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Arduemont
Rotten Legion Ops
1501
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Posted - 2013.06.01 11:57:00 -
[181] - Quote
Although I don't believe Dust deserves so scathing a review, they are right about the things they're complaining about. I hope CCP reads this, because many of those things would be fairly easy to fix. "In the age of information, ignorance is a choice." |
Minmatar Citizen160812
The LGBT Last Supper
216
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Posted - 2013.06.01 14:14:00 -
[182] - Quote
Gillia Winddancer wrote:Minmatar Citizen160812 wrote:Gillia Winddancer wrote:
Whilst orbital bombardments are cool they're nothing compared to all the other crazy interactions that you'll eventually have and people will eventually discover this.
You have any examples of this or are we just pipe dreaming here? Just log into EVE, enter the CQ and look at the door. That door is going to be DUST's legacy here. Post Incarna: Sorry we messed up guys. We're only going to focus on spaceships from now on....except for that F2P shooter we're making...but we promise it will be just as good as the captain's quarters and have "potential". Well obviously I at least live in the reality where I know that everything cannot be created in half an hour. I am fully aware that the door is going to stay closed for quite some time still due to resources having been redirected elsewhere and that CCP made a couple of mistakes which led to this. But hey, that is reality and bitching about it is a task for fools and worse. As for new content, we've heard a lot of different things already. Again, I don't expect it to be around for at least a couple of years but what we all know is that CCP wants to essentially merge these two games into one where dusties run around in stations and ships (titans) and cause havoc. I don't play dust in the slightest as I'm not even a console user but nevertheless I think that Dust is the best thing since sliced bread in terms of innovation. Specially when you consider how god damn stale the whole gaming industry has been for the last 5 or so years.
You're not living in reality you're in a pipe dream. Reality is that DUST should have been Incarna and the cash grab flopped TWO times now. The playstation only thing is another flop. Good luck getting console gamers to hold onto an aging game that's "new and improved" every 6 months rather than playing something that's just "new and good already".
DUSTIES in titans?...I want what you're smokin'.
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Ramona McCandless
Standards and Practices Petition Blizzard
48
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Posted - 2013.06.01 14:19:00 -
[183] - Quote
Minmatar Citizen160812 wrote: and the cash grab flopped
Yeah, it'll do that in a F2P game.
Was your original name as stupid as your banal nonsense? "You designed these rules to trick me and it's not fair! I don't have anything left and might as well quit now..."-á-á-Authorized Pixel Distributor
Tell The Others |
Ken 1138
Caldari Provisions Caldari State
48
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Posted - 2013.06.01 14:58:00 -
[184] - Quote
FLUFFY DELIVERIES wrote:I will keep it short, with all the money invested in dust... its kinda sad it can only pull a rating of 5.8 from ign? Reminds me of walking in stations... another ground breaking project that took years to construct and was ultimately a massive flop. other peoples thoughts? http://uk.ign.com/articles/2013/05/30/dust-514-review
Funny i don't agree with most reviews of games but this one points out everything i love and hate about DUST 514.
In fact i only play DUST when someone in EVE mentions they want to play or when a "game changing" patch comes up.
My main and currently only reason for playing is the interaction with both games. Something my EVE and DUST self can only look up or down respectively and dream about. |
Minmatar Citizen160812
The LGBT Last Supper
217
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Posted - 2013.06.01 17:08:00 -
[185] - Quote
Ramona McCandless wrote:Minmatar Citizen160812 wrote: and the cash grab flopped
Yeah, it'll do that in a F2P game. Was your original name as stupid as your banal nonsense?
I guess I should say cash SHOP flopped? The fact that it's free is supposed to be a good thing when it's connected to a subscription based game carrying the weight? One that has a cash shop known to be an unnecessary rip off?
I know if I was in business I would make products that are 100% free...the bottom line must look amazing on the balance sheets.
