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1. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
got it...thx Wee :)
- by Romsla - at 2007.10.29 20:17:00
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2. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
got it...thx Wee :)
- by Romsla - at 2007.10.29 20:17:00
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3. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
still need Wee :)
- by Romsla - at 2007.10.29 20:15:00
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4. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
still need Wee :)
- by Romsla - at 2007.10.29 20:15:00
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5. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
yes Wee :)
- by Romsla - at 2007.10.29 20:11:00
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6. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
yes Wee :)
- by Romsla - at 2007.10.29 20:11:00
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7. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
Wee :)
- by Romsla - at 2007.10.29 20:10:00
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8. WTB 1x30day gtc - 220mill - in Timecode Bazaar [original thread]
Wee :)
- by Romsla - at 2007.10.29 20:10:00
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9. wts 10x30d gtc 190 mil - in Timecode Bazaar [original thread]
wtb one for char Emeraldya Wee :)
- by Romsla - at 2007.10.20 20:08:00
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10. CCP: So how will the new game be? - in EVE General Discussion [original thread]
A space sim with real-world physics, like seen in "b5 i've found her". (BTW its the best ever free game i've ever seen). Wee :)
- by Romsla - at 2005.04.22 14:18:00
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11. Leaving EVE - in EVE General Discussion [original thread]
Lame... Mining omber with 5 lasers on thorax: 720k/hour :-) Finding some friends and mining with 5 lasers bistot on thorax 10M/hour :-) If yo cant find friends and want to play alone, this game is not for you. This is mmorpg, not single-player ...
- by Romsla - at 2004.09.22 07:09:00
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12. Leaving EVE - in EVE General Discussion [original thread]
Lame... Mining omber with 5 lasers on thorax: 720k/hour :-) Finding some friends and mining with 5 lasers bistot on thorax 10M/hour :-) If yo cant find friends and want to play alone, this game is not for you. This is mmorpg, not single-player ...
- by Romsla - at 2004.09.22 07:09:00
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13. How 'bout cell-phone messaging? - in Player Features and Ideas Discussion [original thread]
I ALREADY CAN USE THAT FEATURE!!!!!!!!!!!!!! For my cell phone provider it is possible to transfer E-MAIL-2-SMS. And character manager can send emails. ;) MUAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAA!!!!!!!!!!!! :) Anyways. CCP can make some money on...
- by Romsla - at 2004.09.20 19:55:00
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14. How 'bout cell-phone messaging? - in Player Features and Ideas Discussion [original thread]
I ALREADY CAN USE THAT FEATURE!!!!!!!!!!!!!! For my cell phone provider it is possible to transfer E-MAIL-2-SMS. And character manager can send emails. ;) MUAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAA!!!!!!!!!!!! :) Anyways. CCP can make some money on...
- by Romsla - at 2004.09.20 19:55:00
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15. A solution to logistic cruiser suckiness - in Player Features and Ideas Discussion [original thread]
Edited by: Romsla on 20/09/2004 19:49:18 Example: Basilisc. Bonus to shielding and cap transfer at lvl 4 logistics is so high, that it makes sence for supporting ships to transfer energy/shields BACK to support vessel. The idea is the same, a...
- by Romsla - at 2004.09.20 19:34:00
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16. A solution to logistic cruiser suckiness - in Player Features and Ideas Discussion [original thread]
Edited by: Romsla on 20/09/2004 19:49:18 Example: Basilisc. Bonus to shielding and cap transfer at lvl 4 logistics is so high, that it makes sence for supporting ships to transfer energy/shields BACK to support vessel. The idea is the same, a...
- by Romsla - at 2004.09.20 19:34:00
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17. Stop ships from jumping if they are warp scrambled - in Player Features and Ideas Discussion [original thread]
its not a bug, its a feature: http://www.eve-i.com/home/crowley/page/page_objectexplorer.php?id=96 Wee :)
- by Romsla - at 2004.09.18 17:31:00
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18. Stop ships from jumping if they are warp scrambled - in Player Features and Ideas Discussion [original thread]
its not a bug, its a feature: http://www.eve-i.com/home/crowley/page/page_objectexplorer.php?id=96 Wee :)
- by Romsla - at 2004.09.18 17:31:00
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19. POST-SHIVA IDEA: SENSOR NETWORKS (CCP TAKE NOTICE :)) - in Player Features and Ideas Discussion [original thread]
Edited by: Romsla on 18/09/2004 14:25:12 Hmm. I played X2 too, and i totally agree your system rocks, and your system plus mine here: (PLEASE DONT go here if you dont want to read tons of stuff) http://oldforums.eveonline.com/?a=topic&threadID...
- by Romsla - at 2004.09.18 14:20:00
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20. POST-SHIVA IDEA: SENSOR NETWORKS (CCP TAKE NOTICE :)) - in Player Features and Ideas Discussion [original thread]
Edited by: Romsla on 18/09/2004 14:25:12 Hmm. I played X2 too, and i totally agree your system rocks, and your system plus mine here: (PLEASE DONT go here if you dont want to read tons of stuff) http://oldforums.eveonline.com/?a=topic&threadID...
- by Romsla - at 2004.09.18 14:20:00
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