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1. WTS Moros - in Sell Orders [original thread]
Still taking offers.
- by Sanadis - at 2010.06.05 20:22:00
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2. WTS Moros - in Sell Orders [original thread]
Updated price, ship still up for grabs.
- by Sanadis - at 2010.06.04 06:12:00
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3. WTS Moros - in Sell Orders [original thread]
Ship still available. Willing to sell without modules if they are not needed.
- by Sanadis - at 2010.06.03 00:36:00
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4. WTS Moros - in Sell Orders [original thread]
It is currently located in Otsasai VIII-18 Spacelane Patrol Assembly Plant. With current fitting 1.4B OBO. [Moros, Moros] Capital Armor Repairer I Damage Control II Energized Regenerative Membrane II Energized Adaptive Nano Membrane II Energized ...
- by Sanadis - at 2010.06.02 19:36:00
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5. BND BATTLE; NC vs Altas + buddies - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Garulf Hirgon How to give a GM pause when contesting your ship loss to lag: "I lost my ship to lag." "Our logs show nothing wrong." "orly? Where is my pod lossmail, considering I woke up in my deathclone?" "..." So t...
- by Sanadis - at 2009.12.16 03:29:00
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6. BND BATTLE; NC vs Altas + buddies - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Joao Duarte Originally by: Dah' Khanid Yo MM/RZR/WI/ME. You have already used the lag excuse once. And the last 2 times, we actually jumped into you. Perhaps you should train your lag management a bit better and not...
- by Sanadis - at 2009.12.15 23:48:00
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7. BND BATTLE; NC vs Altas + buddies - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cleat fight screenshot So Atlas Moved about 230 to Geminate where we RFed some Tech moons in hopes of getting a fight. We then anchored some SBUs in a station system in the hope of getting a fight. 3 hours later finall...
- by Sanadis - at 2009.12.15 23:39:00
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8. Autoloading character portrait thumbnails - in Test Server Feedback [original thread]
Edited by: Sanadis on 08/04/2009 19:35:30 Mine happens to be 35.6 megs. When you show info on someone, I believe it adds a _256 size picture into there also, and those _256 are about 100 kb each. And yes auto loading people who speak would be ...
- by Sanadis - at 2009.04.08 19:33:00
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9. Autoloading character portrait thumbnails - in Test Server Feedback [original thread]
Edited by: Sanadis on 08/04/2009 17:26:52 I agree that auto loading thumbnails would add a nice touch, but I can think of two MAJOR problems with this. 1. Auto loading EVERY single person in local and that you come in contact with will very q...
- by Sanadis - at 2009.04.08 17:26:00
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10. 5th Subsystems - in Test Server Feedback [original thread]
Originally by: Artassaut Edited by: Artassaut on 08/04/2009 06:02:30 Suggestion: a subsystem that allows fitting of a module that sparks wormholes into existence. - Large fuel cost. Maybe have it use Isogen and racial isotopes. - Rand...
- by Sanadis - at 2009.04.08 06:57:00
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11. Remove ROTATION LIMITS from the Galactic map! - in Test Server Feedback [original thread]
This is some pretty interesting stuff that hasn't crossed my mind, guess you learn something new everyday. I could only imagine how hard it would be to remove such a limitation, and also I would think that removing this would also change the way ...
- by Sanadis - at 2009.04.08 06:07:00
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12. Skill Queue - in Test Server Feedback [original thread]
Yea, that is what I am thinking,
- by Sanadis - at 2009.02.08 18:03:00
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13. Skill Queue - in Test Server Feedback [original thread]
Edited by: Sanadis on 07/02/2009 05:00:31 Will we be seeing the new skill queue when Apocrypha is released to Singularity? Or is it going to be added in later?
- by Sanadis - at 2009.02.07 05:00:00
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14. Carriers and other capital ships don't warp in strightlines - in Test Server Feedback [original thread]
Originally by: Kabantik that's depressing.... The graphics are THE most important aspect of the game :( What, you do not like seeing an abaddon do a power slide into combat?
- by Sanadis - at 2008.12.27 02:14:00
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15. Selected Item box - in Player Features and Ideas Discussion [original thread]
Can we please have an option to disable or close the "Selected Item" box? I personally never use the thing, and it only serves to get in the way for me. I also do not know anyone who uses it either. Anyone else feel that it gets in the way?
- by Sanadis - at 2008.12.13 20:30:00
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16. Mass is something either not used or misused in the mechanics - in Test Server Feedback [original thread]
Edited by: Sanadis on 24/10/2008 00:43:35 I know the whole bumping system has been brought up before, and that it is time for CCP to actually throw some real physics into the game. Although you do make a point on the mass. After the nano nerf ...
- by Sanadis - at 2008.10.24 00:34:00
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17. CCP strikes wrecking blow on your wallet! - in Assembly Hall [original thread]
Originally by: Raymond Sterns Originally by: Sanadis Edited by: Sanadis on 14/10/2008 22:39:40 Originally by: Zathrus So if I do not pay my account my charicters stop training till I pay my account. I can live with tha...
- by Sanadis - at 2008.10.15 15:39:00
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18. CCP strikes wrecking blow on your wallet! - in Assembly Hall [original thread]
Edited by: Sanadis on 14/10/2008 22:39:40 Originally by: Zathrus So if I do not pay my account my charicters stop training till I pay my account. I can live with that. Same here. People need to stop crying about the change and get...
- by Sanadis - at 2008.10.14 22:39:00
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19. [ISSUE] Disable all processes on an inactive account! - in Assembly Hall [original thread]
Edited by: Sanadis on 14/10/2008 03:26:09 If ghost training is removed, all of this must all go into effect on inactive accounts, as that would seem to be the most fair of things.
- by Sanadis - at 2008.10.14 03:23:00
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20. Delete This - in Assembly Hall [original thread]
Edited by: Sanadis on 14/10/2008 03:23:50 Edited by: Sanadis on 14/10/2008 03:21:53 Opps, wrong button
- by Sanadis - at 2008.10.14 03:20:00
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