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41. [2nd CSM Candidate] Promithius - in Jita Park Speakers Corner [original thread]
Who the hell are you? I am Promithius (go figure) many of you already know me, and many more have absolutely no idea who i am, so here is a brief introduction. I have been a member of the eve community for going on 4 and a half years now, iv ...
- by Promithius - at 2008.10.23 12:06:00
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42. [wts] 8000 Moons (All Regions Empire + 0.0) - in Sell Orders [original thread]
100% professional , received the results instantly. feel free to contact me ingame if you are worried about purchasing and i can guarantee authenticity
- by Promithius - at 2008.10.01 18:34:00
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43. Titan build job - in Test Server Feedback [original thread]
i have reinstalld the build job and eve maild you the details.
- by Promithius - at 2008.09.03 03:55:00
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44. Titan build job - in Test Server Feedback [original thread]
ok will do , manny thanks
- by Promithius - at 2008.08.31 15:22:00
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45. Titan build job - in Test Server Feedback [original thread]
Edited by: Promithius on 31/08/2008 04:31:17 i was hoppeng to get a response here :)
- by Promithius - at 2008.08.31 04:31:00
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46. Titan build job - in Test Server Feedback [original thread]
i have a screenshot of the science and industry screen with the details of the build job . :) i kept it from when i started the job
- by Promithius - at 2008.08.30 20:59:00
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47. Titan build job - in Test Server Feedback [original thread]
Edited by: Promithius on 30/08/2008 14:23:49 a few months back i was building a titan on sisi and the the server got remirird and at the time i was told that if i put the job back up then somone would take off the time that have alredy passed ...
- by Promithius - at 2008.08.30 14:22:00
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48. POS gunners - in Test Server Feedback [original thread]
just a notion i had , while pos's are dull to destroy, tey are also almost imposable to defend, one small change that might balance it a little would be to be able to configure pos's to allow alliance members with the skill to gun on other corps p...
- by Promithius - at 2008.08.26 02:57:00
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49. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
i love the idea , would be a wonderful change from current pos mechanics , yes there are all sorts of balance questions , but lets leave that to the people who actually make the content :) as an idea i 100% support it.
- by Promithius - at 2008.07.13 13:12:00
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50. Expansive galaxy not so expansive - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker Somebody posted an idea recently that players should be able to warp somehow to the systems between the stargate-linked, Concord-patrolled systems on the map. In the backstory, only binary star systems can h...
- by Promithius - at 2008.07.12 12:49:00
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51. scanning large collidables - in Player Features and Ideas Discussion [original thread]
100% agreement, now the question is what do CCp think of this idea ? anyone care to comment?
- by Promithius - at 2008.07.12 12:44:00
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52. Index of Issues: Tagged and Categorised. Read before posting. - in Assembly Hall [original thread]
I realize manny of you think this is without merit at all but i feel this should be added also. Backstory inconsistency/scaner modification
- by Promithius - at 2008.07.10 19:02:00
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53. [Issue] Removal of 30-day and 90-day time cards - in Assembly Hall [original thread]
/signed bring back 30 and 90 GTC's Im no accountant but im sure yours is more than happy with the books they dont need a 33% rise
- by Promithius - at 2008.07.10 18:44:00
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54. Backstory/Atmospherics exploration - in Jita Park Speakers Corner [original thread]
Linkage there is a link to the post of a suggestion and on that post is the original topic. There is alot of stuff written in the back story articles ( Linkage ) that i feel is verry underused, there are things wirtena bout an antians civilisa...
- by Promithius - at 2008.07.10 18:36:00
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55. Backstory/Atmospherics exploration - in Jita Park Speakers Corner [original thread]
Linkage there is a link to the post of a suggestion and on that post is the original topic. There is alot of stuff written in the back story articles ( Linkage ) that i feel is verry underused, there are things wirtena bout an antians civilisa...
- by Promithius - at 2008.07.10 18:36:00
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56. scanning large collidables - in Player Features and Ideas Discussion [original thread]
If there is any interest i see its not very spoken :)
- by Promithius - at 2008.07.10 18:21:00
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57. Expansive galaxy not so expansive - in Player Features and Ideas Discussion [original thread]
I fully support the expansion of space, i have been saying for years as the population of the game gets larger the amount of space per head has reduced to almost nothing. you can quote 20% of the population are in 0.0 but trust me compared to the ...
- by Promithius - at 2008.07.10 18:18:00
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58. scanning large collidables - in Player Features and Ideas Discussion [original thread]
Anyone else have anything to say?
- by Promithius - at 2008.07.10 13:30:00
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59. scanning large collidables - in Player Features and Ideas Discussion [original thread]
I have been trying to make apoint recently but only now have i realized what i need to make it work (original post) http://oldforums.eveonline.com/?a=topic&threadID=818167&page=1 there used to be ruins and stations and ll sorts of nice things to...
- by Promithius - at 2008.07.10 03:54:00
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60. scanning large collidables - in Player Features and Ideas Discussion [original thread]
I have been trying to make apoint recently but only now have i realized what i need to make it work (original post) http://oldforums.eveonline.com/?a=topic&threadID=818167&page=1 there used to be ruins and stations and ll sorts of nice things to...
- by Promithius - at 2008.07.10 03:54:00
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