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161. What are the skills you need for null-sec mining? - in Science and Industry [original thread]
Genesis Laison wrote: How long do rats stay spawned in a belt assuming you warp out? Until you kill them.
- by RubyPorto - at 2013.05.06 23:26:00
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162. Returning Player - "Holy crap, how do I make ISK with production?!" - in Science and Industry [original thread]
1) Do Math. 2) Press Buttons. 3) ???? 4) Profit You can replace most of 1) with IPH. Which you can google for yourself unless the all seeing eye of Zifrian catches wind of this thread.
- by RubyPorto - at 2013.05.06 23:25:00
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163. Looking for info on the T2 BPO Lottery - in Science and Industry [original thread]
Isonda wrote: Sabre Rolf wrote: RubyPorto wrote: Isonda wrote: Another issue is that manufacturing time on ALL none cap modules, T1 and T2 should be increased by 100% Why in the world... to decrease oversupply. on a long term it ...
- by RubyPorto - at 2013.05.05 22:57:00
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164. Looking for info on the T2 BPO Lottery - in Science and Industry [original thread]
Isonda wrote: Another issue is that manufacturing time on ALL none cap modules, T1 and T2 should be increased by 100% Why in the world...
- by RubyPorto - at 2013.05.05 20:53:00
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165. Manufacturing In High Sec - in Science and Industry [original thread]
Selene Nask wrote: Osprey made and sold for 4.3 million. Profit is not 4.3 million. It's 4.3 - cost of the minerals you mined and -any production costs. If the number is a + then that's how much isk you actually made with the supposedly 'free m...
- by RubyPorto - at 2013.05.05 20:50:00
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166. Manufacturing In High Sec - in Science and Industry [original thread]
Dimitrix Solette wrote: RubyPorto wrote: Haulie Berry wrote: You should build Battlecruisers. Don't bother researching the blueprints first. Ain't nobody got time for that. Ospreys. Fly like a beagle. Great profit if you mine your mi...
- by RubyPorto - at 2013.05.04 13:26:00
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167. Will hisec mining lose all its viability? Will changes draw any miners to nullsec? - in Science and Industry [original thread]
Jita1st Sales wrote: Will the changes to nullsec ore actually draw more hisec miners to nullsec, or is it possible that long time hisec miners will simply give up due to the drop in isk/hour. When trit was like 3/unit. Py 6/unit, and so on d...
- by RubyPorto - at 2013.05.03 03:30:00
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168. Looking for info on the T2 BPO Lottery - in Science and Industry [original thread]
Pisov viet wrote: Say that to command ships. Astartes are currently profitable to invent with Collision Measurements, as are Eoses. Absolutions with Formation Layouts, though not Damnations. Vultures with Tuning instructions, but not Nighth...
- by RubyPorto - at 2013.05.03 00:53:00
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169. Buying BPO - Where? - in Science and Industry [original thread]
Sell order forums, IG Contracts page. "Good Price" is up to you and the seller.
- by RubyPorto - at 2013.05.01 21:36:00
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170. Anyone care to explain the curren trit/pye/mex situation? - in Science and Industry [original thread]
Bugsy VanHalen wrote: Assuming 20% or the current ice is not mined in null already.I believe the current ICE supply is closer to 70/30 than 80/20. If so the supply will be fine. Personally I believe that more than 20% of the current ICE ava...
- by RubyPorto - at 2013.04.30 23:40:00
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171. CCPGÇÖs latest strong arm attempt to populate null and low sec - in Science and Industry [original thread]
Zedutchman wrote: I'm not sure It's a full fledged push to move profitable industry into NULL . I think it's mostly just adding convenience for those who choose to do it anyway, even though it's inefficient. Keep in mind this is only the first ...
- by RubyPorto - at 2013.04.30 23:34:00
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172. Material cost not adding up? - in Science and Industry [original thread]
DeLindsay wrote: Are you taking into account the waste of the facility used? It even states right on the Blueprint "Bill of Materials does not take into consideration the efficiency of the installation" However, I have found that with perfec...
- by RubyPorto - at 2013.04.30 19:09:00
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173. CCPGÇÖs latest strong arm attempt to populate null and low sec - in Science and Industry [original thread]
March rabbit wrote: Dave Stark wrote: Oliver G wrote: All the people who want to be there are already there. incorrect. i want to be in null, however i make more isk in high sec so i am there. there's no incentive for me to go in to n...
- by RubyPorto - at 2013.04.30 19:05:00
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174. Manufacturing In High Sec - in Science and Industry [original thread]
Haulie Berry wrote: You should build Battlecruisers. Don't bother researching the blueprints first. Ain't nobody got time for that. Ospreys. Fly like a beagle. Great profit if you mine your minerals to keep costs down.
- by RubyPorto - at 2013.04.30 18:52:00
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175. Anyone care to explain the curren trit/pye/mex situation? - in Science and Industry [original thread]
Zedutchman wrote: Danni stark wrote: i mean, a 20% supply deficit between high sec ice mining and total demand is absolutely no reason for an increase in price, right? It's A reason, but when gathering speed is going to drastically inc...
- by RubyPorto - at 2013.04.30 18:51:00
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176. Where & how were the Titan BPO's Seeded - in Science and Industry [original thread]
DeLindsay wrote: Then again if you were REALLY lucky (luck actually had nothing to do with it ahem ) you got FREE Cap BPO's courtesy of CCP... That is if you were part of BoB way way WAY back in the day. 1. That was T2 BPOs, not Cap BPOs 2...
- by RubyPorto - at 2013.04.26 00:12:00
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177. Considering taking the plung... to CEO... - in Science and Industry [original thread]
Aurelius Valentius wrote: I was thinking of this rather than labs: 1 small amarr tower 3 hangars 6 med pulse lasers fuel for 1 day I just need something to throw ore into while in a system with no stations, then I can haul it out and refine i...
- by RubyPorto - at 2013.04.24 22:20:00
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178. POS and questions - in Science and Industry [original thread]
Job Valador wrote: 6. As for invention being profitable? No not really. Current game mechanics bring all t2 bpc too a -4me and -4 pe really gimping into profits. the only reason I do it is because I am a vain bastard and feel like the only ship...
- by RubyPorto - at 2013.04.22 11:10:00
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179. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Zifrian wrote: As far as the production times of the components, this is something on my list to fix but it's a bit more complicated than I would like it to be. I'm trying to work through the logic now and figure something out but it'll be a bi...
- by RubyPorto - at 2013.04.22 04:13:00
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180. Skills for research - in Science and Industry [original thread]
You generally create T2 items through a process known as invention. Check out ReD's link for details on that, it's a pretty good guide.
- by RubyPorto - at 2013.04.21 18:04:00
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