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Ramona McCandless
Standards and Practices Petition Blizzard
50
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Posted - 2013.06.01 17:11:00 -
[186] - Quote
Minmatar Citizen160812 wrote:Ramona McCandless wrote:Minmatar Citizen160812 wrote: and the cash grab flopped
Yeah, it'll do that in a F2P game. Was your original name as stupid as your banal nonsense? I guess I should say cash SHOP flopped? The fact that it's free is supposed to be a good thing when it's connected to a subscription based game carrying the weight? One that has a cash shop known to be an unnecessary rip off? I know if I was in business I would make products that are 100% free...the bottom line must look amazing on the balance sheets.
So show me any F2P game that made profit in its first year then. "You designed these rules to trick me and it's not fair! I don't have anything left and might as well quit now..."-á-á-Authorized Pixel Distributor
Tell The Others |
Teckos Pech
The Executives Executive Outcomes
216
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Posted - 2013.06.01 17:15:00 -
[187] - Quote
From the article,
Quote:Now, I don't claim to be an expert marksman, but I had more trouble keeping my sights on target in Dust than in any FPS in recent memory.
I have the exact same problem in Planetside 2. Just can't hit anything for **** and I die alot.
In Dust, I do a bit better in assault dropsuits and love playing snipers.
Quote:But the possibilities arenGÇÖt the only thing thatGÇÖs endless. ThereGÇÖs also the grind, and this is where the free-to-play business model rears its ugly head. See, each of the many categories and sub-categories of gear has its own skill requirements for use, and the skill points (SP) required to attain said skills increases multiplicatively with each rank. For instance, the skills required to get into a base-model logistic suit cost around 330,000SP, and if you want to go top-of-the-line, you're in for quadruple that number. At an average of 3,000-7,000SP per match, that's a lot of sleepless nights between you and the suit you want to build...unless of course, you open your wallet.
Somebody wasn't playing attention to the intro voice over, you earn SP in battle and when you aren't in battle. Granted the earning SP while not in battle isn't huge, but after a couple of days you can come back and find quite a few SP to be used.
BTW, this is how Eve Online is. I remember well waiting and waiting for basic skills to finish so I could go from a crappy frig to a cruiser (which I promptly lost due to being a completely clueless noob). And then having to grind and grind to get the isk to get a new cruiser, which I was much more careful with. It is like the reviewer is reviewing the game as a stand alone game, and not a part of another game that is known for its harshness and unforgiving nature and how people who play it often do so merely to see others die.
Quote:Nearly every item has a real-money counterpart that can be used by anyone, free of skill requirements. Prices are reasonable, but whether you're using real (AUR) or in-game (ISK) currency, you lose a copy of every piece of gear in a loadout each time you die, so you'll be making regular post-match trips to the marketplace to restock whatever you just lost
Now somebody isn't being all that smart. I figured out early on you buy copies of your loadout. I usually go in and buy 10 at a time and try to keep my preferred loadouts at 30, so I'll always have a loadout even if I'm have an unbelievably bad game. And I make more than enough isk at this point that buying copies of loadouts isn't an issue. I'm also stockpiling isk for later when I can get into the more expensive stuff and even there it shouldn't be too huge of a problem. Right now due to limited skills my character is swimming in isk. If my early days in Eve were like that it would have made things easier for sure.
Quote:Such high stakes can add tension and excitement to a battle, but at the expense of making new players feel nickeled and dimed every time an experimental loadout goes wrong.
Well isn't that the point of an experiment? If you die too quickly or too frequently then maybe that loadout sucks.
Welcome to New Eden mother ******, now HTFU.
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Minmatar Citizen160812
The LGBT Last Supper
217
|
Posted - 2013.06.01 17:18:00 -
[188] - Quote
Ramona McCandless wrote:Minmatar Citizen160812 wrote:Ramona McCandless wrote:Minmatar Citizen160812 wrote: and the cash grab flopped
Yeah, it'll do that in a F2P game. Was your original name as stupid as your banal nonsense? I guess I should say cash SHOP flopped? The fact that it's free is supposed to be a good thing when it's connected to a subscription based game carrying the weight? One that has a cash shop known to be an unnecessary rip off? I know if I was in business I would make products that are 100% free...the bottom line must look amazing on the balance sheets. So show me any F2P game that made profit in its first year then.
