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381. neutralisers over powered or not? - in Ships and Modules [original thread]
Time till Johnny JoJo turns this into a buff Amarr thread......................
- by Rastigan - at 2008.01.15 13:40:00
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382. Please allow us to lock while we are cloaked at gates - in EVE General Discussion [original thread]
Originally by: Zeba Locking targets decloaks you after a jump. /signed Activating modules decloaks you after a jump. /notsigned Why? How easy would it be to catch an indy with proto cloak if it never even shows up on the overview for tha...
- by Rastigan - at 2008.01.14 15:02:00
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383. Nidhoggur exploit - in EVE General Discussion [original thread]
The Eos is the same way, it went from 5m/5l to 4m/6l so you can have it as a 5 mid 6 low.. If you undock with a mid slot empty the extra slot disappears. That still doesnt stop it from sucking though...
- by Rastigan - at 2008.01.14 13:19:00
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384. Nerf Lasers - in Ships and Modules [original thread]
Originally by: Gamesguy Hybrid ****s all over lasers vs omni-hardened armor tanks, which is far more common than every other form of tanking. Except just like lasers are fixed to Em/Thermal, hybrids are fixed to Kinetic/Thermal spli...
- by Rastigan - at 2008.01.07 13:31:00
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385. Nerf Lasers - in Ships and Modules [original thread]
Originally by: Formulka check the damage type of lasers and resists on most armor-tanking ships (most pvp ships) and compare again .... I never fully understood this whine, for Caldari,Gallente, and Amarr T2 ships EM certainly isnt the...
- by Rastigan - at 2008.01.06 14:40:00
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386. @CCP - Heavy Interdictors needs nerf? - in Ships and Modules [original thread]
CCP copped out on HICs for two reasons: #1 they ALL have a 25% resist bonus to shield or armor instead of Gallente and Minmatar having the 7.5% repper bonus like they racially are supposed to.. #2 CCP nerfed passive regen on all Battlecruisers a...
- by Rastigan - at 2008.01.06 13:59:00
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387. Commandship role boost - in Ships and Modules [original thread]
I dont know why CCP hates Fleet command ships as much as AF's. But they all need atleast a base +20km targetting range bonus. As of now the Claymore has a base targetting of 45km, thats pathetic. They also need atleast a +5 to sensor strengt...
- by Rastigan - at 2007.12.27 15:04:00
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388. What makes the Eos rubbish? - in Ships and Modules [original thread]
The biggest problem with the Eos is that ALL fleet command ships suck compared to their field command counterparts. They all need bigger drone bays, better sensor strength(im sorry but a FLEET command ship SHOULD be harder to jam than a cruiser)...
- by Rastigan - at 2007.12.24 19:58:00
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389. bandwidth; Ishtar - in Ships and Modules [original thread]
The ship is low on grid/cpu/cap and you still want to take away the only thing going for it, drones ? The Ishtar doesnt get nano'ed cause its fast.. actually the only HAC's that its faster than are the Caldari's in nano format, they nano it becau...
- by Rastigan - at 2007.12.18 13:23:00
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390. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Dalyn Arathon Thanks for the speed/maneuverability boost, CCP, but . . . stop making us beat the eagle into an entire herd of dead horses. It needs its 5th turret slot already. I would be happy if they gave the Eagle a d...
- by Rastigan - at 2007.12.17 00:48:00
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391. What would you use against a Star Destroyer? - in Ships and Modules [original thread]
If Mark Hamill and a whole bunch of muppets took out the Empire, I think Eve ships wont have that hard of a time ....
- by Rastigan - at 2007.12.17 00:34:00
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392. Ship cleaning modules please. - in Ships and Modules [original thread]
Originally by: Slave Master I agree, this is rediculous! Gallente players complain about the colour of their ships and it gets fixed next patch! Welcome to Gallente Online. I'm glad CCP are putting their efforts into keeping the best loo...
- by Rastigan - at 2007.12.15 17:14:00
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393. new t2 cruiser idea... exploration/science vessel - in Ships and Modules [original thread]
I think Eve needs more non-combat ships, this is a great idea.. An Exploration/Science vessel should have a bonus to the Scan Probe launcher, not the Recon Probe launcher.. Covops will still get incredibly fast ship probing and the ability to cl...
- by Rastigan - at 2007.12.14 14:00:00
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394. Best Fleet Command Ship? - in Ships and Modules [original thread]
The best fleet command ship is the one that can fit the most command processors to have the most gang links, Atleast once you have around 2+ squads to support
- by Rastigan - at 2007.12.13 20:32:00
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395. EOS contraddictions - in Ships and Modules [original thread]
You all do know the 3% a level applied to the percentage increase from the gang link. So lvl 4 CS = 12% bonus on a 20% gang link bonus = 22.4% vs 20% wow, I need to fly the Eos over any other CS now!!!11!! And since the Ewar strength gang link h...
- by Rastigan - at 2007.12.12 02:12:00
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396. The Scimitar and Tracking Links - in Ships and Modules [original thread]
Originally by: Spaced Skunk Revelations - Level 4 Logistics Tracking Link II: Range: 1.3975 (39.75%) Tracking: 1.495 (49.5%) Trinity - Level 4 Logistics Are you sure it didnt do +29% range and +38% tracking pre patch ? Compared...
- by Rastigan - at 2007.12.10 12:52:00
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397. Best field command ship. - in Ships and Modules [original thread]
I really dont understand how a ship with only 3 mid slots (Absolution) can beat any of the other CS's in a one on one. Ideally you would need MWD,Web,Scram,Cap injector.
- by Rastigan - at 2007.12.09 21:39:00
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398. CCP exefile.exe crash - in Issues, Workarounds & Localization [original thread]
Getting rid of this http://oldforums.eveonline.com/?a=topic&threadID=646064 solved my problem.. A free download of Kapersky one good scan and Eve worked...
- by Rastigan - at 2007.12.08 13:20:00
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399. EOS is completely useless now? - in Ships and Modules [original thread]
Originally by: Acoco Osiris I wonder. Is anyone whining about the multiple-Eos nerf strictly because they lost their solo 'pwnmobile? Sadly enough with the Nerf the Eos is pretty much only good for solopwnmobile work now, it lost alo...
- by Rastigan - at 2007.12.08 13:14:00
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400. CCP exefile.exe crash - in Issues, Workarounds & Localization [original thread]
Also getting this problem...
- by Rastigan - at 2007.12.07 04:24:00
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