| Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. Ninja salvagers? - in Missions & Complexes [original thread]
By the way, you should stop crying over losing 4 noob ships. Poast with your Main.
- by RubyPorto - at 2012.05.22 21:03:00
|
82. Ninja salvagers? - in Missions & Complexes [original thread]
Moonlit Raid wrote: FloppieTheBanjoClown wrote: Moonlit Raid wrote: FloppieTheBanjoClown wrote: Yeah, OP didn't really think through those consequences. You could flip a can full of ore and then have your own hauler empty the new can w...
- by RubyPorto - at 2012.05.22 21:01:00
|
83. Ninja salvagers? - in Missions & Complexes [original thread]
Moonlit Raid wrote: Why shouldn't jumping into someones mission get you shot at by the NPC's? Ok, give Mission rats sleeper AI. Have fun, Drone boats. Anyway, real answer, because Mission AI is intentionally stupid so that you can easily f...
- by RubyPorto - at 2012.05.22 20:49:00
|
84. Null Sec Carebears - in Missions & Complexes [original thread]
Shaen Vesuvius wrote: I can only see how the balance is off in your reasoning. Safely Ratting in Null Requires non of the list above. It requires: Paying attention to local and preferrably an empty system. Safely Incursioning in High Requir...
- by RubyPorto - at 2012.05.22 20:10:00
|
85. Null Sec Carebears - in Missions & Complexes [original thread]
Demonicly Posessed wrote: Bull crap all it takes is stealthbomber and some torpedoes. You dont even have to be in any corporation. Ok, I should clarify for those who might be a mite challenged. This whole discussion is in regards to rattin...
- by RubyPorto - at 2012.05.22 20:06:00
|
86. Ninja salvagers? - in Missions & Complexes [original thread]
Moonlit Raid wrote: FloppieTheBanjoClown wrote: Malcanis wrote: Moonlit Raid wrote: or just people who aggress in general. When aggression is received the aggressor (thief) only retains the agro timer when in the same ship. Once they s...
- by RubyPorto - at 2012.05.22 17:38:00
|
87. Ninja salvagers? - in Missions & Complexes [original thread]
Abdiel Kavash wrote: Moonlit Raid wrote: or just people who aggress in general. When aggression is received the aggressor (thief) only retains the agro timer when in the same ship. Once they switch to a battleship from their frig they lose t...
- by RubyPorto - at 2012.05.22 09:44:00
|
88. Null Sec Carebears - in Missions & Complexes [original thread]
Safety in Nullsec comes in the form of Intel channels, camps, roaming gangs, fleets to keep and take sov, etc all made up of People Working together to Provide that safety. In other words, massive amounts of player effort goes into making nullsec ...
- by RubyPorto - at 2012.05.22 07:32:00
|
89. Ninja salvagers? - in Missions & Complexes [original thread]
You shot someone who had hidden reserves of force, WuuuuuuaaaaaaAAAAAT!!
- by RubyPorto - at 2012.05.22 07:22:00
|
90. 0.0 anoms - in Missions & Complexes [original thread]
drdxie wrote: You google fu needs work grasshopper.. here That site's wrong and doesn't do anything near rating them by profitability. Do your homework. An hour in each site to determine what your ticks are.
- by RubyPorto - at 2012.05.21 06:16:00
|
91. Is it just my imagination, or are exploration sites relatively rare compared to ... - in Missions & Complexes [original thread]
Tomcio FromFarAway wrote: EDIT : Some sov upgrades can also increase chances of those sites spawning. But they don't work. (Well, the Anom one does, the Plex one doesn't, the WH one is still debated).
- by RubyPorto - at 2012.05.18 12:40:00
|
92. Sentry carriers - the future of isk printing - in Missions & Complexes [original thread]
Ymmi Stenson wrote: PVE has never been ISK printing and never will be. T2 BPOs were ISK printing, trading can be and blowing up insured battleshis sure was ISK printing. But grinding PVE content is far from ISK printing. Grinding PvE creat...
- by RubyPorto - at 2012.05.16 21:08:00
|
93. Standings gains... Does it matter in what order? - in Missions & Complexes [original thread]
KC-01000011 wrote: Hello, I've been wondering about this for some time now, you often see in mission guides numbers that state: +1,03% corp standing, +0,98% corp standing, + 3,56% corp standing. And from what I understand this is the relative...
- by RubyPorto - at 2012.05.15 20:41:00
|
94. incursion EHP anchor's - in Missions & Complexes [original thread]
eien mirai wrote: im new to the game. i have a (very) long term goal of getting into a machariel. i was reading up on incursions and the only guide i saw said that you should have an anchor go in first then have logistics come in after so idk h...
- by RubyPorto - at 2012.05.15 08:16:00
|
95. incursion EHP anchor's - in Missions & Complexes [original thread]
Why do you need 200k EHP? Are your Logi pilots that terrible? People shield tank it because look where damage mods for guns go. Now look where armor tanking mods go. Now which adds to your income, tank or dps? Back to your first question, an arm...
- by RubyPorto - at 2012.05.15 01:41:00
|
96. Holy nerf to anoms and escalations - in Missions & Complexes [original thread]
RNG is Random.
- by RubyPorto - at 2012.05.15 01:32:00
|
97. SKILL POINTS AS REWARD FROM MISSIONING - in Missions & Complexes [original thread]
Just Alter wrote: Jakob Anzomi wrote: Katalci wrote: No. Not now, not ever. So, you are saying, there's a chance? No. Never there will be anything resembling a chance that this will be acceptable. I think he was trying for a ...
- by RubyPorto - at 2012.05.14 06:47:00
|
98. Nightmare lvl4 fit - in Missions & Complexes [original thread]
Daniel Plain wrote: RubyPorto wrote: Did you notice the Cap Booster? Cap Boosters mean that you do not need CCCs. SMCs give you more time for the booster to cycle when you need it. If you want better cap stability, another Laser Cap rig is b...
- by RubyPorto - at 2012.05.10 09:41:00
|
99. Nightmare lvl4 fit - in Missions & Complexes [original thread]
He also forgot d) You don't actually pay attention to your D-Scan enough to notice the nadoes incoming. e) They have their "ninja salvager" bumping you to stop your alignment until the nadoes land a la Lowsec Super kills before HICs.
- by RubyPorto - at 2012.05.10 04:24:00
|
100. SKILL POINTS AS REWARD FROM MISSIONING - in Missions & Complexes [original thread]
Arc Typ wrote: I absolutely love the idea. I'm a new player and I would love a way to earn some skill points to help make myself more powerful and create more options for my character. Although, the character bazaar is an abstract way of turn...
- by RubyPorto - at 2012.05.10 01:13:00
|
| Pages: 1 2 3 4 [5] 6 7 8 9 10 |
| First page | Previous page | Next page | Last page |