (mines shards not blocks (shard ss 100m3 with 10% of normal...
- by PhatController - at 2013.07.25 15:53:00
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131. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Constapatris wrote: PhatController wrote: Arya Regnar wrote: If it goes bigger it needs to lose the warp strength bonus. Why's that, without it it almost kills the role of this ship. Pretty much the only way to kill a venture is mu...
- by PhatController - at 2013.07.25 13:43:00
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132. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: I don't see ORE producing front line combat ships, with it's focus on industry. Rather I see them fielding ships with industrial utility and built sturdy enough for combat use. They already have one, it's called a Proc...
- by PhatController - at 2013.07.25 13:40:00
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133. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: PhatController wrote: Mike, one would assume a new skill, like Mining Crusier for example would be added as a requirement. A tech 2 venture could also work. Cruiser and Battleship sized ORE ships are covered under ORE...
- by PhatController - at 2013.07.24 17:27:00
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134. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: If it goes bigger it needs to lose the warp strength bonus. Why's that, without it it almost kills the role of this ship.
- by PhatController - at 2013.07.24 15:32:00
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135. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Mike, one would assume a new skill, like Mining Crusier for example would be added as a requirement. A tech 2 venture could also work.
- by PhatController - at 2013.07.23 17:42:00
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136. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: What you ask kind of violates the point of tiericide and goes back to the old system of higher skill req ships being just plain better. Perhaps there is room for more ships on the "mining frigate" skill, but they would nee...
- by PhatController - at 2013.07.23 15:11:00
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137. Is there room for more ships in the Venture line? - in Player Features and Ideas Discussion [original thread]
After flying the Venture for sometime in null sec, I feel I've outgrown it but there isn't really an upgrade path for this role. Sure there are mining barges, and I can do fly them but they are a quite different ship. Is there a place for a bette...
- by PhatController - at 2013.07.23 13:23:00
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138. Insane lock speeds and tactics to get around them anyone? - in Warfare & Tactics [original thread]
Faux Leon wrote: Garviel Tarrant wrote: Nothing can save you from an instalock camp other than luck tbh.. If you're in a cov ops ship your chances are better but still not great. So even stealthed I'm basically screwed? I know about ca...
- by PhatController - at 2013.07.19 15:55:00
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139. actual dps scorpion navy or rattlesnake - in Ships and Modules [original thread]
Tsukino Stareine wrote: I'm assuming you're then talking about target painters, this involves a lot more micro-management (not a little, A LOT) plus unless you are planning to only engage at sub 45km (therefore wasting much of the advantages cr...
- by PhatController - at 2013.07.18 16:20:00
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140. What can you do in a VENTURE? - in Science and Industry [original thread]
You could sit in a highsec belt and mine all day, at the end of the day, anything to do with mining, in high or null is boring :P
- by PhatController - at 2013.07.18 13:37:00
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