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1. 90% people in jita are dumb - in Market Discussions [original thread]
Originally by: Exura Sio period I wanted to sell few millions of advanced materials (complex reaction product), difference between buy and sell orders was like 20%. I didnt want to sell cheap to buy orders, and I didnt want to play 0.01 i...
- by Scoutt2 - at 2010.02.11 06:40:00
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2. mining with hulk? - in Science and Industry [original thread]
how much ISK can you usually make per hour mining with a hulk in a 0.5 - 0.7 system? assuming you have perfect hulk skills
- by Scoutt2 - at 2009.12.26 08:15:00
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3. Types of idiots in EvE trading - in Market Discussions [original thread]
Originally by: Hydroblunt Edited by: Hydroblunt on 16/12/2009 17:47:42 I have been playing EvE since July, this is my original account. I started a trading alt around late July, which has essentially become my main ISK generator. I'm n...
- by Scoutt2 - at 2009.12.25 11:30:00
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4. taking down POS? - in Science and Industry [original thread]
Edited by: Scoutt2 on 14/12/2009 09:26:29 Thanks for the answers. Also, 1 more question. If your POS gets down to reinforce mode, can you un-anchor structures while it is in reinforce mode, or access storage?
- by Scoutt2 - at 2009.12.14 09:26:00
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5. taking down POS? - in Science and Industry [original thread]
Edited by: Scoutt2 on 13/12/2009 19:25:29 If someone wanted to take down your low-sec POS, how do you make it so that the attacker has to spend as long as possible taking it down? Do you fill it up with shield hardeners? Dampeners? ECM's? Me...
- by Scoutt2 - at 2009.12.13 19:22:00
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6. .01 isk games -- a list of them. - in Market Discussions [original thread]
Originally by: Alice Celadon THE SANDWICH Surround your opponent's order with two of your own to circumvent the 5 minute timer. THE DOUBLE, TRIPLE, ... DECKER Same as above but increasingly complex. Those don't really work becau...
- by Scoutt2 - at 2009.12.01 01:23:00
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7. base invention times - in Science and Industry [original thread]
I read the Invention guide on evelopedia but I was unable to find it =/ What is the base invention time for a battleship, freighter, and covetor? For the battleship it said a couple of days, but it wasn't specific and it did not mention the other...
- by Scoutt2 - at 2009.11.30 17:15:00
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8. A question about research agents - in Science and Industry [original thread]
Edited by: Scoutt2 on 29/11/2009 22:38:03 I've read the research agent guide on evelopedia, but I'm still not 100% how it works. So how do you get the research agent to start generating RP? Do you have to run 1 mission for him, then he will ...
- by Scoutt2 - at 2009.11.29 22:37:00
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9. WTS: 10 x 60 day GTC **Fast Delivery, Online Now** 570 Mil - in Timecode Bazaar [original thread]
sent
- by Scoutt2 - at 2009.11.05 10:37:00
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10. WTS: 10 x 60 day GTC **Fast Delivery, Online Now** 570 Mil - in Timecode Bazaar [original thread]
Edited by: Scoutt2 on 05/11/2009 10:35:09 Sent to Velyana and Mecanic Bionic
- by Scoutt2 - at 2009.11.05 10:31:00
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11. WTS: 10 x 60 day GTC **Fast Delivery, Online Now** 570 Mil - in Timecode Bazaar [original thread]
Edited by: Scoutt2 on 05/11/2009 10:32:25 Code 1: Sold Code 2: Sold Code 3: Available Code 4: Available Code 5: Available Code 6: Available Code 7: Available Code 8: Available Code 9: Available Code 10: Available
- by Scoutt2 - at 2009.11.05 10:24:00
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12. WTB 1x60 GTS 560mil online now secure Only - in Timecode Bazaar [original thread]
Edited by: Scoutt2 on 05/11/2009 10:20:08 sent
- by Scoutt2 - at 2009.11.05 10:19:00
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13. WTS: 10 x 60D GTC 560 mil each *online now, fast delivery* - in Timecode Bazaar [original thread]
All sold, thanks.
- by Scoutt2 - at 2009.10.25 23:27:00
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14. WTS: 10 x 60D GTC 560 mil each *online now, fast delivery* - in Timecode Bazaar [original thread]
Sent to both
- by Scoutt2 - at 2009.10.25 23:20:00
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15. WTS: 10 x 60D GTC 560 mil each *online now, fast delivery* - in Timecode Bazaar [original thread]
Sent
- by Scoutt2 - at 2009.10.25 23:01:00
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16. WTS: 10 x 60D GTC 560 mil each *online now, fast delivery* - in Timecode Bazaar [original thread]
Sent to both
- by Scoutt2 - at 2009.10.25 22:55:00
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17. WTS: 10 x 60D GTC 560 mil each *online now, fast delivery* - in Timecode Bazaar [original thread]
Edited by: Scoutt2 on 25/10/2009 22:55:17 Code 1: Sold Code 2: Sold Code 3: Available Code 4: Available Code 5: Available Code 6: Available Code 7: Available Code 8: Available Code 9: Available Code 10: Available
- by Scoutt2 - at 2009.10.25 22:49:00
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18. Research Agents - in Science and Industry [original thread]
Is the purpose of research agents to give you datacores so you don't have to buy them? Do they have different levels like regular mission agents? For example, like lvl 4 research agent? If so, does it take just as long to get a level 4 research a...
- by Scoutt2 - at 2009.08.20 01:33:00
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19. some minor annoyance - in Market Discussions [original thread]
Originally by: Gentileman You should both continue to drive said market into the floor. Do carry on. He will be doing the driving. Since I can't sell my stuff in this system anyway, the next best thing for me to do is place a small s...
- by Scoutt2 - at 2009.07.10 23:02:00
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20. some minor annoyance - in Market Discussions [original thread]
then it looks like my next best move is to troll him on the market. if I can't make any money, he can't either.
- by Scoutt2 - at 2009.07.10 22:56:00
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