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1. Announcement:Caldari Navy Manhunt - Event Details, Prize Breakdown &... - in Live Events Discussion [original thread]
Sgt Ocker wrote: Pisov viet wrote: Sgt Ocker wrote: [quote=Lejandra Sikestor] 1000 maximum in system (for the 1st 15 mins) minus 600 killed equals 400. 400 give or take a few is the number in system for more than the 1st 15 mins. Or - the...
- by Pisov viet - at 2014.04.17 10:18:00
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2. Announcement:Caldari Navy Manhunt - Event Details, Prize Breakdown &... - in Live Events Discussion [original thread]
Sgt Ocker wrote: [quote=Lejandra Sikestor] 1000 maximum in system (for the 1st 15 mins) minus 600 killed equals 400. 400 give or take a few is the number in system for more than the 1st 15 mins. Or - the duration of the event. How anybody coul...
- by Pisov viet - at 2014.04.17 06:49:00
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3. Announcement:Caldari Navy Manhunt - Event Details, Prize Breakdown &... - in Live Events Discussion [original thread]
The top damage for rookie ship category seems to be missing, but I'm sure you'll fix that oversight soon.
- by Pisov viet - at 2014.04.13 20:18:00
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4. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Pisov viet, 98, 84, 79, 70, 48, 47, 36, 12, 10
- by Pisov viet - at 2013.08.02 09:31:00
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5. CCP fix your dam game, Welcome to Tidi online - in EVE General Discussion [original thread]
Vicar2008 wrote: I really aint wanting to login to this crap. This is all....... Already on the way to fix the issue, then.
- by Pisov viet - at 2013.06.23 22:11:00
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6. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
This rebalance is better than the current state of T1 indus, but still really ******. It'll still be something like 12 ships doing pretty much the same thing. You could as well remove them all and add 3 generic ORE haulers, considering how not sp...
- by Pisov viet - at 2013.06.21 14:57:00
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7. FIX data and relic sites... - in EVE General Discussion [original thread]
Elliavir wrote: Ranger 1 wrote: cheese monkey wrote: +1 always hated the idea of chasing down cans. it is dumb. Translation: Thinking is bad. Actually needing to do something to get a reward is bad. Silver platters are good. T...
- by Pisov viet - at 2013.06.10 23:01:00
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8. Dust, money well spent eh? - in EVE General Discussion [original thread]
Who would have thought, releasing a generic shooter with generic art style and generic gameplay on a dying plateform that isnt even adapted to the genre would be a failure?
- by Pisov viet - at 2013.06.01 22:45:00
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9. Dual Training Is A Rip Off - in EVE General Discussion [original thread]
If there is no use for dual training, then there will be no demand and no plex will be used that way, and CCP will have wasted some efforts in offering the option. If plexs are used for dual training, then there is a demand, and CCP is right to ha...
- by Pisov viet - at 2013.05.17 09:15:00
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10. Announcement:"King of Low Sec" - Fly your flag over CCP HQ by blowing stuff up! - in In-Game Events and Gatherings [original thread]
Dark Flare wrote: lol yeah we totally care about our space existence !!! !!!! no i just wanted a picture of someone doing a p*ss flying above CCP headquarters because that would be really funny Well then you should have spent the day shoot...
- by Pisov viet - at 2013.05.11 19:08:00
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11. Announcement:"King of Low Sec" - Fly your flag over CCP HQ by blowing stuff up! - in In-Game Events and Gatherings [original thread]
dunked/10
- by Pisov viet - at 2013.05.10 18:19:00
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12. Looking for info on the T2 BPO Lottery - in Science and Industry [original thread]
Tau Cabalander wrote: Pisov viet wrote: Tau Cabalander wrote: There is no official accounting of T2 BPO awarded or still in circulation. Probably because it doesn't matter. Say that to command ships. No problem. I'll state it unequiv...
- by Pisov viet - at 2013.05.02 21:46:00
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13. Looking for info on the T2 BPO Lottery - in Science and Industry [original thread]
Tau Cabalander wrote: There is no official accounting of T2 BPO awarded or still in circulation. Probably because it doesn't matter. Say that to command ships.
- by Pisov viet - at 2013.05.02 18:52:00
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14. Odyssey - clearly a socialist plot. - in EVE General Discussion [original thread]
Autism is not a playstyle.
- by Pisov viet - at 2013.04.28 11:46:00
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15. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Nico elScorpio wrote: What i've seen on twitch about all this looks way too trivial and mobile devicish for eve standards Unlike, you know, locking a can, activating a module on it and waiting half an hour to unlock it?
- by Pisov viet - at 2013.04.28 11:11:00
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16. (Odyssey) Exploration Site Mechanics - in EVE General Discussion [original thread]
Zen Dad wrote: Destination SkillQueue wrote: I thought it was pretty obviously two things. Improving the profession sites to make them actual professions and encouraging to play with other people. The new system is a clear improvement for ...
- by Pisov viet - at 2013.04.28 10:39:00
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17. Faction Standing Repair Plan - in Missions & Complexes [original thread]
What is the standing increase for a pirate faction (gurista or angel) if the arc is started through an empire agent (caldari or gallente for gurista, minmatar or amarr for angels)?
- by Pisov viet - at 2013.02.13 18:38:00
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18. Industry needs fixes and improvements - in EVE General Discussion [original thread]
Gee, you people are so silly, of course T2 BPOs are wortless, just look at a -1/-1 curse BPC, it only cost 139m to produce from one, when a curse only costs 138. Clearly it cannot be because a 10ME BPO, at this price, produce the same ship with 20...
- by Pisov viet - at 2013.02.04 13:45:00
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19. Industry needs fixes and improvements - in EVE General Discussion [original thread]
Kalle Demos wrote: Hemp Invader wrote: Industry's not broken beyond repair but it needs some much needed fixes: 1. Remove Tech 2 BPOs Nobody can compete with that guy that has an uber researched tech2 BPO and can produce stuff without th...
- by Pisov viet - at 2013.02.03 11:34:00
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20. Exploration Tracking Experiment - in Science and Industry [original thread]
You may be interested to learn this has already been done at http://swiftandbitter.com/eve/dsp/highsec.html
- by Pisov viet - at 2013.01.19 22:54:00
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