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41. Moon mining reactions and POSes - in Science and Industry [original thread]
No. The best way to sort out reactions is to set a tower up on SISI.
- by RubyPorto - at 2013.10.15 06:14:00
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42. Moon mining reactions and POSes - in Science and Industry [original thread]
http://eve.1019.net/pos/ Just don't offline them to shuffle materials around while the fuel ticks over. Not that big of a deal now that the online timer's 5 seconds instead of 5 minutes.
- by RubyPorto - at 2013.10.13 19:07:00
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43. Moon mining reactions and POSes - in Science and Industry [original thread]
If you're careful, you can run an advanced reactor and a simple reactor on a Caldari large POS. So for a 2 input advanced reaction each POS would look like this: 2 Base material Silo -> Simple Reactor (200 unit/hr)> Collection Silo (nets 10...
- by RubyPorto - at 2013.10.13 16:56:00
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44. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Alice Loreley wrote: Haulie Berry wrote: Alice Loreley wrote: Sheri Angela wrote: T2 invention is certainly profitable. I build mainly hulls, but occasional rig from time to time. Average ROI investment is around 18% across my entire p...
- by RubyPorto - at 2013.10.13 09:18:00
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45. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Rath Kelbore wrote: Good points. However, don't t2 bpo's have an advantage over invented bpc's? Why have remnants of an old system in place other than not wanting to be unfair to people that have purchased or at one point won valuable t2 bpo's?...
- by RubyPorto - at 2013.10.13 02:36:00
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46. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Rath Kelbore wrote: It was a poorly implemented system and should be fixed. As for how to fix it in a way that's fair for everyone(current bpo holders), I don't know. They did fix it. They introduced invention. This moved alliance income fr...
- by RubyPorto - at 2013.10.12 23:13:00
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47. Faction standing juggle for HS-POS setup - in Science and Industry [original thread]
Krixtal Icefluxor wrote: There are arguments about this, which is hard to believe, but I'm going to do it anyway. Big reason for this is that it used to work differently, and not everybody keeps up on mechanics changes. And, of course, wheth...
- by RubyPorto - at 2013.10.11 19:42:00
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48. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Haulie Berry wrote: Oh, I see. You're a margin humper. Guess that pretty much tells us what the approximate mix of lazy and stupid is, here. Probably mine your own minerals 'cause they're free that way, too. Alice Loreley wrote: By...
- by RubyPorto - at 2013.10.09 22:13:00
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49. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Kethas Protagonist wrote: The pro-T2 BPO camp has several good arguments, but "inventors would not benefit from T2 BPO removal" is overreach. The set of "items not worth inventing" is not the same as the set of "items where invention loses m...
- by RubyPorto - at 2013.10.08 07:09:00
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50. Let's break a t2 Monopoly. - in Science and Industry [original thread]
Gizznitt Malikite wrote: Here's the point: Modules and Ammo are primarily produced through invention, so removal of those BPO's wont do anything but HURT the BPO holder.... Better point: At the time of those posts, the "worst" module, the E...
- by RubyPorto - at 2013.10.07 20:39:00
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51. New POS module Idea - in Science and Industry [original thread]
Seminole Mernher wrote: will use I hope 9 drones. 5 combat and 5 EW.
- by RubyPorto - at 2013.10.07 18:47:00
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52. Canceling a pos coppying job - in Science and Industry [original thread]
Yep, canceling a job does not free up the lab slot. Unanchoring the lab will work.
- by RubyPorto - at 2013.10.05 04:06:00
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53. New Eden Research alliance kicks all members - in Science and Industry [original thread]
Bad Bobby wrote: Big surprise.
- by RubyPorto - at 2013.09.28 03:44:00
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54. Preventing bumping? - in Science and Industry [original thread]
Adam Zalonis wrote: Anyway, it isn't regular griefers which were bumping me, it was a few alliances who are "laying claim" to the ice anomalies in certain systems. I think that it should take sovereignty and combat muscle to lay claim to resour...
- by RubyPorto - at 2013.09.21 03:32:00
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55. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Qolde wrote: This is something I've definitely noticed seems to be true in my first real foray into industry. The problem I have is the time it takes to make so little isk. Once you start wasting so many build slots on a precursor to your final...
- by RubyPorto - at 2013.09.18 14:50:00
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56. T2 cruiser/ T2 ship general profitability - in Science and Industry [original thread]
Qolde wrote: Can't believe that nobody commented on the most wrong part of this post. Something that was stated earlier in the thread even. It seems that our brains like seeing big numbers, and when you see that 100m profit for building a panth...
- by RubyPorto - at 2013.09.18 00:53:00
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57. Anti-Ganker Barge Fits. - in Science and Industry [original thread]
Sosueme Hapytuedispt wrote: You've lost the argument. You either explain, in great detail how you can gank a dreadnaught in 2 seconds flat, or you have no argument and your opinion is invalidated. You made the claim it could be done. The burd...
- by RubyPorto - at 2013.09.17 17:27:00
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58. Anti-Ganker Barge Fits. - in Science and Industry [original thread]
Sosueme Hapytuedispt wrote: Ganking the Veldnaught is impossible. What your getting confused with ungankable is indestructable. So what's your definition of "ungankable?" Quote: Besides the numbers you presented, which you left out a key...
- by RubyPorto - at 2013.09.17 05:37:00
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59. Anti-Ganker Barge Fits. - in Science and Industry [original thread]
Sosueme Hapytuedispt wrote: Yeah, that can't be done. It won't be done. And therefore, it is not gankable. Now you're changing your argument. Nobody claimed that it was likely that someone would organize a gank of the Veldnaught (even tho...
- by RubyPorto - at 2013.09.16 23:06:00
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60. i need a loan - in Science and Industry [original thread]
Lord LazyGhost wrote: Logical Chaos wrote: flakeys wrote: the Independent Gaming Group LOL, thanks for pointing that out :D lol that is funny :) sould read the Not so independent gaming group Would you say "needy", "clingy"...
- by RubyPorto - at 2013.09.16 22:11:00
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