Pages: [1] 2 |
1. Salvage Drones! - in Ships and Modules [original thread]
Dato Koppla wrote: Well that confirms it very interesting post, thanks for linking. Modules/Rigs are another option but honestly I'd shy away from an additional skill with all the new skills being thrown in. Perhaps even a small buff so that at...
- by Rivendark - at 2013.02.26 02:26:00
|
2. Quick Monocle Question - in Ships and Modules [original thread]
Chastot Lemmont wrote: Once you buy a monocle and put it on, can you take it off and move it from pilot to pilot if you wanted too? Nope, it's on that character for good...I think you can remove it but it destroys the monocle...I haven't tri...
- by Rivendark - at 2013.02.25 23:43:00
|
3. POS deployment in 0.4 system - in Science and Industry [original thread]
Baudolino wrote: It was likely a faction standing issue. My personal faction standing should be good, but my corp standing with the faction is average. I`m not deploying for business purposes, but for combat logistics. The area is overrun by...
- by Rivendark - at 2013.01.22 23:02:00
|
4. Moving up in the World - in Science and Industry [original thread]
first off, just barreling into a 0.0 system without scouting it first is near suicide on many of the border null systems. I would maybe look at low sec as a jumping off point for further endeavors. as a side question, what ship are you mining in?
- by Rivendark - at 2013.01.21 22:13:00
|
5. Reprocessing Items - in Science and Industry [original thread]
as I stated over on your other thread you are only able to refine ore and ice in the refining arrays at POS's. Modules and Ammo will need to be sent over to a station/outpost to be reprocessed
- by Rivendark - at 2013.01.18 01:14:00
|
6. Reprocessing Items - in Market Discussions [original thread]
ores and ice only in the arrays...run them to a station/outpost if you need mods reprocessed
- by Rivendark - at 2013.01.18 00:02:00
|
7. Indy Corp - in Science and Industry [original thread]
As someone who has been a part of both null and high sec mining operations for a while, everything that was said is correct. If you want to start an indy corp I would look to nurturing new players into the profession. the investment of getting to ...
- by Rivendark - at 2013.01.16 22:10:00
|
8. Low sec Moon mining - in Science and Industry [original thread]
Low Sec POS does not require standing to the faction that controls the space, but be aware of the anchoring restrictions (<0.3) for many of the modules that go along with moon mining.
- by Rivendark - at 2013.01.11 22:45:00
|
9. PI: Using Launchpad instead of Storage? - in Science and Industry [original thread]
All of my planets have a central launchpad that everything runs through...is good plan
- by Rivendark - at 2013.01.11 03:47:00
|
10. Simple reaction question - in Science and Industry [original thread]
Vivioune wrote: Rutger Janssen wrote: Offline the first moon harvester, set the type, apply and online it doesn't work? No. All my link are ok but when I apply my settings or put something online **** happen (like on the screenshot) Ri...
- by Rivendark - at 2013.01.11 01:25:00
|
11. Simple reaction question - in Science and Industry [original thread]
You have to manage harvesters and silos when they are offline. So what you need to do is offline the whole system and go to the manage window of your POS, under processes. Set the types of the harvesters and drag the output of the harvesters to ...
- by Rivendark - at 2013.01.11 00:53:00
|
12. POS reaction question - in Science and Industry [original thread]
You can run as many reactions as you have the space for modules... eg - if you want have a minmatar large tower you can fit the coupling arrays and reactors for 1 simple reaction and 1 complex reaction...but you run out of CPU (~ 75 left on the t...
- by Rivendark - at 2013.01.10 22:16:00
|
13. MACSI : 5 Billion Isk I.P.O. - in Market Discussions [original thread]
I'll send you 50mil for a set of 10...when I can get back online. time to get fake reversed mctwisty scammed...I think...
- by Rivendark - at 2011.01.18 19:17:00
|
14. EVE Character Appraiser - in Price Checks [original thread]
Originally by: Gemberslaafje Edited by: Gemberslaafje on 17/12/2010 21:47:18 Edited by: Gemberslaafje on 17/12/2010 21:38:35 Havent noticed the bug your describing but ill check it tomorrow thx again Edit: just quickly checked it ...
- by Rivendark - at 2010.12.20 02:05:00
|
15. EVE Character Appraiser - in Price Checks [original thread]
Levels now stay the level they previously were when you add skills with lower prerequisites. However it seems a new bug has surfaced where i can't modify the level of a skill already added and have to add the skill again at the correct level, whic...
- by Rivendark - at 2010.12.17 16:00:00
|
16. Corp Theft - in Crime and Punishment [original thread]
Edited by: Rivendark on 16/12/2010 19:07:12 first *builds a bridge for the trolls to congregate under* Edit: nope...definitely not first anymore...also, you're right, it's not battleclinic
- by Rivendark - at 2010.12.16 19:07:00
|
17. EVE Character Appraiser - in Price Checks [original thread]
Edited by: Rivendark on 16/12/2010 18:30:41 Hey Gem, I'm back! So I was taking a look at your character assembler and I gotta say it is going to be really neat once it gets polished. However...It is hugely clunky to use right now, and there i...
- by Rivendark - at 2010.12.16 18:29:00
|
18. Mara - Piekura gate - in Crime and Punishment [original thread]
Originally by: Elthalas After getting popped and podded a few times going from Piek>Mara I have found that it is usually safer to go from Usi > Ishomilken. Tje gate is hardly ever camped. I've been able to bring my tower and pos mods...
- by Rivendark - at 2010.12.09 20:06:00
|
19. What Happens when you POD Xenuria? - in Crime and Punishment [original thread]
User: What happens when you destroy Xenuria. Cleverbot: I'm not the computer. You tell me what happens when you divide by 0. User: NOOOOOOOOO!!!!!!!!!! O.o
- by Rivendark - at 2010.11.22 14:38:00
|
20. Eve Character Appraiser - in EVE Technology Lab [original thread]
implant prices are pretty stable at least at the millions level, every so often you get the fluctuation in the thousands places because of varying factors but you're numbers should stay good for quite a while. I'd just update them every couple wee...
- by Rivendark - at 2010.11.19 17:53:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |