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1. [RMR] Astarte Setups - in Ships and Modules [original thread]
lol these are surely not pvp setups, in lows there should always be WCS in, at least 2 which in the astarte severly cripples its tank and damage mod application.
- by STONN - at 2006.06.08 10:18:00
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2. Apocalypse vs L4 missions - in Missions & Complexes [original thread]
hmm i dont know about that i did a lvl4 mission in my apoc and got my ass handed to me i was blown up pretty quik and i was running 2 armuor reps 1 large and a med tech 2 maybe i didnt have the rite hardeners in i dont know but i was ****ed.Is the...
- by STONN - at 2005.03.12 18:46:00
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3. OMG Pulse Laser Nerf - in Ships and Modules [original thread]
well im probly gonna get hell for saying this from all the railgun and blaster and proj users but,there is a tracking issue with all the energy beams they suck at tracking it should be bumped up. Who uses tachs noone anymore why cause they suck a...
- by STONN - at 2005.03.03 20:39:00
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4. Ship HP Increased - in Ships and Modules [original thread]
Yeah lets add changes to the game and hope they work out without testing...good plan... We need ships on the test server damnit Cmon people this is an ever evolving game some changes are going to be good for others and sometimes bad.And ther...
- by STONN - at 2005.01.31 16:41:00
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5. Ship HP Increased - in Ships and Modules [original thread]
well Ithildin i dont know how long u have been playing the game but the Dom is not the worst Bs out there i fight a corpmate with his dom and its a stalemate everytime we fight.He has no Cap Problems.I think u should either check out different shi...
- by STONN - at 2005.01.31 09:38:00
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6. Ship HP Increased - in Ships and Modules [original thread]
Hmmm nope u are wrong this is almost like the other MMOs or else u wouldnt have the outrageously overpriced tech2 items and named loot out there.And we practise pvp full on fully outfitted ships .But I think the ships are too balanced already Bs w...
- by STONN - at 2005.01.31 00:56:00
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7. Ship HP Increased - in Ships and Modules [original thread]
- by STONN - at 2005.01.31 00:52:00
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8. Ship HP Increased - in Ships and Modules [original thread]
- by STONN - at 2005.01.31 00:51:00
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9. Ship HP Increased - in Ships and Modules [original thread]
Edited by: STONN on 30/01/2005 06:29:31
- by STONN - at 2005.01.30 06:29:00
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10. Ship HP Increased - in Ships and Modules [original thread]
look it people the ships are already to balanced, I guess none of u have ever practiced pvp with any of your corp mates in 1 on 1 have u well i can tell u its gonna be a stalemate.So DEVS work on the bugs bring on the hitpoint changes and any othe...
- by STONN - at 2005.01.30 06:28:00
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11. CCP, plz do not make ship HP change - in Ships and Modules [original thread]
Disproportionate changes are good.Screw your Game balance,the game is too balanced already
- by STONN - at 2005.01.29 20:13:00
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12. CCP, plz do not make ship HP change - in Ships and Modules [original thread]
Well here i see it again balance the ships and mods,this thinking is not good,the ships are allready to balanced ,i have been playing EVE for a long time now and 1 on 1 battles are always stalemates even with players in my corp that have way less ...
- by STONN - at 2005.01.29 18:03:00
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