Hold on I'll start collecting revenue info from all the F2P clones out there...
Considering some of them have a box price I think you're very wrong on that one. What are we comparing this to Combat Arms? |
Ramona McCandless
Standards and Practices Petition Blizzard
50
|
Posted - 2013.06.01 17:27:00 -
[189] - Quote
Minmatar Citizen160812 wrote:Ramona McCandless wrote:Minmatar Citizen160812 wrote:Ramona McCandless wrote:Minmatar Citizen160812 wrote: and the cash grab flopped
Yeah, it'll do that in a F2P game. Was your original name as stupid as your banal nonsense? I guess I should say cash SHOP flopped? The fact that it's free is supposed to be a good thing when it's connected to a subscription based game carrying the weight? One that has a cash shop known to be an unnecessary rip off? I know if I was in business I would make products that are 100% free...the bottom line must look amazing on the balance sheets. So show me any F2P game that made profit in its first year then. Hold on I'll start collecting revenue info from all the F2P clones out there... Considering some of them have a box price I think you're very wrong on that one. What are we comparing this to Combat Arms?
So... you have no figures to back up your claim?
Cool. You just keep talking nonsense about something you clearly have no idea about and let the rest of us get on, cheers. "You designed these rules to trick me and it's not fair! I don't have anything left and might as well quit now..."-á-á-Authorized Pixel Distributor
Tell The Others |
Teckos Pech
The Executives Executive Outcomes
216
|
Posted - 2013.06.01 17:42:00 -
[190] - Quote
http://www.metacritic.com/game/pc/eve-online
Metacritic on Eve Online, 69.
Metacritic for Dust 514 56.
I guess we all like ****** games, if you go by the reviews. Considering that Eve Online is not for your average gamer, it isn't surprising the bulk of reviews are negative. If CCP makes Dust like they did Eve, then a similarity of reviews should not be surprising.
v0v |
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Ramona McCandless
Standards and Practices Petition Blizzard
51
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Posted - 2013.06.01 17:47:00 -
[191] - Quote
Teckos Pech wrote:http://www.metacritic.com/game/pc/eve-online
Metacritic on Eve Online, 69.
Metacritic for Dust 514 56.
I guess we all like ****** games, if you go by the reviews. Considering that Eve Online is not for your average gamer, it isn't surprising the bulk of reviews are negative. If CCP makes Dust like they did Eve, then a similarity of reviews should not be surprising.
v0v
My thoughts exactly
This is why I dont rely on "critics" to tell me what I should like.
F-tards want me to buy some pretty terrible games. But Im EvE-O all the way.
Well, unless Elite: Dangerous actually surfaces and is any good. "You designed these rules to trick me and it's not fair! I don't have anything left and might as well quit now..."-á-á-Authorized Pixel Distributor
Tell The Others |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
1158
|
Posted - 2013.06.01 18:16:00 -
[192] - Quote
Teckos Pech wrote:http://www.metacritic.com/game/pc/eve-online
Metacritic on Eve Online, 69.
Metacritic for Dust 514 56.
I guess we all like ****** games, if you go by the reviews. Considering that Eve Online is not for your average gamer, it isn't surprising the bulk of reviews are negative. If CCP makes Dust like they did Eve, then a similarity of reviews should not be surprising.
v0v
Well, to be totally honest, EVE IS a crappy game. If you are totally and completely objective about it, anyone can see it. I'm not saying that EVE isn't unique, and that is why it still has the subs, even though most of them are alt accounts, but it's still pretty crappy.
