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1. [Proposal] Skill: Advanced Infomorph Psychology - in Assembly Hall [original thread]
I would prefer to see a cooldown period aplied to each clone so that you can only jump to a clone if it has not been "jumped" to in the last 24 hours. so if you had 3 clones you can jump from clone 1 to clone 2, then you can jump to clone 3, but n...
- by Roobski - at 2008.09.18 14:28:00
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2. C-Boz is recruiting - in Alliance and Corporation Recruitment Center [original thread]
Fabulous Metal Bozo Clowns are recruiting we are a small corp based in the solitude region of Gallente space, currently we are a mission running industrial corp, however since we are living in close proximity to 0.0 space (syndicate) we are look...
- by Roobski - at 2006.10.09 19:14:00
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3. Mega for l4s - in Ships and Modules [original thread]
megathron for lev 4 missions Hi 6 x 425mm tech 2 rails 2 x tech 2 assault launcher or 6 x neutron blaster II 2 x heavy missile launcher (best named tech 1) mid 4 x cap charger II Low 2 x LAR II 3 x rat specific hardeners (tech 2 or faction i...
- by Roobski - at 2006.09.08 15:58:00
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4. [RMR] Megathron Setups - in Ships and Modules [original thread]
Megathron for lev 4 agent missions Hi 6 x 425mm rails (tech 2) or 6 x neutron blasters (tech 2) Mids 4 x cap charger II lows 2 x large armour rep II 3 x hardeners (tech 2) 2 x cap power relays in the last 2 high slots use missile launchers,...
- by Roobski - at 2006.09.06 11:34:00
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5. megathron missions setup - in Ships and Modules [original thread]
I do lev 4 missions in a megathron and i setup like this Hi - 6 x 425mm tech 2 / 6 x neutron blaster cannon 2 + 2 slots of your choice mid - 4 x cap charger 2 low - 2 x cap relay 2 LAR (tech 2 or good named t1), 3 hardeners Apart from angel mi...
- by Roobski - at 2006.08.26 10:33:00
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6. New murdus headhunters lvl 4 - in Missions & Complexes [original thread]
I solo'd this one in my megathron and tanked the entire second pocket, the key is to use the old small to large tactic as the cruisers do insane dps to you. also using light drones to kill off all the fast frigates is the way to go. my setup is ...
- by Roobski - at 2006.08.05 09:54:00
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7. Setup advice on Mega for L4's - in Ships and Modules [original thread]
6 x 425mm tech 2 rails/ 6 x neutron blaster cannon 2 4 x cap charger 2 2 x large armour rep 2, mix of active harderners and adaptive nanos 2 x cap relay Depending on missions i use either rails or blasters if you get serpentis then use blaster...
- by Roobski - at 2006.07.13 15:59:00
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8. Worlds Collide Level IV - in Missions & Complexes [original thread]
I solo'd the Serp/gurista one in a megathron with this setup 6 x 425mm Tech 2 rails 2 x assault launchers loaded with bloodclaws 4 x cap recharger 2 2 x Tech 2 large armour reps 1 x kinetic hardener 1 x thermal hardener 1 x Adaptive nano 2 2 x ...
- by Roobski - at 2006.07.11 11:51:00
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9. Highest Turret Damage - in Ships and Modules [original thread]
325 with heavy anode particle stream I, no dam mods
- by Roobski - at 2004.07.12 11:14:00
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10. Highest Turret Damage - in Ships and Modules [original thread]
325 with heavy anode particle stream I, no dam mods
- by Roobski - at 2004.07.12 11:14:00
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11. Real life jobs - in Out of Pod Experience [original thread]
IT/Accounts Support for a large Accounts based software company. yes i help the people who pay your wages and you don't want to know the questions they ask
- by Roobski - at 2004.05.28 11:25:00
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12. So what's your ships name? - in EVE General Discussion [original thread]
Megathron - The Badger Magnet Bestower - The Pig
- by Roobski - at 2004.05.19 13:35:00
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13. The music we listen to whilst eve'ing - in EVE General Discussion [original thread]
erm i just stick 5,000 tracks on random and let rip, anything from german industrial stuff thru to speed/thrash metal via hip-hop with a trip down memory lane of the 80's a bit eclectic but hey it's the stuff i grew up with
- by Roobski - at 2004.04.30 15:08:00
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14. DEV's ,,, Idea's on solving the 1.0 sec ganking probs ........ - in EVE General Discussion [original thread]
@ Mephisha, good point, but i am saying there are only a few 1.0 systems. in the USA try shooting someone in front of the white house and see how long it takes for a response. i just think if the 1.0 were considered no fire zones then the RP aspe...
- by Roobski - at 2004.04.21 11:03:00
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15. DEV's ,,, Idea's on solving the 1.0 sec ganking probs ........ - in EVE General Discussion [original thread]
How about no combat in 1.0 full stop, there are plenty of other places for pvp, just make 1.0 neutral ground so no-one can fight there, as it should be since it is the most secure space being the home worlds of the empires they would not allow a...
- by Roobski - at 2004.04.21 10:02:00
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