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1. Core X type hards - in Ships and Modules [original thread]
Edited by: Qwert0 on 30/08/2010 20:57:43 Now even though adding say 50% resists onto 80% only nets you 10% raw resist (to 90%), remember that you are going form 20% to 10% damage taken , which is still cutting it in half. At 98% it will only ...
- by Qwert0 - at 2010.08.30 20:58:00
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2. """FUEL"""" for cloaks - in Ships and Modules [original thread]
Why not instead of fuel, slowly and randomly cause heat damage to the cloak? You have 'fuel' with nanite paste, and if they go afk too long they burn out the cloak and are SOL until they hit a station.
- by Qwert0 - at 2010.07.11 07:12:00
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3. Navy Omen - in Ships and Modules [original thread]
Edited by: Qwert0 on 11/06/2010 07:33:09 Originally by: Kane Starkiller omen can't do this : [Omen Navy Issue, New Setup 1] Heat Sink II Heat Sink II Heat Sink II Damage Control II 800mm Reinforced Rolled Tungsten Plates I Energized A...
- by Qwert0 - at 2010.06.11 07:31:00
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4. The Best looking ship then? - in Ships and Modules [original thread]
Navy Omen No contest
- by Qwert0 - at 2010.05.06 05:18:00
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5. Sentry Drones: Omnis or TPs? - in Ships and Modules [original thread]
Also remember that TP's have an optimal of only 45km, after that they have a chance to not apply any bonus at all as they go deeper into falloff.
- by Qwert0 - at 2010.05.04 00:45:00
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6. Sleipnir Solo PVP: X-large or Large? - in Ships and Modules [original thread]
Edited by: Qwert0 on 04/05/2010 00:40:56 FYI, DG/CN boosters vs T2 and Large vs XL boosters have [b]the exact same[b/] shield hp/cap rate. The only difference is the theoretical maximum shield hp/sec (and therefore cap/sec). The faction moods ...
- by Qwert0 - at 2010.05.04 00:40:00
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7. Cruise missiles golem, is it worth it? - in Ships and Modules [original thread]
Edited by: Qwert0 on 05/03/2010 17:01:12 CNR has more dps than the Golem (In fact the Golem gets the same dps as the T1 Raven), and has one less rig slot. However the Golem has a bonus to target painters and boost amount, letting you do more w...
- by Qwert0 - at 2010.03.05 17:00:00
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8. Best looking Ship in the game - in Ships and Modules [original thread]
Definitely the omen navy issue , hands down.
- by Qwert0 - at 2010.03.03 14:16:00
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9. Railgun balance, when do they get some love ? - in Ships and Modules [original thread]
On the subject of making railguns 'unique,' how about doing something like this: Give all BS railguns the same dps (probably a little higher than 425's now) Make 250's have high tracking, and a relatively short medium range, with a very high rof. ...
- by Qwert0 - at 2010.01.13 21:50:00
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10. Tengu for level 4 missions? - in Ships and Modules [original thread]
Something to note about Liang's fit is that the Dread Guristas booster is identical to the Caldari Navy one in every way, and last I checked was 10M cheaper
- by Qwert0 - at 2010.01.06 04:26:00
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11. navy hookbill post patch - in Ships and Modules [original thread]
I flew something similar to this on SISI during testing, had several good fights in it. You might want to try swapping the PWNAGE for other things like a small extender, resist amp, an afterburner (tight fit on that though), though it does help. ...
- by Qwert0 - at 2009.12.30 09:54:00
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12. max dps BS - in Ships and Modules [original thread]
For AFK pos bashing with zero risk of retaliation, not much can get better than these fits: [Armageddon, Offline Pos] Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Heat Sink II Capacitor Power Relay II Cap Recharg...
- by Qwert0 - at 2009.12.30 08:57:00
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13. Rig that SB - in Ships and Modules [original thread]
Also, try the best named mwd, fits much easier and has no disadvantage other than your cap recharge rate, which you shouldn't need anyway.
- by Qwert0 - at 2009.08.21 05:23:00
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14. Fastest Speed posible using EFT to calculate and prove. - in Ships and Modules [original thread]
Do remember that that is over 5 million m/s cloaked .
- by Qwert0 - at 2008.08.16 03:57:00
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15. Fastest Speed posible using EFT to calculate and prove. - in Ships and Modules [original thread]
Edited by: Qwert0 on 15/08/2008 04:07:17 Edited by: Qwert0 on 15/08/2008 04:05:24 And with overheat, full speed implants and a claymore it gets 5680.4km/s
- by Qwert0 - at 2008.08.15 04:05:00
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