The AI in EVE is a joke. Combat is even simpler than tab-targeting of other MMOs, and nowhere near as player-skill-intensive. The amount of "abilities" you can use with any given ship are laughable. Compare it to SWTOR, for instance, where a level 80 can have up to 40 abilities, many of which are meant to be reactive counters to specific abilities of other classes. The amount of content the game offers is miniscule, and yes it's a sandbox and we're supposed to create our own content and blah blah blah blah, but in a good game there would be content built in by default, LOTS of it, and THEN we'd be creating content ourselves on top of that, but EVE is very light in this department. And then there's things like mining, which, let's face it, is one of the dumbest things in gaming today. I mean, the mere fact that this mechanic still exists and is ludicrous at best. So the 69 rating is actually pretty much right on the money, it's actually a little generous I think, considering how sloppy the controls and the UI still are.
Those of us that still play EVE, play it for those few unique things that no other game offers. But don't kid yourself by thinking this makes it a great game. It gets as many things wrong as it gets things right, at the very least. And I feel the only reason it is still around today is because it has had ZERO competition. There simply haven't been any other spaceship MMOs since EVE came out. The titles like Black Prophecy are no more MMOs any more than Battlefield series are MMOs. As such, EVE had a "free ride" to continue to offer this unique gameplay with no competition. But if they were hammered with constant competitors, like the fantasy genre does, I feel it would have either mutated into a viable entity, or died off a long ago. But without it, the things are the way we see now - 500k subs, most of those alt accounts, no real growth, the last PCU record had to be scheduled weeks in advance to beat an event that happened spontaneously two years previously, etc., etc.
And Dust, unlike EVE, isn't protected by that uniqueness and lack of competition. There's tons of FPS games, many of them futuristic sci-fi, many of them F2P, and most of them better. As such, it has even less hope than EVE, because the only thing it does that is totally unique is the connection to EVE, and EVE isn't exactly popular, and thus the connection is meaningless. I said it before, but would a Battlefield 3 player care about his game's connection to Hello Kitty Island Adventure? It's the same with Dust and EVE, average PS3 console FPS player doesn't give a toss about how his gameplay affects a PC MMO that he's never played and never will. The game (Dust) itself has to be good, the connection to EVE isn't a factor. And if the game is not so good (which is something ALL reviews agree on), the game won't do so well. And it isn't. And huge number of people, myself included, have been saying this FOR YEARS since CCP announced they sold out to Sony. But hey, it's not like we know anything, we've just been gamers most out of our lives and for many of us gaming is our biggest recreational expense, so why should they listen to us, right?
All's I'm saying is, all of this was predictable, and predicted with uncanny accuracy a very long time ago. Back when Dust was just a glimmer in someone's eye. |
Tippia
Sunshine and Lollipops
14474
|
Posted - 2013.06.01 18:40:00 -
[193] - Quote
Jame Jarl Retief wrote:The AI in EVE is a joke. Combat is even simpler than tab-targeting of other MMOs, and nowhere near as player-skill-intensive. Have you been in actual combat? No, not ISK-grinding GÇö combat?
Quote:The amount of "abilities" you can use with any given ship are laughable. Compare it to SWTOR, for instance, where a level 80 can have up to 40 abilities, many of which are meant to be reactive counters to specific abilities of other classes. So much the same as in EVE then. The problem is that you're comparing ships to characters, which doesn't make much sense. How many abilities does an individual piece of armour have in SW:ToR?
Quote:The amount of content the game offers is miniscule, and yes it's a sandbox and we're supposed to create our own content and blah blah blah blah, but in a good game there would be content built in by default So, much like EVE, then, which has almost infinite content built in by default. Because no, a good sandbox has almost nothing ready-made GÇö ideally, it should be all up to the player(s).
Quote:And I feel the only reason it is still around today is because it has had ZERO competition. [GǪ] And Dust, unlike EVE, isn't protected by that uniqueness and lack of competition. These two statements don't make sense together. Either both EVE and Dust have zero competition, or they both have a lot. There are plenty of futuristic space RPGs out there, most even without the costs of EVE, and many of them better (in some specific detail). The reason EVE has zero competition is that it does something no other game does. The same goes for Dust. At most, Planetside 2 would compete with Dust, but it's on a different platform and that tends to disqualify two games as competitors. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |
Sishen Gzi
Hellion Support Services
45
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Posted - 2013.06.01 18:55:00 -
[194] - Quote
Reviewer said guilds.... |
Minmatar Citizen160812
The LGBT Last Supper
217
|
Posted - 2013.06.01 19:02:00 -
[195] - Quote
Ramona McCandless wrote:Teckos Pech wrote:http://www.metacritic.com/game/pc/eve-online
Metacritic on Eve Online, 69.
