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1. Fixing Blob vs Blog Warfare - in Player Features and Ideas Discussion [original thread]
Zim, what you want to do, is, change blob warfare, from, everyone shooting at one person, killing him quickly, to, poking everyone into a tight 2KM formation, and, having that become one target, that you lock, and fire on. Problems I see: "Dumbi...
- by Quarc - at 2007.08.29 10:44:00
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2. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
I think it would be a great idea... Why not....
- by Quarc - at 2007.05.28 01:09:00
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3. One Hotkey. Thats it. - in Player Features and Ideas Discussion [original thread]
Simple sugestion, but, I think, it would help out the game, a good deal... Every been in an interceptor, racing to the gate at 6KM a second? And then you overshoot? Why did you not jump? Because it took to long to right click on the gate, and cl...
- by Quarc - at 2007.05.28 00:43:00
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4. Untraining - in Player Features and Ideas Discussion [original thread]
It's quiet inefficent, if you take it from one skill, to another, you loose, 67% of it.... So, lets say you have a, 765,000Sp skill...(3X multiplier, at level five) you go down to 193,000 SP rewarded (instant) Do it once more, and that number i...
- by Quarc - at 2006.11.27 11:54:00
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5. Untraining - in Player Features and Ideas Discussion [original thread]
Ok, well, I was on kali for the past few days, And I have noticed that I have on over 1.5 million SP, in missle skills. I have never launched a missle in my life. I use, and fly all gallante spec ships. So, this got me thinking, Why not have th...
- by Quarc - at 2006.11.27 11:30:00
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6. Motherships, Titans - Invincible? - in Player Features and Ideas Discussion [original thread]
Originally by: Evelgrivion You know, Titans and Motherships are already persistent Really?
- by Quarc - at 2006.11.27 11:04:00
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7. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
/sign No reason not to?
- by Quarc - at 2006.11.27 10:58:00
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8. Portrait swap for free? - in Player Features and Ideas Discussion [original thread]
Why not...Just use ISK to pay an in game "plastic surgen"? Just my idea.. lol
- by Quarc - at 2006.11.27 10:49:00
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9. Gangs, Standings & Illogical Concord Behaviour - in Player Features and Ideas Discussion [original thread]
Ok.. Reason that "asking for help" would be kinda... to say the least...umm... ***#$*$%*+$ Police show up at your house, and, your wife with 10+ standings is sitting there ... shooting you... killing you... What do they do? shout and ask "Hey w...
- by Quarc - at 2006.11.25 08:30:00
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10. Little rush of PvP... - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader Seems a little phony. Why not just trade cans and duke it out? Under most circumstances, a trip to Sisi is a good way to do it, and post-Revelations it'll be a good way again. Or do it yourself. Start a c...
- by Quarc - at 2006.11.25 08:12:00
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11. How the hacking skill, Should work. - in Player Features and Ideas Discussion [original thread]
Originally by: Ruato Integrating the clearing of abandoned cans to game mechanics is a good idea. But IMO, it would be easier if they just nuke those abandoned cans instead and increase volume of cans in the process (so people dont need ...
- by Quarc - at 2006.11.25 08:08:00
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12. Magnetically Reinforced Armor - in Player Features and Ideas Discussion [original thread]
Originally by: Reggie Stoneloader Armor tanking is the only reasonable choice for non-Raven PvP as it stands right this minute. There's absolutely no reason to further buff armor tankers. Your vague sense of injustice based on your lack of...
- by Quarc - at 2006.11.25 08:04:00
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13. Little rush of PvP... - in Player Features and Ideas Discussion [original thread]
Ok, sorry to flood the fourms, I already have like 4 topics here, but today I feal like trolling... Ok, ever been to the gym (or other meeting spot) and seen the little white boards with a marker there? where you write your name down and get pare...
- by Quarc - at 2006.11.25 08:01:00
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14. How the hacking skill, Should work. - in Player Features and Ideas Discussion [original thread]
Edited by: Quarc on 25/11/2006 07:37:55 since I was at the max char. limit on the other posts, I have to put here that the word ***** is not any swear word...the chat filter is simply a little odd...well, maby its not to odd, I just relised th...
- by Quarc - at 2006.11.25 07:35:00
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15. How the hacking skill, Should work. - in Player Features and Ideas Discussion [original thread]
Edited by: Quarc on 25/11/2006 07:21:21 Edited by: Quarc on 25/11/2006 07:20:11 One last thing... You would not be able to change passwords on a can that is in the process of being hacked. To all the miners who would whine, that a raven ...
- by Quarc - at 2006.11.25 07:17:00
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16. How the hacking skill, Should work. - in Player Features and Ideas Discussion [original thread]
yes its me continuing the post... Basicly, as I was saying, but ran out of letters to do so... ----a-------t--c you start unscrambling it, and you shortly find out that, most all of them, are dashes (Possably have a skill, that wouuld split th...
- by Quarc - at 2006.11.25 07:06:00
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17. Magnetically Reinforced Armor - in Player Features and Ideas Discussion [original thread]
Currently, armer tanking, can ONLY BE DONE, in low slots. There is not one mod. in medium (or high.. except kinda nos, but, armer reps dont use that much energy) that will benefit, an armer tank. You have to admit, shield tanking uses more energ...
- by Quarc - at 2006.11.25 06:17:00
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18. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Briliant! Thats all I have to say...
- by Quarc - at 2006.11.25 05:45:00
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19. Disabling ships - in Player Features and Ideas Discussion [original thread]
gallente would become overpowered... well, just more powerful then the rest, because of this why? ok, lets say, if X ship, has 1000 Str. (before this "change") Lets say, they add a (10%)bulkhead, then, they now have 1100. and if they add a seco...
- by Quarc - at 2006.11.24 05:48:00
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20. Customize your ship textures? - in Player Features and Ideas Discussion [original thread]
Im split... On one hand, I would love to change around the colors on my ship, make it more unique, make it stand out, maby hvae it represent my corperation/allaince... On the other hand, I would not like it... that, you could make your thorax, l...
- by Quarc - at 2006.11.11 05:34:00
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