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1. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Querns wrote: C5s are not the only wormholes in eve, and this change specifically targets them. The way it was worded, it seems to imply all WHs in null will be affected. At any rate, I finally have the tools to daytrip into C5s now, and thi...
- by Sadew42 - at 2015.07.09 17:25:21
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2. Linking Skill Queue - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: What Daichi is saying, and I agree, is that he wouldn't want to be able to just link a queue and say 'go do this' and they click it and it jumps into their queue and then not have the new player in particular he's linking it f...
- by Sadew42 - at 2015.07.08 18:19:16
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3. Sticky:Dev blog: Summer of Sov - Nullsec PVE and Upgrades - in EVE Information Portal [original thread]
Gideon Enderas wrote: Why the heavy handed nerf to wormholes? I can understand the spawn rate reductions, but the 16 hour lifetime is absolutely stupid. I have to agree with this. I daytrip, and when i get the time to search around for WHs, ...
- by Sadew42 - at 2015.07.08 18:17:24
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4. Linking Skill Queue - in Player Features and Ideas Discussion [original thread]
I see a lot of the derision is coming from already being able to import from plaintext. Yes, that's nice and all, but You can't view it in-game with your stats and all until you do so, the benefit of being able to link a queue in-game is that peop...
- by Sadew42 - at 2015.07.03 00:30:01
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5. Linking Skill Queue - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: EveMon currently has the ability to import/export saved skill queues. Use that. Yes, but that's not very convenient, requires a third party program, and is not newbie friendly. Also, you can't import to the game in any wa...
- by Sadew42 - at 2015.06.20 02:10:55
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6. Linking Skill Queue - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: But id want to avoid the ability to click on someone's saved queue and have it auto load into my own like a saved overview . Ah no, I meant just like a fitting. You'd still have to choose to load it, and could have a mu...
- by Sadew42 - at 2015.06.19 06:46:22
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7. Linking Skill Queue - in Player Features and Ideas Discussion [original thread]
The premise is that a pilot would be able to take their skill queue and drag and drop it in chat. This would allow newbies and even experienced pilots to drag and drop their skill queues to ask for guidance or to show off, e.g. "Only 4 hours left ...
- by Sadew42 - at 2015.06.19 03:37:58
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8. Sticky:Capsuleers! Declare Your Loyalty! - in Live Events Discussion [original thread]
Individual: Drifters
- by Sadew42 - at 2015.05.12 09:26:32
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9. Missiles for the Caldari T3 - in Player Features and Ideas Discussion [original thread]
Tusker Crazinski wrote: confirming corm fleets are 10000x better than cat fleets. also Harpy > pretty much any frigate in a fleet . You hit the nail on the head. T3 destroyers aren't fleet ships, they're solo or small gang ships. R...
- by Sadew42 - at 2015.02.25 02:31:13
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10. Missiles for the Caldari T3 - in Player Features and Ideas Discussion [original thread]
It's funny, I started four years ago and wound up cross-training heavily into turrets, despite trying to keep my primary focus on missiles. I have better turret skills than missile skills, and while I can use battleship size T2 projectiles and las...
- by Sadew42 - at 2015.02.24 22:09:02
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11. [Jove] Project Galileo - in Player Features and Ideas Discussion [original thread]
The topic is amazing, I don't know how much of this fits in with the current story of the Drifters and all, but it sounds very cool. I've never had the chance to do a Level 5 mission, but I've done all the epic arcs save for the Gallente one. As i...
- by Sadew42 - at 2015.02.24 22:07:23
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12. this may sound nit picky - in Player Features and Ideas Discussion [original thread]
Sounds like a good idea that will save a lot of headache. I don't even do POS stuff and I can see that.
- by Sadew42 - at 2015.02.24 21:49:07
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13. Will turrets ever see the same love that (rapid fire) missiles got? - in Player Features and Ideas Discussion [original thread]
It's funny, I started four years ago and wound up cross-training heavily into turrets, despite trying to keep my primary focus on missiles. I have better turret skills than missile skills, and while I can use battleship size T2 projectiles and las...
- by Sadew42 - at 2015.02.24 21:46:36
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14. Aura Voice in Different Languages Than Localization - in Player Features and Ideas Discussion [original thread]
I've given it quite some time, sorry to necro it, but this is an idea I really like and I would rather bump than create a brand new thread. Any thoughts on this though, people? In fact, CCP could potentially add several new languages for Aura for ...
- by Sadew42 - at 2015.02.24 21:30:47
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15. Aura Voice in Different Languages Than Localization - in Player Features and Ideas Discussion [original thread]
It's been 24 hours and this thread's fallen very far. Bumping once to see if more people will notice it this time.
- by Sadew42 - at 2015.01.14 18:10:08
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16. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Very excited to hear this suggestion! One thing to add: The ability to see how long a capacitor will last with an MWD onlined but not in use, as offlining the MWD returns capacitor to normal.
- by Sadew42 - at 2015.01.14 00:04:47
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17. THIS IS IT: Revolutionary New Sandbox Feature for EVE. - in Player Features and Ideas Discussion [original thread]
Things for you to look for: -Epic Arc Missions There are many guides for these and they are all quite well done. I have done and enjoyed all of them, except for the Gallente one, haven't gotten around to it yet. There are the Sisters of EVE, Ange...
- by Sadew42 - at 2015.01.13 12:52:48
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18. Aura Voice in Different Languages Than Localization - in Player Features and Ideas Discussion [original thread]
Currently, Aura's voice is available in multiple different languages, with new German and Russian voices just made. Right now it's possible to choose to always hear the English voice regardless of language settings. Couldn't it be possible to hear...
- by Sadew42 - at 2015.01.13 12:40:10
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19. Announcement:Rhea Feedback - in EVE Information Portal [original thread]
-Shattered Wormholes Interesting, though it may be difficult for anyone planning more than a daytrip. Being able to get some ice easily by exploiting them may be nice, though. -Confessor Cool, hopefully it won't be too pricy and have some interes...
- by Sadew42 - at 2014.12.10 10:38:10
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20. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
-NEOCOM and Other Icons While the uniformity seems nice, it causes more trouble than it's worth by far. It takes significantly more effort to distinguish icons from each other, and in the five minutes I played before having to go to work I miscli...
- by Sadew42 - at 2014.12.09 18:27:04
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