Metacritic for Dust 514 56.
I guess we all like ****** games, if you go by the reviews. Considering that Eve Online is not for your average gamer, it isn't surprising the bulk of reviews are negative. If CCP makes Dust like they did Eve, then a similarity of reviews should not be surprising.
v0v My thoughts exactly This is why I dont rely on "critics" to tell me what I should like. F-tards want me to buy some pretty terrible games. But Im EvE-O all the way. Well, unless Elite: Dangerous actually surfaces and is any good.
So you would jump ship from EVE and DUST if another game releases and is a good game from the start. Why not buy Elite and hang around for it to get better?
Thanks for proving my point, moron.
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Beef Hammer
Interstellar Brotherhood of Gravediggers Get Off My Lawn
0
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Posted - 2013.06.01 19:10:00 -
[196] - Quote
Sishen Gzi wrote:Reviewer said guilds....
Pretty much makes the whole review invalid then, doesn't it? |
Pisov viet
Sniggerdly Pandemic Legion
125
|
Posted - 2013.06.01 22:45:00 -
[197] - Quote
Who would have thought, releasing a generic shooter with generic art style and generic gameplay on a dying plateform that isnt even adapted to the genre would be a failure? |
Grog Barrel
Federal Navy Academy Gallente Federation
37
|
Posted - 2013.06.02 00:13:00 -
[198] - Quote
Beef Hammer wrote:Sishen Gzi wrote:Reviewer said guilds.... Pretty much makes the whole review invalid then, doesn't it?
Quite this (even if irony detected), since it might either be just an accidental brain fart or this reviewer, who criticizes content, isn't even able to differentiate between both.
[insert random analogy here. I don't care if it's about cars, doctors, army, ****, and so on] |
Teckos Pech
The Executives Executive Outcomes
218
|
Posted - 2013.06.02 08:03:00 -
[199] - Quote
Beef Hammer wrote:Sishen Gzi wrote:Reviewer said guilds.... Pretty much makes the whole review invalid then, doesn't it?
Well, if I were to review a book and kept getting some aspect of the book consistently wrong, what would you think?
Take that with the reviewer complaining about the controls not being fast/sensitive enough, but then they are too jumpy (i.e. too sensitive). Missing that you get SP both by doing battles and also passively when you aren't logged in. That after a few dozen battles the typical player maybe able to upgrade some of his load outs have no issue buying multiple copies of those load outs so when you die you don't have to get upset at not having that load out available.
Basically, did the reviewer spend more than 15-20 minutes playing the game? Did he actually skill up so he can buy a weapon or equipment item above the militia grade and see that yeah, it costs 2,500 isk, but in that last battle you made 150,000 isk...in which case he could buy 60 of that item...enough for probably a half dozen battles at least, at which point he could buy 360 of said item. |
Nanami Enpei
Shinden Shorai
0
|
Posted - 2013.06.02 09:33:00 -
[200] - Quote
What the hell is IGN? |
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Demoneta Adama
The Scope Gallente Federation
0
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Posted - 2013.06.02 10:17:00 -
[201] - Quote
IGNS review was really pretty kind, I wonder if it was because CCP did pay lol |
KasparHauser
Sebiestor Tribe Minmatar Republic
5
|
Posted - 2013.06.02 10:22:00 -
[202] - Quote
He is the problem with fanboys. People are so overly supportive and sycophantic that the ccp cannot get any solid feedback. |
Nessa Aldeen
First Among Equals
56
|
Posted - 2013.06.02 11:16:00 -
[203] - Quote
I lol-ed hard at the IGN review. In fact, most of IGN reviews are irrelevant. I mean here is a site that awarded Twilight the Movie a 4.5 upon 5. Srsly, that alone is an indicator of the near retardation of IGN. |
KasparHauser
Sebiestor Tribe Minmatar Republic
5
|
Posted - 2013.06.02 11:24:00 -
[204] - Quote
Reception
Aggregator Score GameRankings 62.86%[36] Metacritic 56/100[37]
Review scores Publication Score GamesRadar 3/5 stars[38] GameTrailers 4.4/10[39] IGN 5.8/10[40] Destructoid 6/10 [41] GamesBeat 72/100[42] Eurogamer 50/100[43] Metro GameCentral 4/10[44] Hardcore Gamer 2.5/5[45] PSU.com 9/10[46]
the 9/10 one is by sony....there rest are saying that this game is nothing special. |
Brooks Puuntai
Solar Nexus.
