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1. Titanium - in Science and Industry [original thread]
Is far as i know moon mins are randomly scattered
- by Ralus - at 2006.02.01 13:41:00
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2. Change to Kernite and Omber? - in Science and Industry [original thread]
I've noticed this too, atier (0.6) in sinq where I sometimes mine has no omber at all anymore, and I scanned every field. I find it unlickly that someone has managed to strip all 14 or so belts in the 30mins after downtime that I looked and the ma...
- by Ralus - at 2005.11.29 23:12:00
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3. trouble with railgun battery - in Science and Industry [original thread]
Also remember small batteries take med ammo, med batteries take large ammo and large batteries take XL ammo
- by Ralus - at 2005.06.22 13:31:00
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4. Study on the Rarity of processed and complex materials. - in Science and Industry [original thread]
oooo thats handy thumbs up from me
- by Ralus - at 2005.06.17 23:19:00
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5. Draft Charter for the Interstellar Starbase Syndicate - in Science and Industry [original thread]
sorry i should have clarified that, only ingame wallets
- by Ralus - at 2005.06.10 19:20:00
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6. Draft Charter for the Interstellar Starbase Syndicate - in Science and Industry [original thread]
Edited by: Ralus on 09/06/2005 15:55:53 Another important part to add to the charter I believe is a section on responsibilities of ISS members. Here is a rough idea I drew up. 1\ Under no circumstances may ISS personnel engage another player...
- by Ralus - at 2005.06.09 15:54:00
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7. Would you join a Starbase syndicate? - in Science and Industry [original thread]
Edited by: Ralus on 08/06/2005 22:33:10 There would be no militery threat though, apart from soveranty the allience still controls access and defence of the system, effectively retaining control, the syndicate mearly askes for soveranty so the...
- by Ralus - at 2005.06.08 22:32:00
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8. Would you join a Starbase syndicate? - in Science and Industry [original thread]
I think this idea has lots of merits, as well as being almost self defending; Would you as an allience chose to war dec the syndicade forcing production out of your space into enimies teritories or allow pirates to destroy you mod and ship suppl...
- by Ralus - at 2005.06.08 22:21:00
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9. 50% reduction in fuel cost for POS ? - in Science and Industry [original thread]
So emm... you must be in an allience to claim a system, therefore you must be in an allience to get the 50% reduction, as a nuetral corp you cannot claim soveranty under your corp name can you?
- by Ralus - at 2005.06.07 16:21:00
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10. Medium POS's and advanced reactions - in Science and Industry [original thread]
Edited by: Ralus on 26/05/2005 19:52:42 On a medium caldari tower you could run: coupler \ .........->large reactor -> coupler -> coupler coupler / this would need emptied + filled up every 30 hours but with the up comming patch the...
- by Ralus - at 2005.05.26 19:52:00
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11. Empire POS unprofitable? Think again. - in Science and Industry [original thread]
The Most important think to making a profit in pos's is to fully reserch your market and stay flexible, or at least thats what i've found in the small time i've been running my medium one.
- by Ralus - at 2005.05.24 23:08:00
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12. Demand for Liquid Ozone and Heavy Water - in Science and Industry [original thread]
Very roughly your going to get about 150isk a unit for heavy water, 500isk a unit for isotopes (especially nitrogen) and about 600isk for ozone. Atm isotopes are a very good mining option cos you get them in safe space rather that having to sneak...
- by Ralus - at 2005.05.05 23:06:00
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13. What if POS had other uses than simply making tech II components? - in Science and Industry [original thread]
Yea i heard about factory slots at a pos too, but i think a dev said it would need a major coding change to allow that so thats gonna have to wait for a big patch. Changing to crazy ideas how about this one: remove the shield bubble from the smal...
- by Ralus - at 2005.04.28 18:00:00
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14. No more T2 components? - in Science and Industry [original thread]
If agents must drop something connected to the t2 market let it be coolant, robotics, oxygen etc... the trade goods that cannot be mined that should help us rather than make our lives worse as sellers compete and the price of these should drop. m...
- by Ralus - at 2005.04.25 17:30:00
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15. List of moon mineral / reaction suppliers - in Science and Industry [original thread]
Union aerospace corperation producing carbon polymers and platinum Contact Me for sales
- by Ralus - at 2005.04.20 21:57:00
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16. Med POS Setup question - in Science and Industry [original thread]
Edited by: Ralus on 13/04/2005 19:19:21 Yea a ice contract would be nice but wouldn't we just end up loosing money because of the low value of our products. This is our first step into low sec space and we didn't want to jump into 0.0 p.s. a...
- by Ralus - at 2005.04.13 19:18:00
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17. Med POS Setup question - in Science and Industry [original thread]
Thanks for you help, we did look into using a full sized pos but with a dedicated crew of only 5 or 6 and none of us with spectacular ice mining skills the though of all that mining or spending money on ice seemed too much.
- by Ralus - at 2005.04.13 19:00:00
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18. Med POS Setup question - in Science and Industry [original thread]
i've been planning a pos for a while now and we found a nice moon that gave us sillicates, hydrocarbons and platinum so we were going to sell platinum directly and make carbon polymers, was going to work fine as i was told silo cpu was going down ...
- by Ralus - at 2005.04.13 15:46:00
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19. Med Towers and Reactors - in Science and Industry [original thread]
Our corp is one of the few whos going into the pos market with a new Med tower when it comes out and are going to produce simple reactions to sell but i've been looking at the cpu requirments of all the mods and they don't add up: eg. Med cald to...
- by Ralus - at 2005.04.03 12:51:00
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