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1. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
I like the idea of a new reprocessing skill for the moon materials but don't do it unless you pre-seed the skill book and give people enough time to train it to 5 before release. If you don't do that there will be a gap where suddenly everyone...
- by ReK42 - at 2017.03.24 18:52:19
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2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
ReK42: 39, 28, 79, 01, 12, 04, 18, 42, 56, 98, 22, 64, 94, 15, 48, 13, 50, 33
- by ReK42 - at 2013.08.04 22:05:00
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3. Sticky:Dev Blog: Inventory Improvements - in EVE Information Portal [original thread]
Looks great. A couple of suggestions: Add the Ctrl-C shortcut. It shouldn't actually copy of course but a lot of people use it by habit, add it as an alternate to Ctrl-X. When singling out a tree, can you force multiple trees into one window? IE...
- by ReK42 - at 2012.11.20 20:52:00
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4. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Welp.
- by ReK42 - at 2012.11.06 16:42:00
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5. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Fozzie could you comment on the boost amount issue? Why did you bring it down to 2%/3% rather than keep it 3%/5%? Are you open to considering reversing that and giving the one on-race bonus 5% on command ships?
- by ReK42 - at 2012.11.06 16:33:00
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6. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Warde Guildencrantz wrote: ReK42 wrote: in your current model we're losing a lot of EHP on everything due to the lack of a 5% hull The boost from a 5% bonused link maxed with a warfare link implant is 35.16%, the boost from a 3% bonused s...
- by ReK42 - at 2012.11.06 16:24:00
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7. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
This looks excellent so far, though I think the numbers on the gang link changes should be looked at again. I don't like the new 2 vs 3% choice, I believe it should be kept 3 vs 5%, but only give the 5% to the one racial boost. For example: the Te...
- by ReK42 - at 2012.11.06 15:59:00
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8. Sticky:New dev blog: Upcoming Tutorial Revisions - in EVE Information Portal [original thread]
Looks good, however the gun tooltip is missing one major thing - tracking.
- by ReK42 - at 2012.07.30 15:59:00
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9. Sticky:New dev blog: Unified Inventory Changes - in EVE Information Portal [original thread]
Soundwave, as someone who spends the majority of time I'm logged into eve doing alliance-level logistics for one of the largest alliances in the game, thank you for what's detailed in the devblog. Naming POS mods is something I've been wanting for...
- by ReK42 - at 2012.05.23 17:04:00
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10. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
Dovinian wrote: Thank you for all the information Rek! I'll be passing it along. weee Just to add a little something from our pm to the public thread: Quote: (02:06:27) ReK_: I also had a funky bug but I haven't been able to repro it (02...
- by ReK42 - at 2012.05.23 09:10:00
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11. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
Made a couple of videos to demonstrate exactly how bad this is when you have corp hangars and such open. When it seems to be frozen it is the eve client, not an issue with fraps or my computer. This is running on an i7 920 with 12GB or RAM and 2x5...
- by ReK42 - at 2012.05.23 08:57:00
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12. Sticky:EVE Online: Inferno - Feedback thread - in EVE Information Portal [original thread]
I have one simple question and I can't seem to find the answer anywhere. Once configured, how the hell do I access a capital ship's CHA from another pilot? I can get the SMA but not the CHA. Other than that there are several major things wrong w...
- by ReK42 - at 2012.05.23 04:26:00
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13. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
I'm cautiously optimistic about these changes. However, there are a couple issues with the transition that need to be addressed. Specifically, SP refunds for people who trained skills only because they were a pre-requisite. An example of this woul...
- by ReK42 - at 2012.03.06 21:55:00
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14. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
I haven't read through this whole thread, so this may have already been suggested but here goes: Greyscale, you seem to be overly tied to the idea of using a single fuel block per hour (for smalls). Your problems with changing how faction towers ...
- by ReK42 - at 2011.11.08 05:02:00
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15. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
Originally by: Holdout This is the funniest thing I've read in weeks on the EVE forums. This just in: Huge alliance has problem with 1 to 4 man gate camps, expects sympathy. I guess you don't understand how small gatecamps work. It ...
- by ReK42 - at 2011.05.10 21:15:00
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16. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
I'm sorry but this is a horrible change. It's a perfect example of trying to fix something that isn't broken. As a logistics dude who spends a lot of time fueling bridges, I thank you for the capacity increase but I would much rather this change d...
- by ReK42 - at 2011.05.10 19:27:00
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