1542
|
Posted - 2013.06.02 11:27:00 -
[205] - Quote
Nessa Aldeen wrote:I lol-ed hard at the IGN review. In fact, most of IGN reviews are irrelevant. I mean here is a site that awarded Twilight the Movie a 4.5 upon 5. Srsly, that alone is an indicator of the near retardation of IGN.
IGN wasn't the only bad review it got, actually the only review I've seen that is good is from Sony. Which would be hilarious if Sony gave its own exclusive a bad review.
CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE-á/ Dynamic New Eden |
Colonel Goatbanger
The Goatbangers Club
2
|
Posted - 2013.06.02 11:32:00 -
[206] - Quote
Tried it. Will never play it again. And I have played alot of FPS games over the years.
Personally I would have made it more CoD or BF-like with an all Hard Core-mode and natural progression towards maximizing a character within a certain specialty to lure more players in. AS it stands the learning curve is imo too long for a FPS. Guys just want to get their guns, gear and get going, and not have to wonder what heck they have to skill next. Due to the aforementioned learning curve I fail to see how this game can survive in the long-run. Why does this particular FPS entail so much spray-and-pray, EVE is a hardcore game, so why should DUST be so dumbed down to cater the lowest common denominator of player-strategy.
You want to combine the high threshold of a steep learning curve but the pray and spray mentality of all other FPS shooters. Reward hard core tactics, make a "life" worth something. Sure you want fast-paced play but sometimes it just isn't suitable if you want to set yourself so much apart from the rest of the FPS game developers.
Rant, rant, ramble, ramble. So much **** wrong with DUST I can't go on.
teal; deer |
Vaju Enki
Secular Wisdom
689
|
Posted - 2013.06.02 11:42:00 -
[207] - Quote
I hate this new generation of FPS games, the only good Online FPS game has the old Americas Army 2.0, if you died, you died until the end of the match, that was so great, i hoped that Dust would be like that. R Tape Loading Error |
Xygatrix
No Self Esteem
5
|
Posted - 2013.06.02 11:45:00 -
[208] - Quote
5.8? Isn't that supposed to mean 0.8 points above average?
IGN is worthless. |
KasparHauser
Sebiestor Tribe Minmatar Republic
5
|
Posted - 2013.06.02 11:51:00 -
[209] - Quote
Xygatrix wrote:5.8? Isn't that supposed to mean 0.8 points above average?
IGN is worthless.
Right, and so are: GameRankings Metacritic GamesRadar GameTrailers Destructoid Eurogamer Metro GameCentral Hardcore Gamer
if they give dust a bad review, it's them who are bad, not dust. duuh.
also
pre-release: " IGN said that the game was highly ambitious and called it the future of gaming." |
FluffyDice
Kronos Research
566
|
Posted - 2013.06.02 12:05:00 -
[210] - Quote
I agree with most of what the reviewer said. I personally don't think the game was ready for release or review. I sure did enjoy playing it before the last skill reset though. I loved the ways it differed from BF3 and COD. I also can't help but translate the first few paragraphs of the review into "the game isn't aiming for me like all the others I've played and I'm bad." |
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