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41. Battle Arena / Duel Pit / ??v?? / Events / Training - in Player Features and Ideas Discussion [original thread]
i'd just like to say, someone mentioned an arena would be the end of proper pvp in eve, in all honesty, i think it might actually promote it. if you can fight for free to learn how to use your ship and not lose anything, then would you not think "...
- by Ramashek - at 2007.05.22 23:32:00
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42. Macro and Farmer hunters? - in Player Features and Ideas Discussion [original thread]
yeah, cus my name isnt pronouncable proper english... smart comment <<< sarcasm
- by Ramashek - at 2007.05.22 23:24:00
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43. Macro and Farmer hunters? - in Player Features and Ideas Discussion [original thread]
i suppose, crap idea i guess... i suppose my real beef is the whole name thing, i know, there should be freedom to have what names you want, but surely there should be a way of stopping people using names where it looks like they've got their pet...
- by Ramashek - at 2007.05.22 23:05:00
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44. Mobile Cities & Custom Freighters - in Player Features and Ideas Discussion [original thread]
ah, kinda like tech 2 freighters? only there'd be a bunch of different kinds... i like that idea
- by Ramashek - at 2007.05.22 22:56:00
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45. In Game Gambling - in Player Features and Ideas Discussion [original thread]
technically speaking, are you not gambling everytime you take on npcs or pvping? risk and reward? and that isk can be transfered to real money, it's really just semantics you're arguing. i do like the OPs ideas, mini games where isk is gambled wo...
- by Ramashek - at 2007.05.22 22:33:00
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46. Macro and Farmer hunters? - in Player Features and Ideas Discussion [original thread]
now, i know alot of people hate macroers and farmers, but some people like em, but i had a fun idea although i have no doubt people will pick tons of faults... basically, ccp takes volunteers, or so im told, to answer petitions... could the same ...
- by Ramashek - at 2007.05.22 22:29:00
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47. Mobile Cities & Custom Freighters - in Player Features and Ideas Discussion [original thread]
i have to say, the sound of a custom freighter is nice... personally, im a nomad, i travel about alot, but i end up hauling crap loads of stuff from place to place, it would be nice to say, have a freighter with a station like hanger, where i can ...
- by Ramashek - at 2007.05.22 22:15:00
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48. Rigs on Frigs? - in Player Features and Ideas Discussion [original thread]
i agree, cheap crappy rigs would be great, i mean, i love my AFs and intis, but if u put 3 rigs on them, that's like the cost of a BS, so not worth it unless ur a completely loaded nutcase... on a side note... what about different sized rigs for ...
- by Ramashek - at 2007.05.22 22:02:00
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49. Advanced Salvaging - Ship wreckage (destoyed hull remains) to mins - in Player Features and Ideas Discussion [original thread]
i have to say, when salvaging was first talked about, this is what i assumed it would be, getting minerals from destroyed ships, but alas, it's not, but i do like the idea... obviously the ability to get mins from ships would be odd, as i dont kn...
- by Ramashek - at 2007.05.22 21:55:00
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50. Several Ideas - in Player Features and Ideas Discussion [original thread]
you know, some people come on, and put up one idea, and it's totally crap >.< but i have to applaud your imagination, i actually like them all... as an adjustment, id change your one about the tech 2 destroyers, for the minmitar, i think th...
- by Ramashek - at 2007.05.22 21:48:00
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51. Custom ships? - in Player Features and Ideas Discussion [original thread]
Edited by: Ramashek on 22/05/2007 14:15:29 as great an idea this would sound, imagine the insane lag jita has now, then imagine that along with downloading all these new models and textures as those people create models and textures add them e...
- by Ramashek - at 2007.05.22 14:17:00
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52. [Feature Request] Drone Default Action Settings - in Player Features and Ideas Discussion [original thread]
i agree with the OP, and definitely about them moving in groups... there's one other thing... make them protect me! not themselves, it's infuriating to be missioning and the drone gets agroed from 80km and goes toddling off on it's own and gets po...
- by Ramashek - at 2007.05.22 14:06:00
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53. New Player Bonus (NPB) - in Player Features and Ideas Discussion [original thread]
i didnt read all the posts... too long, but basically, you want to give new people bonus' and ccp loyal long term customers a gimping? yeah, i can't see that working at all, when i was a wee noob, we got nothing like the start they get now... if ...
- by Ramashek - at 2007.05.22 13:59:00
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54. AFK cloakers - in Player Features and Ideas Discussion [original thread]
Just a random post onto this, but what about removing cloaked people from local entirely? (although they will appear there to non locals, just not able to see the uncloaked populus) with like a 10 minutes of not being allowed back in when uncloaki...
- by Ramashek - at 2007.05.22 13:53:00
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55. phoon split weapon system removal (proposal) - in Player Features and Ideas Discussion [original thread]
Originally by: Meditril A simple NO! Don't touch my Phoon, it is a perfect ship as it is... you just need to learn how to setup it properly and you naturally need the right skills for it. HE'S RIGHT!! it's a perfect ship, if you think ...
- by Ramashek - at 2007.05.22 13:32:00
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56. POS Security.... - in Player Features and Ideas Discussion [original thread]
They say, some ideas are born of necessity, and well, this one is... My corp spent some time in low sec, and well, there were some thefts... now, these thefts were well, not alliance, but corporate, as out POS's were corporate only. So i did wha...
- by Ramashek - at 2007.03.11 13:43:00
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